Commit Graph

  • 775fe36fd0 Add MRI 1.9 Support. Ghabry 2017-05-12 12:32:38 +0200
  • 107e30cc87 Add MRI 1.8 Support Ghabry 2017-05-09 20:02:48 +0200
  • bd694f9f99 Graphics: Remove superfluous TEXFBOs while reusing existing ones Jonas Kulla 2017-05-11 12:37:15 +0200
  • cab453ac3a Graphics: Use proper resizing function for TEXFBOs Jonas Kulla 2017-05-11 12:20:08 +0200
  • ac42667975 Config: Add "enableBlitting" entry to toggle GL_EXT_framebuffer_blit Daverball/lisa Jonas Kulla 2017-04-23 14:32:11 +0200
  • 006f701fec Config: Add "enableBlitting" entry to toggle GL_EXT_framebuffer_blit Jonas Kulla 2017-04-23 14:32:11 +0200
  • 1478e1e0f9 Config: Add "maxTextureSize" entry to artificially limit texture sizes Jonas Kulla 2017-04-23 12:28:34 +0200
  • 06feafe9ef Add missing include Jonas Kulla 2017-04-08 20:06:12 +0200
  • e4079d5738 Fix build on OSX after 60e967e3b7 Jonas Kulla 2017-04-08 19:13:31 +0200
  • 0481f920b0 Input: Remove ugly [-20,-20] mouse position hack Jonas Kulla 2017-04-08 18:41:56 +0200
  • 3ea24bd757 EventThread: Make system cursor visible over black aspect ratio bars Jonas Kulla 2017-04-08 16:16:36 +0200
  • 60e967e3b7 Add icon and resource files for windows Marty Plummer 2017-03-03 22:45:31 -0600
  • 0f9b5f274a Filesystem: Search for "Fonts/" with case-insensitivity Jonas Kulla 2017-03-08 16:30:07 +0100
  • 50a11a73c1 Add icon and resource files for windows Marty Plummer 2017-03-03 22:45:31 -0600
  • 6349146e01 main: Only set window icon on Linux Jonas Kulla 2017-03-04 11:04:02 +0100
  • c4dd3ffaf6 Config: Use set for preloadScripts Jonas Kulla 2017-03-03 19:37:19 +0100
  • 55cec53911 Sprite: Clamp src_rect to bitmap bounds Jonas Kulla 2017-02-17 19:29:38 +0100
  • 541e24f678 Bitmap: Use more accurate HSV-based hue shift algorithm Jonas Kulla 2016-10-04 15:16:57 +0200
  • 58b304ae2e HSV shift pulsejet/hue_algo hanetzer/hue_algo Cloudef/hue_algo hue_algo Jonas Kulla 2016-10-04 15:40:12 +0200
  • 89bb3e85fd RGB rotation Jonas Kulla 2016-10-04 15:16:57 +0200
  • 0ec1fce4ac MRI: Bind Audio.setup_midi Ghabry/master Jonas Kulla 2016-09-12 20:16:39 +0200
  • d4e09f55bd WindowVX: Fix move() not setting the correct dirty flags Jonas Kulla 2016-07-27 12:03:45 +0200
  • e98c2e0535 Bitmap: Don't throw away cached surface in setPixel() Jonas Kulla 2016-07-27 11:59:08 +0200
  • fdaf6c3611 Bitmap: Split surface pixel address calculation into helper Jonas Kulla 2016-07-27 11:56:43 +0200
  • 47ef36ca19 EventThread: ifdef out broken SDL function on OSX Jonas Kulla 2016-02-24 17:55:28 +0100
  • de74fc1bc3 EventThread: Fix mouse cursor not being hidden Jonas Kulla 2016-02-24 17:44:42 +0100
  • 5d776319b5 Font/MRI: Improve handling of (default_)name attributes Jonas Kulla 2016-01-05 08:41:47 +0100
  • 84185466ad Merge 80c807691b into 53b5b923d4 Mathew 2016-01-05 02:31:04 +0000
  • 80c807691b Added paths for OpenAL on unix Mathew Velasquez 2016-01-04 21:27:36 -0500
  • c5a6a2b081 Fixed up mkxp.pro for OS X Mathew Velasquez 2015-11-29 16:46:22 -0500
  • 9a8f3226fe Removed personal rules from .gitignore Mathew Velasquez 2015-11-28 15:00:07 -0500
  • bb43139921 Remove actor names from messagebox Mathew 2015-11-28 00:31:42 -0500
  • cd22e64873 Footsteps updated for red factory interior Mathew 2015-11-28 00:21:31 -0500
  • 3f53cad601 Fix light layer shake Mathew 2015-11-27 22:29:19 -0500
