Factor out some thread communication code (window size, bindings)
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					 4 changed files with 25 additions and 69 deletions
				
			
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			@ -80,7 +80,7 @@ void EventThread::process(RGSSThreadData &rtData)
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{
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	SDL_Event event;
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	SDL_Window *win = rtData.window;
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	WindowSizeNotify &windowSizeMsg = rtData.windowSizeMsg;
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	UnidirMessage<Vec2i> &windowSizeMsg = rtData.windowSizeMsg;
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	fullscreen = rtData.config.fullscreen;
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	int toggleFSMod = rtData.config.anyAltToggleFS ? KMOD_ALT : KMOD_LALT;
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			@ -140,8 +140,7 @@ void EventThread::process(RGSSThreadData &rtData)
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			switch (event.window.event)
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			{
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			case SDL_WINDOWEVENT_SIZE_CHANGED :
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				windowSizeMsg.notifyChange(event.window.data1,
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				                           event.window.data2);
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				windowSizeMsg.post(Vec2i(event.window.data1, event.window.data2));
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				break;
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			case SDL_WINDOWEVENT_ENTER :
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			@ -107,102 +107,59 @@ private:
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};
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/* Used to asynchronously inform the RGSS thread
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 * about window size changes */
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struct WindowSizeNotify
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 * about certain value changes */
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template<typename T>
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struct UnidirMessage
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{
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	SDL_mutex *mutex;
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	UnidirMessage()
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	    : mutex(SDL_CreateMutex()),
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	      current(T())
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	{}
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	AtomicFlag changed;
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	int w, h;
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	WindowSizeNotify()
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	{
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		mutex = SDL_CreateMutex();
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		w = h = 0;
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	}
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	~WindowSizeNotify()
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	~UnidirMessage()
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	{
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		SDL_DestroyMutex(mutex);
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	}
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	/* Done from the sending side */
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	void notifyChange(int w, int h)
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	void post(const T &value)
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	{
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		SDL_LockMutex(mutex);
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		this->w = w;
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		this->h = h;
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		changed.set();
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		current = value;
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		SDL_UnlockMutex(mutex);
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	}
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	/* Done from the receiving side */
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	bool pollChange(int *w, int *h)
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	bool poll(T &out) const
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	{
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		if (!changed)
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			return false;
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		SDL_LockMutex(mutex);
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		*w = this->w;
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		*h = this->h;
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		out = current;
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		changed.clear();
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		SDL_UnlockMutex(mutex);
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		return true;
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	}
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};
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struct BindingNotify
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{
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	BindingNotify()
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	/* Done from either */
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	void get(T &out) const
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	{
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		mut = SDL_CreateMutex();
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	}
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	~BindingNotify()
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	{
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		SDL_DestroyMutex(mut);
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	}
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	bool poll(BDescVec &out) const
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	{
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		if (!changed)
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			return false;
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		SDL_LockMutex(mut);
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		out = data;
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		changed.clear();
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		SDL_UnlockMutex(mut);
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		return true;
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	}
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	void get(BDescVec &out) const
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	{
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		SDL_LockMutex(mut);
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		out = data;
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		SDL_UnlockMutex(mut);
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	}
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	void post(const BDescVec &d)
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	{
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		SDL_LockMutex(mut);
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		changed.set();
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		data = d;
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		SDL_UnlockMutex(mut);
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		SDL_LockMutex(mutex);
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		out = current;
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		SDL_UnlockMutex(mutex);
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	}
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private:
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	SDL_mutex *mut;
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	BDescVec data;
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	SDL_mutex *mutex;
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	mutable AtomicFlag changed;
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	T current;
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};
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struct RGSSThreadData
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			@ -220,8 +177,8 @@ struct RGSSThreadData
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	AtomicFlag rqResetFinish;
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	EventThread *ethread;
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	WindowSizeNotify windowSizeMsg;
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	BindingNotify bindingUpdateMsg;
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	UnidirMessage<Vec2i> windowSizeMsg;
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	UnidirMessage<BDescVec> bindingUpdateMsg;
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	const char *argv0;
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			@ -558,7 +558,7 @@ struct GraphicsPrivate
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	void checkResize()
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	{
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		if (threadData->windowSizeMsg.pollChange(&winSize.x, &winSize.y))
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		if (threadData->windowSizeMsg.poll(winSize))
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		{
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			/* some GL drivers change the viewport on window resize */
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			glState.viewport.refresh();
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			@ -289,7 +289,7 @@ int main(int argc, char *argv[])
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	int winW, winH;
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	SDL_GetWindowSize(win, &winW, &winH);
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	rtData.windowSizeMsg.notifyChange(winW, winH);
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	rtData.windowSizeMsg.post(Vec2i(winW, winH));
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	/* Load and post key bindings */
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	rtData.bindingUpdateMsg.post(loadBindings(conf));
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