mkxp-freebird/src
Jonas Kulla 2d31d08fa6 Add some general fixes from #111 found by @chosenofbear 2015-06-18 07:21:55 +02:00
..
al-util.h Audio: Set overall volume of OpenAL output to 0.8 2014-12-31 18:52:20 +01:00
aldatasource.h Load fluidsynth entrypoints dynamically (and make them optional) 2014-09-09 00:08:32 +02:00
alstream.cpp 'snprintf()' guarantees null termination of buffer 2015-03-27 08:21:47 +01:00
alstream.h Audio: Clean up threading and add AudioStream fadein (RGSS3) 2014-09-30 09:13:12 +02:00
audio.cpp Pause RGSS execution when moving into background on Android 2015-01-15 08:02:21 +01:00
audio.h Pause RGSS execution when moving into background on Android 2015-01-15 08:02:21 +01:00
audiostream.cpp AudioStream: Prevent MeWatch from restarting fully faded out stream 2015-03-22 09:06:29 +01:00
audiostream.h AudioStream: Clarify thread-safe usage of stream flags 2015-03-22 08:42:43 +01:00
autotiles.cpp Tilemap(VX): Factor out common code into tilemap-common.h 2014-11-30 17:46:28 +01:00
autotilesvx.cpp TileAtlasVX: Handle table autotiles properly 2014-08-19 19:47:22 +02:00
binding.h Implement F12 game reset (MRI only) 2014-09-26 06:25:47 +02:00
bitmap.cpp Bitmap: Fix vertical alignment for some letters with outline 2015-03-04 23:34:56 +01:00
bitmap.h Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
boost-hash.h BoostSet: Add 'remove' and rename BoostHash::erase to remove 2014-09-05 01:06:08 +02:00
bundledfont.cpp Don't use relative paths when #including xxd output 2014-11-30 17:50:24 +01:00
config.cpp Config: Add "execName" to specify ini and rgssad filenames 2015-02-19 02:23:23 +01:00
config.h Config: Add "execName" to specify ini and rgssad filenames 2015-02-19 02:23:23 +01:00
debugwriter.h Debug: Use native logging on Android 2014-12-31 18:52:20 +01:00
disposable.h Implement F12 game reset (MRI only) 2014-09-26 06:25:47 +02:00
etc-internal.h Use more explicit vector math via method overloads 2015-02-10 17:04:00 +01:00
etc.cpp Serializable, Table: Some general cleanups 2014-11-20 14:45:54 +01:00
etc.h Minor cleanup 2014-10-25 23:38:19 +02:00
eventthread.cpp Fix for old, broken OpenAL-Soft headers 2015-05-26 01:40:53 +02:00
eventthread.h Pause RGSS execution when moving into background on Android 2015-01-15 08:02:21 +01:00
exception.h Spacing 2014-01-15 00:48:34 +01:00
filesystem.cpp 'snprintf()' guarantees null termination of buffer 2015-03-27 08:21:47 +01:00
filesystem.h FileSystem: Change file lookup to match all extensions 2015-02-17 01:42:11 +01:00
flashable.h Sprite: Implement wave effect (RGSS2) 2014-02-03 15:32:50 +01:00
fluid-fun.cpp Android uses the Linux shared object naming convention 2014-12-31 18:52:21 +01:00
fluid-fun.h Reorder some lines 2014-10-20 10:20:08 +02:00
font.cpp Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
font.h Remove superfluous lines 2015-02-10 15:53:58 +01:00
gl-debug.cpp Rename src/debuglogger -> src/gl-debug 2014-11-29 17:51:37 +01:00
gl-debug.h Rename src/debuglogger -> src/gl-debug 2014-11-29 17:51:37 +01:00
gl-fun.cpp Use compile time strlen 2014-12-31 18:52:20 +01:00
gl-fun.h Call glReleaseShaderCompiler on GLES 2014-12-31 18:52:20 +01:00
gl-meta.cpp GLMeta: Disable blending when blitting via quad draw 2014-07-20 13:20:43 +02:00
gl-meta.h gl-util.h: Remove wrappers for things abstracted via GLMeta 2014-07-16 05:22:43 +02:00
gl-util.h gl-util.h: Unify function qualifier use 2014-12-31 18:52:21 +01:00
global-ibo.h Use safe way to get at a vector's data pointer 2014-10-09 19:02:29 +02:00
glstate.cpp GLState: Constify 2014-12-31 18:52:21 +01:00
glstate.h GLState: Constify 2014-12-31 18:52:21 +01:00
graphics.cpp Graphics: Fix ::transition() "filename" default value 2015-06-10 13:30:26 +02:00
graphics.h Graphics: Fix ::transition() "filename" default value 2015-06-10 13:30:26 +02:00
input.cpp Added support for JHat events. 2014-12-31 16:39:28 +01:00
input.h Introduce F1 menu to reconfigure key bindings at runtime 2014-10-11 20:48:44 +02:00
intrulist.h Implement F12 game reset (MRI only) 2014-09-26 06:25:47 +02:00
keybindings.cpp Added support for JHat events. 2014-12-31 16:39:28 +01:00
keybindings.h Added support for JHat events. 2014-12-31 16:39:28 +01:00
main.cpp SDL hints need to be set before initialization 2015-02-10 15:51:33 +01:00