  • e9d5908bc6 Added !bed as special event Mathew 2015-11-27 13:51:23 -0500
  • 0836769fca Puzzle code for demo, etc Mathew 2015-11-27 02:19:31 -0500
  • 917d320342 Linked to debugMode option, gutted RTP config Mathew 2015-11-26 18:11:08 -0500
  • 189556652c Added list of panoramas clamped by default Mathew 2015-11-26 12:27:15 -0500
  • 25a6478553 Fixed username detection bug Mathew 2015-11-25 06:19:59 -0500
  • 3fe32125a3 Renamed Scripts.rxdata to xScripts.rxdata so that editor won't overwrite scripts Mathew Velasquez 2015-11-24 16:18:39 -0500
  • 7332a89eb0 Tweaked footsteps Mathew Velasquez 2015-11-24 16:06:31 -0500
  • 09b5e173c9 Adjustments for red area Mathew Velasquez 2015-11-23 01:37:54 -0500
  • 191afb3524 Consistent, proper CJK support Mathew Velasquez 2015-11-22 20:33:32 -0500
  • 45e4a578a9 HACK to fix text rendering Mathew Velasquez 2015-11-22 20:18:14 -0500
  • d749cb0ca9 Changed Sprite to RPG::Sprite in Sprite_Character Mathew Velasquez 2015-11-22 19:03:11 -0500
  • 4c1dda76f6 Re-implemented ambient light and bulb glow Mathew Velasquez 2015-11-22 18:44:06 -0500
  • c0bf423bbf Reorganized files Mathew Velasquez 2015-11-22 18:06:34 -0500
  • 66b1cbe21f Debug mode instantly starts game Mathew Velasquez 2015-11-22 17:43:00 -0500
  • afbcc3b6a3 Re-implemented lights as another viewport layer Mathew Velasquez 2015-11-22 17:35:08 -0500
  • 52ad0e9f3e Changed c++11 to gnu11 to fix windows build Mathew Velasquez 2015-11-20 21:13:43 -0500
  • 917233977d Added additional rule to gitignore Mathew Velasquez 2015-11-20 21:09:46 -0500
  • a28082cae3 Rudimentary map wrapping added Mathew Velasquez 2015-11-20 21:08:00 -0500
  • 652ef21a50 Started on light viewport, reorganized viewports Mathew Velasquez 2015-11-20 20:20:26 -0500
  • d0fb509fa5 Message blip delay changed Mathew Velasquez 2015-11-18 11:10:04 -0500
  • eee13befa7 Removed dataPathOrg/App config options, changed example config Mathew Velasquez 2015-11-17 15:41:31 -0500
  • 5118df09f4 Added scripts Mathew Velasquez 2015-11-17 15:35:51 -0500
  • d40ae86ba4 Tweaked configuration options Mathew Velasquez 2015-11-17 11:16:45 -0500
  • 0b04d60ce0 Raise exception on FileSystem::openReadRaw Mathew Velasquez 2015-11-17 11:16:37 -0500
  • 0c64b6c4b5 Added C++11 to project Mathew Velasquez 2015-11-16 19:44:58 -0500
  • 180b0b99ed Maps no longer wrap at edges, but display blank tiles Mathew Velasquez 2015-10-05 19:19:36 -0400
  • 1c70d4bcbe updated windows build Mathew Velasquez 2015-09-07 15:02:06 -0400
  • f58dbf37ee removed all traces of INI_ENCODING Mathew Velasquez 2015-09-07 13:04:08 -0400
  • ead39083d1 fixed OS X build Mathew Velasquez 2015-09-07 13:03:21 -0400
  • 186dc1bfe9 added SDL controller support Mathew Velasquez 2015-09-04 01:53:41 -0400
  • 5f99c595af overhauled input symbols to be more gamepad-friendly Mathew Velasquez 2015-09-03 22:47:43 -0400
  • 3b64e7871b Manually rebased over latest mkxp commit. Some features, such as lighting, are not reimplemented yet. Mathew Velasquez 2015-09-02 22:41:25 -0400
  • 5a7480a406 Font: Updated default font array size Mathew 2015-12-01 14:11:58 -0500
  • c75edbb83a Font: Fix default fonts for VX+ Mathew Velasquez 2015-11-30 16:19:32 -0500
  • c05ebd7ea8 Filesystem: Actually throw ENOENT for missing files mook/filesystem-enoent mook/filesystem-enoent Mook 2015-10-30 20:25:49 -0700
