Graphics: Execute one frame reset at construction
Fixes RGSS3 title screen transition looking skipped
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			@ -435,6 +435,8 @@ struct GraphicsPrivate
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		TEXFBO::init(transBuffer);
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		TEXFBO::allocEmpty(transBuffer, scRes.x, scRes.y);
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		TEXFBO::linkFBO(transBuffer);
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		fpsLimiter.resetFrameAdjust();
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	}
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	~GraphicsPrivate()
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