Config: Enable smoothScaling by default
There's really no reason not to.
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@ -57,9 +57,9 @@
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# Apply linear interpolation when game screen
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# is upscaled
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# (default: disabled)
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# (default: enabled)
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#
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# smoothScaling=false
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# smoothScaling=true
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# Sync screen redraws to the monitor refresh rate
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@ -151,7 +151,7 @@ void Config::read(int argc, char *argv[])
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PO_DESC(winResizable, bool, false) \
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PO_DESC(fullscreen, bool, false) \
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PO_DESC(fixedAspectRatio, bool, true) \
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PO_DESC(smoothScaling, bool, false) \
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PO_DESC(smoothScaling, bool, true) \
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PO_DESC(vsync, bool, false) \
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PO_DESC(defScreenW, int, 0) \
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PO_DESC(defScreenH, int, 0) \
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