Varun Patil 
								
							 
						 
						
							
							
							
							
								
							
							
								bd75100d24 
								
							 
						 
						
							
							
								
								Adapt to use take-cheeze's marshal mrbgem  
							
							 
							
							
							
						 
						
							2018-05-05 08:32:48 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Varun Patil 
								
							 
						 
						
							
							
							
							
								
							
							
								737d5add01 
								
							 
						 
						
							
							
								
								Add asynchronous model for mruby bindings  
							
							 
							
							
							
						 
						
							2018-05-04 22:35:28 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Varun Patil 
								
							 
						 
						
							
							
							
							
								
							
							
								a234f2d5b2 
								
							 
						 
						
							
							
								
								Added asynchronous model of running scripts  
							
							 
							
							
							
						 
						
							2018-05-03 11:21:41 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Varun Patil 
								
							 
						 
						
							
							
							
							
								
							
							
								01cf9243cf 
								
							 
						 
						
							
							
								
								Fix compilation with optimization for fixed MRI  
							
							 
							
							
							
						 
						
							2018-05-03 05:25:29 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									RadialApps 
								
							 
						 
						
							
							
							
							
								
							
							
								35c19792f8 
								
							 
						 
						
							
							
								
								Allow Downsizing Textures  
							
							 
							
							... 
							
							
							
							For some reason, this leads to a huge performance benefit on mobile
devices, especially when using MegaSurface 
							
						 
						
							2018-05-01 17:10:06 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									RadialApps 
								
							 
						 
						
							
							
							
							
								
							
							
								eaf4bd5e66 
								
							 
						 
						
							
							
								
								Disable alpha and don't add text to tainted area  
							
							 
							
							... 
							
							
							
							While definitely not recommendable, this improves performance
drastically while rendering text on many devices, especially when lots
of text is render one character at a time. 
							
						 
						
							2018-05-01 17:09:41 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									RadialApps 
								
							 
						 
						
							
							
							
							
								
							
							
								559b026b19 
								
							 
						 
						
							
							
								
								Switch color space to 24-bit  
							
							 
							
							
							
						 
						
							2018-05-01 17:09:14 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Varun Patil 
								
							 
						 
						
							
							
							
							
								
							
							
								47b499d85b 
								
							 
						 
						
							
							
								
								Remove unnecessary sleep while loading scripts  
							
							 
							
							
							
						 
						
							2018-05-01 14:12:53 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Varun Patil 
								
							 
						 
						
							
							
							
							
								
							
							
								ce7a19ae60 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'pulsejet/mrb' into ems-mruby  
							
							 
							
							
							
						 
						
							2018-05-01 14:03:21 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Varun Patil 
								
							 
						 
						
							
							
							
							
								
							
							
								891896957a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into ems-mruby  
							
							 
							
							
							
						 
						
							2018-05-01 14:01:34 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Varun Patil 
								
							 
						 
						
							
							
							
							
								
							
							
								a997bcd67f 
								
							 
						 
						
							
							
								
								Fix emscripten support, for mruby  
							
							 
							
							... 
							
							
							
							Gets to title screen, input works
Fix up repo, fix Graphics.cpp, add emscripten_sleep to audio files 
							
						 
						
							2018-05-01 13:59:25 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Ghabry 
								
							 
						 
						
							
							
							
							
								
							
							
								5b3c1d2b13 
								
							 
						 
						
							
							
								
								WIP: Emscripten support  
							
							 
							
							
							
						 
						
							2018-04-29 19:18:36 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Varun Patil 
								
							 
						 
						
							
							
							
							
								
							
							
								b90aa740bb 
								
							 
						 
						
							
							
								
								Update RPG Module for mruby bindings  
							
							 
							
							
							
						 
						
							2018-04-29 19:12:43 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Varun Patil 
								
							 
						 
						
							
							
							
							
								
							
							
								a996d36047 
								
							 
						 
						
							
							
								
								Fix FontGetName and FontGetDefaultName in mruby binding  
							
							 
							
							
							
						 
						
							2018-04-29 18:56:48 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Varun Patil 
								
							 
						 
						
							
							
							
							
								
							
							
								8b216995cc 
								
							 
						 
						
							
							
								
								Fix segmentation fault while passing data in mruby binding  
							
							 
							
							
							
						 
						
							2018-04-29 18:56:48 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Varun Patil 
								
							 
						 
						
							
							
							
							
								
							
							
								39ac6aecf0 
								
							 
						 
						
							
							
								
								Fix up build with mruby binding  
							
							 
							
							
							
						 
						
							2018-04-29 18:56:40 +05:30  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								b5e5a26d8b 
								
							 
						 
						
							
							
								
								Config: Set debug editor's debug variables into ruby  
							
							 
							
							
							
						 
						
							2018-02-22 09:08:45 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								9f44ee5068 
								
							 
						 
						
							
							
								
								FileSystem: Fix while termination condition  
							
							 
							
							
							
						 
						
							2018-01-22 10:54:21 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								183ebbed65 
								
							 
						 
						
							
							
								
								RGSSAD: Fix parsing of top level directory entries  
							
							 
							
							... 
							
