Jonas Kulla
2d31d08fa6
Add some general fixes from #111 found by @chosenofbear
2015-06-18 07:21:55 +02:00
Jonas Kulla
6380a93cec
Graphics: Fix ::transition() "filename" default value
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The default value is an empty string, which triggers the simple
transition. Passing null is not legal (and wasn't possible in
mkxp from Ruby side anyway).
Fixes #108 .
2015-06-10 13:30:26 +02:00
Jonas Kulla
d5bacf50f5
TileAtlasVX: Fix table extents being covered by below tiles
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Fixes the appearance of tables in VX, which place table
tiles on the same layer as ground tiles.
2015-05-31 20:58:05 +02:00
Jonas Kulla
e4bc08e972
Fix for old, broken OpenAL-Soft headers
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See 4219b91bbb
2015-05-26 01:40:53 +02:00
Jonas Kulla
e72bced0f7
'snprintf()' guarantees null termination of buffer
...
Thanks @cremno.
2015-03-27 08:21:47 +01:00
Jonas Kulla
794e86d0ab
AudioStream: Prevent MeWatch from restarting fully faded out stream
2015-03-22 09:06:29 +01:00
Jonas Kulla
7260c467b8
AudioStream: Clarify thread-safe usage of stream flags
2015-03-22 08:42:43 +01:00
Jonas Kulla
5379511d95
Bitmap: Fix vertical alignment for some letters with outline
2015-03-04 23:34:56 +01:00
Jonas Kulla
91c9bfd0f4
Fix compilation failure inside OSX ifdef block
2015-02-26 19:44:05 +01:00
Jonas Kulla
7393f7e951
Config: Add "execName" to specify ini and rgssad filenames
2015-02-19 02:23:23 +01:00
Jonas Kulla
531441d4e3
Make audio asset decoding failures non-fatal
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Matches RMXP behavior. This is also useful in case midi files
are to be played, but fluidsynth isn't available.
2015-02-17 02:09:55 +01:00
Jonas Kulla
0f91bdefea
Fix indentation
2015-02-17 01:48:05 +01:00
Jonas Kulla
44eaaf5985
FileSystem: Change file lookup to match all extensions
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Previously, file lookup (ie. extension supplementing) would only
try out a few predetermined extensions based on the asset type.
This was not accurate in regard to RMXP's behavior, which will
happily match "some_asset" against "some_asset.abcef" and try
to open it.
Some games make use of this quirk and rename their ogg audio files
to "*.dat" or similar to thwart users from copying them.
This change also makes it easier to read arbitrary formats
supported by SDL_image without modifying mkxp.
2015-02-17 01:42:11 +01:00
Jonas Kulla
87462fd7b0
Use more explicit vector math via method overloads
2015-02-10 17:04:00 +01:00
Jonas Kulla
a4b1be1da5
Remove superfluous lines
2015-02-10 15:53:58 +01:00
Jonas Kulla
c328ebee04
Typo
2015-02-10 15:53:12 +01:00
Jonas Kulla
713ea07558
SDL hints need to be set before initialization
2015-02-10 15:51:33 +01:00
Jonas Kulla
b2631d4c23
Bitmap: Fix scaled blit from mega surface to texture
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SDL's default blend mode for surfaces (SDL_BLENDMODE_BLEND)
renders the source surface unusable for further use.
2015-02-10 15:34:42 +01:00
Jonas Kulla
4864f63c6c
Sprite: Fix visibility calculation
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The previous code assumed the scene origin to always be 0,0.
2015-02-04 15:17:45 +01:00
Jonas Kulla
e339964076
MidiSource: Fix some channels being mute after looping
2015-01-22 13:13:57 +01:00
Jonas Kulla
fa0459ad93
Fix code formatting
2015-01-15 11:09:12 +01:00
Jonas Kulla
74f8c91bf4
Oops
2015-01-15 09:05:51 +01:00
Jonas Kulla
7cbe1eef94
Graphics: Improve transition "vague" parameter accuracy
2015-01-15 08:26:33 +01:00
Jonas Kulla
f6604a88b8
sdl-util.h: Consider physical filesystem when opening raw files
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This is necessary so games stored on external SD cards can be
run under Android.