  • 53b5b923d4 Merge pull request #138 from mook/graphics-playmovie-stub Jonas Kulla 2015-10-30 16:20:47 +0100
  • 8e411cbcfe Graphics: Stub out play_movie mook/graphics-playmovie-stub Mook 2015-10-30 08:01:36 -0700
  • 8d5c841648 Make it easier to change the bundled font. mook/bundled-font-config mook/bundled-font-config Mook 2015-10-25 21:27:20 -0700
  • 7bf6eca362 EventThread: Comment out unneeded SDL2 constants mook/master Jonas Kulla 2015-07-26 23:56:50 +0200
  • 4d97a17c44 TilemapVX: Ensure legs of out-of-view table tiles are drawn Jonas Kulla 2015-07-19 22:32:59 +0200
  • 7017ca1c53 Use static lifetime for constant array Jonas Kulla 2015-07-19 17:32:13 +0200
  • 30465691ae Tilemap: Fix map viewport calculation Jonas Kulla 2015-07-19 17:30:25 +0200
  • dd7545fcf2 TilemapVX: Clean up the horrible map viewport calculation code Jonas Kulla 2015-07-16 19:05:15 +0200
  • 5aaeb0206c Remove some stuff that was accidentally committed Jonas Kulla 2015-07-16 18:44:03 +0200
  • 9a3dd2d554 Config: Enable smoothScaling by default Jonas Kulla 2015-07-16 18:41:48 +0200
  • 384249c31a Unify float literals to use f suffix and avoid double promotions Jonas Kulla 2015-07-14 18:20:31 +0200
  • d1ee507ec4 Vec2i, IntRect: Add unequal operator Jonas Kulla 2015-07-12 10:30:36 +0200
  • 21247b18b5 Merge pull request #127 from cremno/add-sprite-bush_opacity Jonas Kulla 2015-07-21 12:12:24 +0200
  • 861d261af2 add Sprite#{bush_opacity,bush_opacity=} cremno 2015-07-21 07:27:53 +0200
  • 5378cca875 ImGui also wants even pushes/pops in childframe scopes. David Salvisberg 2015-07-19 18:31:53 +0200
  • 9d8aad7ffe Tightened up file handling code for config stores so that Windows is happy. David Salvisberg 2015-07-19 01:00:47 +0200
  • 464657e20e Fixed uneven Push Pop calls in their respective Begin End scopes. David Salvisberg 2015-07-18 18:07:40 +0200
  • 0fc409785a Fixed alignment on native resolution checkbox description label. David Salvisberg 2015-07-17 17:36:01 +0200
  • e1d02e558b Reduced TTF font downscale ratio so that text doesn't ever get cut off with the game's font. David Salvisberg 2015-07-17 16:44:48 +0200
  • c858ed4f29 Added checkboxes for window sizes of even multiples of the native resolution David Salvisberg 2015-07-17 16:37:01 +0200
  • 440972ddfa Ported glsl to version 110 (GL 2.0) David Salvisberg 2015-07-15 19:21:52 +0200
  • 9e9c000dfd Replaced settings menu with a more powerful ImGUI implementation. David Salvisberg 2015-07-14 11:41:31 +0200
  • fe6799d00b TilemapVX: Fix map viewport calculation Jonas Kulla 2015-07-10 04:58:28 +0200
  • fe709b6010 Use vector math Jonas Kulla 2015-07-10 04:51:29 +0200
  • 54c1107f19 FileSystem: Fix file lookup if unrelated files with same name exist Jonas Kulla 2015-07-09 13:00:56 +0200
  • 533e69275a Constify Jonas Kulla 2015-07-09 14:53:59 +0200
  • e4558c9dfb Use FS::openReadRaw() where ext supplementing makes no sense Jonas Kulla 2015-07-09 12:58:01 +0200
  • 5382cc11a3 MidiSource: Close source SDL_RWops before throwing error Jonas Kulla 2015-07-09 12:38:04 +0200
  • 1e9e24e45c README: Add note about RGSS version support Jonas Kulla 2015-07-09 12:33:55 +0200
  • 9acdd206f6 Vec4: Rename 'xyzHasEffect()' to something that makes sense Jonas Kulla 2015-07-07 15:59:10 +0200
  • 6e176a454c Constify Jonas Kulla 2015-07-07 15:56:21 +0200