David Salvisberg
0fc409785a
Fixed alignment on native resolution checkbox description label.
2015-07-17 17:36:01 +02:00
David Salvisberg
e1d02e558b
Reduced TTF font downscale ratio so that text doesn't ever get cut off with the game's font.
2015-07-17 16:44:48 +02:00
David Salvisberg
c858ed4f29
Added checkboxes for window sizes of even multiples of the native resolution
2015-07-17 16:37:01 +02:00
David Salvisberg
440972ddfa
Ported glsl to version 110 (GL 2.0)
2015-07-15 19:21:52 +02:00
David Salvisberg
9e9c000dfd
Replaced settings menu with a more powerful ImGUI implementation.
2015-07-14 11:41:31 +02:00
David Salvisberg
733a7fadda
Improved handling of multiple connected joysticks, prefer SDL_GameControllers.
2015-02-27 01:48:55 +01:00
Jonas Kulla
e1ca17f1f0
SharedState: Don't reallocate global tex on every bind
2015-01-15 15:07:48 +01:00
Jonas Kulla
9a78864e2e
Add config option working around buggy graphics drivers
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"subImageFix=true" should fix missing text on radeonsi fglrx
as well as most mobile drivers. Also fixes tileset atlas on
mobile.
2015-01-15 15:04:49 +01:00
David Salvisberg
1ff7a6cc47
Changed default binds and the button descriptions.
2015-01-05 15:05:39 +01:00
David Salvisberg
160bfc0702
Added support for SDL_GameController with fallback to default method.
2015-01-04 14:46:13 +01:00
Jonas Kulla
02f19c03c9
Merge pull request #86 from Daverball/controller-fix
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Xbox controllers require JoyHat events to be tracked on windows
2014-12-31 18:50:57 +01:00
David Salvisberg
90e1c09711
Added support for JHat events.
2014-12-31 16:39:28 +01:00
Jonas Kulla
150abff1c0
Merge pull request #85 from Daverball/save-button-config
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Button config menu should save config to disk whenever changes are accepted.
2014-12-31 14:13:53 +01:00
David Salvisberg
b1e1d28879
Added rudimentary support for font outlines.
2014-12-31 13:49:18 +01:00
David Salvisberg
6829ddc09f
Removed store keybindings from main, since it now already gets stored onAccept.
2014-12-28 06:06:28 +01:00
David Salvisberg
7413c3d994
Make button config menu save changes to disk whenever the changes are accepted.
2014-12-27 14:40:08 +01:00
Jonas Kulla
11cfe887c2
Fix several classes not accepting disposed bitmaps
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Fixes an error in Alpha Kimori.
2014-12-22 08:22:45 +01:00
Jonas Kulla
98b0b71359
Don't use relative paths when #including xxd output
2014-11-30 17:50:24 +01:00
Jonas Kulla
60f101f2e6
Tilemap(VX): Factor out common code into tilemap-common.h
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Renamed flashmap.h to tilemap-common.h as it already contained
shared functions.
2014-11-30 17:46:28 +01:00
Jonas Kulla
f00cb60707
debugwriter.h: Use unbuffered cerr instead of clog
2014-11-29 17:55:18 +01:00
Jonas Kulla
c1aab96454
Rename src/debuglogger -> src/gl-debug
2014-11-29 17:51:37 +01:00
Jonas Kulla
bc31922c33
Allow inserting GL string markers (GREMEDY_string_marker)
2014-11-29 17:33:39 +01:00
Jonas Kulla
5979c5f778
Add placeholder application icon
2014-11-29 17:30:53 +01:00
Jonas Kulla
c2f8b6b749
SettingsMenu: Fix help label sometimes not appearing
2014-11-28 06:04:34 +01:00
Jonas Kulla
276160f0d5
gl-fun.h: Fix compilation with outdated SDL headers
2014-11-22 17:03:16 +01:00
Jonas Kulla
f236e34e2d
Serializable, Table: Some general cleanups
2014-11-20 14:45:54 +01:00
Jonas Kulla
9ac14800da
Keybindings: SDL_GetPrefPath result always ends with separator
2014-11-17 07:24:22 +01:00
Jonas Kulla
5c3f4b905a
Use fopen with binary mode everywhere (for Windows compat)
2014-11-17 07:18:39 +01:00
Jonas Kulla
f7a3e3c5d2
Table: General clean up and code reduction
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- Use STL vector instead of doing manual mallocs
- Throw away the resize optimizations; hardly useful
- Marshal.dump data layout is the same as ours (in LE),
so we can just memcpy everything instead of copying
one by one
Throwing away part of the very first code I wrote for mkxp
felt very refreshing I must say.
