Commit graph

530 commits

Author SHA1 Message Date
Jonas Kulla
ce72e6d0ee Input: Fix keyboard bindings (RGSS1 and 2 differ), add numpad enter -> C binding 2014-08-24 08:03:12 +02:00
Jonas Kulla
117ddeee5c Config: Add 'preloadScript' entry to run raw scripts before the game scripts
Useful to insert common code, wrappers etc. without touching Scripts.rxdata.
2014-08-24 07:32:44 +02:00
Jonas Kulla
3968ebb538 Graphics: Transition without previous freeze is a noop 2014-08-23 21:26:50 +02:00
Jonas Kulla
b380a0ebdd SharedState: Fix asset path priority (rgssad -> "." -> RTPs) 2014-08-22 23:58:14 +02:00
Jonas Kulla
b751858b16 Graphics: Fadein/out should interpolate from current brightness 2014-08-22 23:57:12 +02:00
Jonas Kulla
24ad0990da TilemapVX: Deal correctly with Graphics.resize_screen 2014-08-22 23:57:12 +02:00
Jonas Kulla
50e393fe6e Graphics: Fix resize_screen 2014-08-22 23:57:12 +02:00
Jonas Kulla
c5c58fa9cd SoundEmitter: Show filename that caused the SDL_Sound error 2014-08-22 23:50:52 +02:00
Jonas Kulla
10bfcb57b7 Config: Convert game title to valid UTF-8 (if it isn't already)
Removes the need to manually convert the Game.ini to UTF-8 every
time with eg. Japanese games. Also, setting the window title on
OSX with invalid UTF-8 crashes.