2015-01-15 08:11:01 +01:00
Jonas Kulla
c92df0ce3a
EventThread: Pause OpenAL device when entering background
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This requires ALC_SOFT_pause_device to be present. It stops the
alc thread from needlessly consuming CPU resources.
2015-01-15 08:07:22 +01:00
Jonas Kulla
7c6a2b2c62
Pause RGSS execution when moving into background on Android
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Assuming that there is enough memory for mkxp to stay in the
background and that the OS doesn't kill the process, this should
allow smooth resuming after moving back into the foreground.
For now, EGL context loss is not handled.
2015-01-15 08:02:21 +01:00
Jonas Kulla
012d87d05a
Disable accelerometer joystick emulation on Android
2015-01-15 07:21:07 +01:00
Jonas Kulla
a05a3deff6
EventThread: Factor out event discarding code
2015-01-03 20:48:31 +01:00
Jonas Kulla
6f88ddc51c
Config: Move default entry values into PO_DESC macro list
2015-01-03 19:28:23 +01:00
Jonas Kulla
7003039e56
EventThread: Track touch state (maximum 4 fingers)
2015-01-03 19:18:52 +01:00
Jonas Kulla
146e0294b4
Add option to fix the framerate to the native screen refresh rate
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Useful on mobile devices where using non-standard framerates
looks absolutely horrible and screen refresh rates vary highly.
2015-01-03 18:58:13 +01:00
Jonas Kulla
4fb94aaf10
FileSystem: Add fallback to wrapped SDL_RWops if normal mounting fails
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Makes it easy to mount archives on Android residing in "assets/".
2015-01-02 14:50:14 +01:00
Jonas Kulla
3411435138
Factor out some thread communication code (window size, bindings)
2015-01-02 01:41:23 +01:00
Jonas Kulla
c63a8947ce
Tilemap: Don't emit draw with zero quads
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This is illegal on some mobile drivers.
2015-01-02 00:09:53 +01:00
Jonas Kulla
b42725ea20
Add config option working around buggy graphics drivers
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"subImageFix=true" should fix missing text on radeonsi fglrx
as well as most mobile drivers. Also fixes tileset atlas on
mobile.
2015-01-01 23:38:11 +01:00
Jonas Kulla
9122446b23
EventThread: Discard fake mouse events on mobile
2014-12-31 18:52:21 +01:00
Jonas Kulla
7cbf81c83a
Add 'printFPS' config entry to continuously print FPS to console
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Useful on platforms that don't have window decorations.
2014-12-31 18:52:21 +01:00
Jonas Kulla
b4bca7ea3b
GLState: Constify
2014-12-31 18:52:21 +01:00
Jonas Kulla
725af97e7b
gl-util.h: Unify function qualifier use
2014-12-31 18:52:21 +01:00
Jonas Kulla
35077793a0
Add std::streambuf wrapper around SDL_RWops for boost
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Also add SDL_RWops version of the readFile utility function.
2014-12-31 18:52:21 +01:00
Jonas Kulla
5974d05380
Create OpenAL device in main() and store in RGSSThreadData
2014-12-31 18:52:21 +01:00
Jonas Kulla
3596fc568d
main.cpp: Immediately query the actual window size after creation
2014-12-31 18:52:21 +01:00
Jonas Kulla
69795be30b
Android uses the Linux shared object naming convention
2014-12-31 18:52:21 +01:00
Jonas Kulla
0a484c8a31
std::string constructor doesn't like null pointers
2014-12-31 18:52:20 +01:00
Jonas Kulla
4560589e25
Audio: Set overall volume of OpenAL output to 0.8
2014-12-31 18:52:20 +01:00
Jonas Kulla
88c41bcc62
Debug: Use native logging on Android
2014-12-31 18:52:20 +01:00
Jonas Kulla
a112529f53
Use compile time strlen
2014-12-31 18:52:20 +01:00
Jonas Kulla
b963c67339
SharedState: Don't reallocate global tex on every bind
2014-12-31 18:52:20 +01:00
Jonas Kulla
ee17bb2137
Call glReleaseShaderCompiler on GLES
2014-12-31 18:52:20 +01:00
Jonas Kulla
3fb4108306
gl-fun.h: Add some enums missing in gl2.h
2014-12-31 18:52:20 +01:00