2014-11-02 23:37:35 +01:00
Jonas Kulla
a98ad3134b
TilemapVX: Implement flash tiles
2014-10-27 15:52:41 +01:00
Jonas Kulla
577f606dac
Tilemap: Factor out flash tile code
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This will be reused later in TilemapVX.
2014-10-26 20:00:56 +01:00
Jonas Kulla
05b32d76ca
Minor cleanup
2014-10-25 23:38:19 +02:00
Jonas Kulla
c9d5059238
Pass value object attributes by reference (instead of pointer)
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This underlines that no reference inside the setter is taken,
and that these attributes are non-nullable.
Also removes a couple of superfluous attribute macros.
2014-10-25 23:33:41 +02:00
Jonas Kulla
8e1852a281
Remove left-over dead code
2014-10-21 19:51:08 +02:00
Jonas Kulla
4a8b0f30c8
MRI: Add 'System.raw_key_states' to query full keyboard state
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Returns a byte array with all key states (0 = released,
1 = pressed) indexed via SDL_SCANCODE_* enums.
2014-10-20 10:27:01 +02:00
Jonas Kulla
e44a1e32fa
Reorder some lines
2014-10-20 10:20:08 +02:00
Jonas Kulla
6145c59305
fluid-fun: Don't dlclose libfluidsynth, ever
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Some versions of the library do nasty things with thread
local storage without cleaning up after themselves.
2014-10-20 10:17:48 +02:00
Jonas Kulla
5094f5c7c1
Add minor assert
2014-10-16 09:10:27 +02:00
Jonas Kulla
2cd70b9edd
Window: Don't update anything if width*height == 0
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Fixes GL errors.
2014-10-15 06:26:46 +02:00
Jonas Kulla
dd73db2e9d
Introduce F1 menu to reconfigure key bindings at runtime
2014-10-11 20:48:44 +02:00
Jonas Kulla
520162f36a
Use safe way to get at a vector's data pointer
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&std::vector<C>[0] is not guaranteed to not throw if the
vector is empty. Better safe than sorry.
2014-10-09 19:02:29 +02:00
Jonas Kulla
1b7ed5ed78
Font: Fix default 'shadow' value for RGSS1
2014-10-09 18:53:24 +02:00
Jonas Kulla
0c08fc2d16
gl-fun.h: Fix function type signature
2014-10-06 21:10:19 +02:00
Jonas Kulla
df73045d81
TileAtlasVX: Followup fix
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Use rectangle intersection to correctly clip source
rectangles with origin != (0,0).
2014-10-03 06:51:39 +02:00
Jonas Kulla
db78e55371
TileAtlasVX: Clamp blit src rect to tileset bitmap size
2014-10-02 16:41:53 +02:00
Jonas Kulla
95cda4035e
fluid-fun: Fix fluidsynth soname on OSX
2014-10-01 19:19:25 +02:00
Jonas Kulla
fa911b8018
gl-fun: Don't rely on SDL_opengl.h for function type definitions
2014-10-01 04:48:23 +02:00
Jonas Kulla
51a0f3903c
Audio: Clean up threading and add AudioStream fadein (RGSS3)
2014-09-30 09:13:12 +02:00
Jonas Kulla
4a015c6397
Bitmap: Add font shadow rendering
2014-09-29 10:30:41 +02:00
Jonas Kulla
9e64dff01c
Bitmap: Fix mem leak
2014-09-29 10:30:16 +02:00