							
							
							We were spamming every path into the hash (including the top
level ones) without noticing... oh well. 
							
						 
						
							2017-12-12 22:46:25 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								7902d0942d 
								
							 
						 
						
							
							
								
								Filesystem: Properly iterate top level dir entries  
							
							 
							
							... 
							
							
							
							"." seemed to have worked in earlier PhysFS versions,
but it was never the correct way. 
							
						 
						
							2017-12-12 22:45:01 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								947974cac6 
								
							 
						 
						
							
							
								
								Config: Properly use windowTitle everywhere instead of game.title  
							
							 
							
							
							
						 
						
							2017-12-12 17:57:02 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								2f81fbbf4b 
								
							 
						 
						
							
							
								
								Fix ordering  
							
							 
							
							
							
						 
						
							2017-12-11 00:51:21 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								7d9a85dbbd 
								
							 
						 
						
							
							
								
								Config: Add entry to override the game window title  
							
							 
							
							
							
						 
						
							2017-12-11 00:48:35 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Carsten Teibes 
								
							 
						 
						
							
							
							
							
								
							
							
								d427df0c2b 
								
							 
						 
						
							
							
								
								Adapt RGSS archivers and filesystem to physfs 3.0 API  
							
							 
							
							
							
						 
						
							2017-10-12 14:27:19 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Carsten Teibes 
								
							 
						 
						
							
							
							
							
								
							
							
								b1bdf1e445 
								
							 
						 
						
							
							
								
								Fix CMake build, only use resource.h on Windows  
							
							 
							
							... 
							
							
							
							This was broken in commit 01e17ed5c6  (move windows specific files). 
							
						 
						
							2017-08-18 22:42:27 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Carsten Teibes 
								
							 
						 
						
							
							
							
							
								
							
							
								fde6a92197 
								
							 
						 
						
							
							
								
								Fix deprecation warning on build with MRI>2.3  
							
							 
							
							... 
							
							
							
							Fixes  #158 .
The old alias is deprecated since: ruby/ruby@fdb957925f . 
							
						 
						
							2017-08-18 22:41:16 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marty Plummer 
								
							 
						 
						
							
							
							
							
								
							
							
								01e17ed5c6 
								
							 
						 
						
							
							
								
								windows: move windows specific files  
							
							 
							
							... 
							
							
							
							Moved the windows-specific files into their own subdir for
cleanliness's sake and mesonbuild organization.
Signed-off-by: Marty Plummer <ntzrmtthihu777@gmail.com> 
							
						 
						
							2017-08-10 21:58:31 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								f172f58c74 
								
							 
						 
						
							
							
								
								Sprite: Fix regression with "mirror" attribute  
							
							 
							
							... 
							
							
							
							FloatRect::hFlipped() returns a rectangle with negative width,
which was clobbered by the clamping further down.
Regression introduced in 55cec53911 . 
							
						 
						
							2017-08-10 21:39:17 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								fba20e6294 
								
							 
						 
						
							
							
								
								Sprite: Check for disposed state before accessing bitmap  
							
							 
							
							
							
						 
						
							2017-07-30 23:00:18 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marty Plummer 
								
							 
						 
						
							
							
							
							
								
							
							
								f5c30affaa 
								
							 
						 
						
							
							
								
								mingw-w64: allow cmake cross-compile  
							
							 
							
							... 
							
							
							
							Tested on gentoo with x86_64-w64-mingw32 toolchain and libraries.
Signed-off-by: Marty Plummer <ntzrmtthihu777@gmail.com> 
							
						 
						
							2017-05-25 13:01:11 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Ghabry 
								
							 
						 
						
							
							
							
							
								
							
							
								fe3d727fd4 
								
							 
						 
						
							
							
								
								Ruby 1.8: Style improvements. Implement rb_str_catf & rb_hash_lookup2.  
							
							 
							
							
							
						 
						
							2017-05-23 12:26:28 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Ghabry 
								
							 
						 
						
							
							
							
							
								
							
							
								775fe36fd0 
								
							 
						 
						
							
							
								
								Add MRI 1.9 Support.  
							
							 
							
							... 
							
							
							
							Unfortunately crashes on startup with "[BUG] object allocation during garbage collection phase" 
							
						 
						
							2017-05-12 12:32:38 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Ghabry 
								
							 
						 
						
							
							
							
							
								
							
							
								107e30cc87 
								
							 
						 
						
							
							
								
								Add MRI 1.8 Support  
							
							 
							
							
							
						 
						
							2017-05-12 02:21:27 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								bd694f9f99 
								
							 
						 
						
							
							
								
								Graphics: Remove superfluous TEXFBOs while reusing existing ones  
							
							 
							
							... 
							
							
							
							While the PingPong buffers were always texture-backed, currentScene
and transBuffer used to be backed by renderbuffers, which might have
been more optimized as render targets on older hardware; but since
all buffers in Graphics got switched to being texture backed to allow
blitting via rendering (when hardware blitting isn't available or broken,
eg. on mobile platforms), their reason to exist vanished.
For transBuffer, we can reuse the backbuffer of the PingPong structure,
while currentScene might have been useless from the start. 
							