midisource.cpp MidiSource: Fix some channels being mute after looping 2015-01-22 13:13:57 +01:00
plane.cpp Use more explicit vector math via method overloads 2015-02-10 17:04:00 +01:00
plane.h Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
quad.h quad.h: Cleanup static functions to use templated Vertex parameter 2014-08-12 21:41:59 +02:00
quadarray.h Use safe way to get at a vector's data pointer 2014-10-09 19:02:29 +02:00
rgssad.cpp Add missing header 2014-07-25 14:58:11 +02:00
rgssad.h RGSSAD: Add RGSS3 archive reader 2014-07-24 02:45:20 +02:00
scene.cpp Use more explicit vector math via method overloads 2015-02-10 17:04:00 +01:00
scene.h Use more explicit vector math via method overloads 2015-02-10 17:04:00 +01:00
sdl-util.h Add some general fixes from #111 found by @chosenofbear 2015-06-18 07:21:55 +02:00
sdlsoundsource.cpp Audio: Add MIDI format playback support 2014-08-02 06:42:55 +02:00
serial-util.h Serializable, Table: Some general cleanups 2014-11-20 14:45:54 +01:00
serializable.h Remove Serializable's virtual destructor. It didn't do anything anyway. 2013-09-27 04:39:35 +02:00
settingsmenu.cpp 'snprintf()' guarantees null termination of buffer 2015-03-27 08:21:47 +01:00
settingsmenu.h Introduce F1 menu to reconfigure key bindings at runtime 2014-10-11 20:48:44 +02:00
shader.cpp Graphics: Optimize Viewport effect rendering 2014-12-31 18:52:19 +01:00
shader.h Graphics: Optimize Viewport effect rendering 2014-12-31 18:52:19 +01:00
sharedmidistate.h fluid-fun: Don't dlclose libfluidsynth, ever 2014-10-20 10:17:48 +02:00
sharedstate.cpp Config: Add "execName" to specify ini and rgssad filenames 2015-02-19 02:23:23 +01:00
sharedstate.h Implement F12 game reset (MRI only) 2014-09-26 06:25:47 +02:00
soundemitter.cpp 'snprintf()' guarantees null termination of buffer 2015-03-27 08:21:47 +01:00
soundemitter.h SoundEmitter: Make SE source count configurable 2014-08-25 05:34:19 +02:00
sprite.cpp Use more explicit vector math via method overloads 2015-02-10 17:04:00 +01:00
sprite.h Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
table.cpp Serializable, Table: Some general cleanups 2014-11-20 14:45:54 +01:00
table.h Serializable, Table: Some general cleanups 2014-11-20 14:45:54 +01:00
texpool.cpp Exception: Constructor now takes printf style arguments 2013-12-29 18:05:11 +01:00
texpool.h Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
tileatlas.cpp TileAtlas: Fix broken atlas generation 2014-07-10 21:48:33 +02:00
tileatlas.h Rename typedef and fix wrong documenting comment 2014-01-16 19:16:09 +01:00
tileatlasvx.cpp TileAtlasVX: Fix table extents being covered by below tiles 2015-05-31 20:58:05 +02:00
tileatlasvx.h TileAtlasVX: Handle table autotiles properly 2014-08-19 19:47:22 +02:00
tilemap-common.h Tilemap(VX): Factor out common code into tilemap-common.h 2014-11-30 17:46:28 +01:00
tilemap.cpp Use more explicit vector math via method overloads 2015-02-10 17:04:00 +01:00
tilemap.h Tilemap/VX: Ensure proxy objects don't outlive their parents 2014-09-26 18:21:50 +02:00
tilemapvx.cpp Use more explicit vector math via method overloads 2015-02-10 17:04:00 +01:00
tilemapvx.h Tilemap/VX: Ensure proxy objects don't outlive their parents 2014-09-26 18:21:50 +02:00
tilequad.cpp Cosmetic changes 2013-09-21 14:45:27 +02:00
tilequad.h Spacing/spelling 2014-05-07 17:52:11 +02:00
transform.h Use more explicit vector math via method overloads 2015-02-10 17:04:00 +01:00
util.h Use fopen with binary mode everywhere (for Windows compat) 2014-11-17 07:18:39 +01:00
vertex.cpp Use macro from util.h for static array size 2014-07-23 21:26:44 +02:00
vertex.h GLMeta: Add vertex array object support 2014-07-13 14:05:12 +02:00
viewport.cpp Use more explicit vector math via method overloads 2015-02-10 17:04:00 +01:00
viewport.h Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
vorbissource.cpp Add some general fixes from #111 found by @chosenofbear 2015-06-18 07:21:55 +02:00
window.cpp Use more explicit vector math via method overloads 2015-02-10 17:04:00 +01:00
window.h Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
windowvx.cpp Use more explicit vector math via method overloads 2015-02-10 17:04:00 +01:00
windowvx.h Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00