This functionality and the dependency on libiconv and libguess
are optional and can be enabled with `CONFIG+=INI_ENCODING`.
If turned off and invalid UTF-8 is encountered, the game title
is treated as being empty (ie. the folder name is used instead).
2014-08-20 23:32:18 +02:00
Jonas Kulla
622845a404 TileAtlasVX: Handle table autotiles properly 2014-08-19 19:47:22 +02:00
Jonas Kulla
fb2b2b7260 WindowVX: Fix scroll arrows not showing initially 2014-08-19 19:47:22 +02:00
Jonas Kulla
0c72659025 Remove stale code 2014-08-19 19:47:22 +02:00
Mathew
f89216368d NFD filename translation on OS X 2014-08-19 10:57:03 -04:00
Jonas Kulla
7452331e04 Bitmap: Normalize rect passed to glState.scissorBox
glScissorBox doesn't like negative values.
2014-08-17 15:43:03 +02:00
Jonas Kulla
724d52f61e Tilemap: Finally get rid of that terrible name 'ScanRow'
Replacement: ZLayer
I'd really have loved to have used something alluding to physical
roof tiles (as that's the closest image I have to them), but without
reusing the word "tiles".. yeah, impossible.
2014-08-17 03:58:01 +02:00
Jonas Kulla
9311aff017 Bitmap: Draw line feed and carriage return as whitespace 2014-08-17 03:07:53 +02:00
Jonas Kulla
52e2f2304a Spacing 2014-08-17 00:27:08 +02:00
Jonas Kulla
f0e045d057 Font: Add RGSS2 default values 2014-08-17 00:27:07 +02:00
Jonas Kulla
4daff93e29 Put bundled font into its own translation unit 2014-08-17 00:26:35 +02:00
Jonas Kulla
cbdd19e525 WindowVX: Make more compatible with RGSS2 2014-08-16 22:32:06 +02:00
Jonas Kulla
8042289291 WindowVX: Fix window resizing from big to small 2014-08-16 20:11:46 +02:00
Jonas Kulla
e7882c0d3e Plane: Fix screen shaking in wrong direction 2014-08-16 16:14:00 +02:00
Jonas Kulla
9c421aed45 Add minor comments 2014-08-16 16:14:00 +02:00
Jonas Kulla
e208bc49e8 Sprite: Implement Y based Z draw ordering (RGSS2)
If two sprites have the same Z, their order is decided based
on their Y coordinate first, and only then (if equal) by creation
time.
2014-08-16 16:12:51 +02:00
Jonas Kulla
3887342439 Disposable: Emit 'wasDisposed' on destruction, not dispose()
Fixes segfaults when objects that were not explicitly disposed
were collected by the GC.
2014-08-16 11:47:07 +02:00
Jonas Kulla
b32d6c69cb SharedState: Add RGSS2 default encrypted archive filename 2014-08-16 11:47:07 +02:00
Jonas Kulla
840ecee084 Fix 'uninitialized value used' warnings 2014-08-16 11:47:07 +02:00
Jonas Kulla
f58e4ab00d WindowVX: Don't use uninitialized index value 2014-08-16 11:47:07 +02:00
Jonas Kulla
1195dc15bd WindowVX: Add small hack to visually improve background
Make the stretched background source rect smaller by one pixel.
Greatly improves look of Windows in Majo no Ie.
2014-08-16 11:47:07 +02:00
Jonas Kulla
ded18f9a02 TileAtlasVX: RGSS2 knows no shadow layer 2014-08-16 11:47:06 +02:00
Jonas Kulla
f036e83a2d WindowVX: Remove faulty cursor rect positioning logic 2014-08-16 11:47:06 +02:00
Jonas Kulla
3277663944 WindowVX: Fix padding rect not updating on size change 2014-08-16 11:47:06 +02:00
Jonas Kulla
bce4eb2bee WindowVX: Fix cursor rectangle geometry not updating 2014-08-16 11:47:06 +02:00
Jonas Kulla
062c7267d7 TilemapVX: Fix map viewport not updating on scene geometry change 2014-08-16 11:47:06 +02:00
Jonas Kulla
9003f9a435 Font: Add missing RGSS2+ props basic plumbing (and bind most in MRI)
No core implementations yet for shadow and outline color.
2014-08-16 11:46:25 +02:00
Jonas Kulla
36eea09c7e SharedState: Add RGSS3 default encrypted archive filename 2014-08-16 06:04:02 +02:00
Jonas Kulla
bdd60291a7 Bitmap: Fix vertical gradient direction 2014-08-16 06:04:02 +02:00
Jonas Kulla
8d375b5cac Graphics: Execute one frame reset at construction
Fixes RGSS3 title screen transition looking skipped
2014-08-16 06:04:02 +02:00
Jonas Kulla
150c280c1e Graphics: Default framerate in RGSS2 is 60 2014-08-16 06:04:02 +02:00
Jonas Kulla
7a655528e4 Viewport: Add zero arg constructor (RGSS3) and bind in MRI 2014-08-16 06:03:48 +02:00
Jonas Kulla
5bc6f6f32c Etc: Implement missing RGSS3 functionality (and bind in MRI) 2014-08-15 22:58:08 +02:00
Jonas Kulla
7790bd6c2c Implement RGSS2 Tilemap class (TilemapVX) 2014-08-15 15:20:32 +02:00
Jonas Kulla
3717609142 Tilemap: Make Autotiles con/destructor private 2014-08-15 15:20:32 +02:00
Jonas Kulla
4742226e7c Tilemap: Fix typo 2014-08-15 15:20:32 +02:00
Jonas Kulla
91d19d0a73 Implement RGSS2 Window class (WindowVX) 2014-08-15 15:20:15 +02:00
Jonas Kulla
d654fb7dd6 Add internal 'KeepDestAlpha' BlendType (for use in WindowVX) 2014-08-12 22:26:54 +02:00
Jonas Kulla
d95e90db34 Tone: Add 'valueChanged' signal 2014-08-12 22:26:54 +02:00
Jonas Kulla
3550cc0ff5 Use correct default resolution for RGSS2/3 (544x416) 2014-08-12 22:21:57 +02:00
Jonas Kulla
d128375d62 DisposeWatch: Make private and constify members 2014-08-12 21:41:59 +02:00
Jonas Kulla
194f70c48c SharedState: Constify most getter methods 2014-08-12 21:41:59 +02:00