						 
						
							2017-05-11 12:37:15 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								cab453ac3a 
								
							 
						 
						
							
							
								
								Graphics: Use proper resizing function for TEXFBOs  
							
							 
							
							... 
							
							
							
							Manually resizing the contained TEX objects skips updating the
width/height TEXFBO properties, which GLMeta::blit relies on. 
							
						 
						
							2017-05-11 12:32:56 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								006f701fec 
								
							 
						 
						
							
							
								
								Config: Add "enableBlitting" entry to toggle GL_EXT_framebuffer_blit  
							
							 
							
							
							
						 
						
							2017-04-23 14:32:11 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								1478e1e0f9 
								
							 
						 
						
							
							
								
								Config: Add "maxTextureSize" entry to artificially limit texture sizes  
							
							 
							
							
							
						 
						
							2017-04-23 14:10:54 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								06feafe9ef 
								
							 
						 
						
							
							
								
								Add missing include  
							
							 
							
							
							
						 
						
							2017-04-08 20:06:12 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								e4079d5738 
								
							 
						 
						
							
							
								
								Fix build on OSX after  60e967e3b7 
							
							 
							
							
							
						 
						
							2017-04-08 19:13:31 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								0481f920b0 
								
							 
						 
						
							
							
								
								Input: Remove ugly [-20,-20] mouse position hack  
							
							 
							
							... 
							
							
							
							This was supposed to disappear shortly after To the Moon's release,
but it unfortunately survived a bit longer :)
The status of the mouse cursor being inside / outside the game window
is now properly exposed (in MRI) via MKXP.mouse_in_window. 
							
						 
						
							2017-04-08 18:45:24 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								3ea24bd757 
								
							 
						 
						
							
							
								
								EventThread: Make system cursor visible over black aspect ratio bars  
							
							 
							
							... 
							
							
							
							Should be less confusing for the player. 
							
						 
						
							2017-04-08 18:45:24 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marty Plummer 
								
							 
						 
						
							
							
							
							
								
							
							
								60e967e3b7 
								
							 
						 
						
							
							
								
								Add icon and resource files for windows  
							
							 
							
							... 
							
							
							
							Signed-off-by: Marty Plummer <ntzrmtthihu777@gmail.com> 
							
						 
						
							2017-03-09 08:24:13 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								0f9b5f274a 
								
							 
						 
						
							
							
								
								Filesystem: Search for "Fonts/" with case-insensitivity  
							
							 
							
							
							
						 
						
							2017-03-08 16:30:07 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								6349146e01 
								
							 
						 
						
							
							
								
								main: Only set window icon on Linux  
							
							 
							
							... 
							
							
							
							OSX carries high-resolution icons in its bundles, and windows uses
windres to embed .ico files, so don't interfere with those. 
							
						 
						
							2017-03-04 11:04:02 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								c4dd3ffaf6 
								
							 
						 
						
							
							
								
								Config: Use set for preloadScripts  
							
							 
							
							... 
							
							
							
							Would probably make sense for all other string vectors too. 
							
						 
						
							2017-03-03 19:37:19 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								55cec53911 
								
							 
						 
						
							
							
								
								Sprite: Clamp src_rect to bitmap bounds  
							
							 
							
							
							
						 
						
							2017-02-17 19:29:38 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								541e24f678 
								
							 
						 
						
							
							
								
								Bitmap: Use more accurate HSV-based hue shift algorithm  
							
							 
							
							... 
							
							
							
							The previously YIQ-based algorithm turned out to be both slow,
and horribly inaccurate.
Another algorithm based on rotating the color value in the
RGB cube along the diagonal axis was also considered, which was
acceptable in terms of accuracy, and very fast.
In the end, I decided on a HSV-based one, because it is by far
the most accurate one, while still being a tad faster than the
YIQ solution.
Algorithm source: gamedev.stackexchange.com/a/59808/24839
A very simple GPU time benchmark when shifting a 2048^2 bitmap:
         YIQ rot   RGB rot   HSV shift
radeon   13.4 ms   2.8 ms    11.4 ms
intel    13.0 ms   6.0 ms    10.5 ms
radeon: HD 3650 mobility
intel:  N3540 integrated (Baytrail)
However hue shifting has never shown up as a bottleneck before,
so these are more academic. 
							
						 
						
							2016-10-30 08:50:45 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								0ec1fce4ac 
								
							 
						 
						
							
							
								
								MRI: Bind Audio.setup_midi  
							
							 
							
							
							
						 
						
							2016-09-12 20:20:56 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								d4e09f55bd 
								
							 
						 
						
							
							
								
								WindowVX: Fix move() not setting the correct dirty flags  
							
							 
							
							
							
						 
						
							2016-07-27 12:03:45 +02:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								e98c2e0535 
								
							 
						 
						
							
							
								
								Bitmap: Don't throw away cached surface in setPixel()  
							
							 
							
							... 
							
							
							
							Instead, update the surface with the same change. For many
consecutive getPixel() -> setPixel() calls on the same bitmap,
this avoids calling glReadPixels at every iteration. 
							
						 
						
							2016-07-27 11:59:08 +02:00