2013-09-01 14:27:21 +00:00
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/*
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** graphics.cpp
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2013 Jonas Kulla <Nyocurio@gmail.com>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "graphics.h"
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#include "util.h"
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#include "gl-util.h"
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2013-10-09 10:30:33 +00:00
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#include "sharedstate.h"
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2014-08-12 20:21:57 +00:00
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#include "config.h"
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2013-09-01 14:27:21 +00:00
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#include "glstate.h"
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#include "shader.h"
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#include "scene.h"
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#include "quad.h"
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#include "eventthread.h"
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#include "texpool.h"
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#include "bitmap.h"
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#include "etc-internal.h"
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#include "binding.h"
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2014-06-11 01:09:29 +00:00
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#include "debugwriter.h"
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2013-09-01 14:27:21 +00:00
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2013-12-04 16:48:37 +00:00
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#include <SDL_video.h>
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#include <SDL_timer.h>
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2013-12-20 08:17:15 +00:00
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#include <SDL_image.h>
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2013-09-01 14:27:21 +00:00
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2013-10-06 12:11:50 +00:00
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#include <time.h>
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2013-12-20 08:17:15 +00:00
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#include <sys/time.h>
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2014-06-11 01:09:29 +00:00
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#include <errno.h>
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2013-12-08 12:19:22 +00:00
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#include <algorithm>
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2013-10-06 12:11:50 +00:00
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2014-08-15 21:02:16 +00:00
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#ifdef RGSS2
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2014-08-16 22:12:43 +00:00
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# define DEF_FRAMERATE 60
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2014-08-15 21:02:16 +00:00
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#else
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2014-08-16 22:12:43 +00:00
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# define DEF_FRAMERATE 40
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2014-08-15 21:02:16 +00:00
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#endif
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2013-09-01 14:27:21 +00:00
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struct PingPong
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{
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2013-09-06 10:26:41 +00:00
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TEXFBO rt[2];
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2013-12-08 12:19:22 +00:00
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uint8_t srcInd, dstInd;
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2013-09-01 14:27:21 +00:00
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int screenW, screenH;
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PingPong(int screenW, int screenH)
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: srcInd(0), dstInd(1),
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screenW(screenW), screenH(screenH)
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{
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for (int i = 0; i < 2; ++i)
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{
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2013-09-06 10:26:41 +00:00
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TEXFBO::init(rt[i]);
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TEXFBO::allocEmpty(rt[i], screenW, screenH);
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TEXFBO::linkFBO(rt[i]);
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2014-05-30 21:01:35 +00:00
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gl.ClearColor(0, 0, 0, 1);
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2013-10-01 11:10:14 +00:00
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FBO::clear();
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2013-09-01 14:27:21 +00:00
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}
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}
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~PingPong()
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{
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for (int i = 0; i < 2; ++i)
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2013-09-06 10:26:41 +00:00
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TEXFBO::fini(rt[i]);
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2013-09-01 14:27:21 +00:00
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}
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2014-07-16 02:48:40 +00:00
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TEXFBO &backBuffer()
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2013-09-01 14:27:21 +00:00
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{
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2014-07-16 02:48:40 +00:00
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return rt[srcInd];
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}
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TEXFBO &frontBuffer()
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{
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return rt[dstInd];
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2013-09-01 14:27:21 +00:00
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}
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/* Better not call this during render cycles */
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void resize(int width, int height)
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{
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screenW = width;
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screenH = height;
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for (int i = 0; i < 2; ++i)
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{
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2013-09-06 10:26:41 +00:00
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TEX::bind(rt[i].tex);
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TEX::allocEmpty(width, height);
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2013-09-01 14:27:21 +00:00
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}
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}
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void startRender()
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{
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bind();
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}
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void swapRender()
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{
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2013-12-08 12:19:22 +00:00
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std::swap(srcInd, dstInd);
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2013-09-01 14:27:21 +00:00
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bind();
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}
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private:
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void bind()
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{
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2014-07-16 03:22:43 +00:00
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FBO::bind(rt[dstInd].fbo);
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2013-09-01 14:27:21 +00:00
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}
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};
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class ScreenScene : public Scene
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{
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public:
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ScreenScene(int width, int height)
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2014-01-01 01:13:02 +00:00
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: pp(width, height)
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2013-09-01 14:27:21 +00:00
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{
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updateReso(width, height);
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2013-10-06 07:55:27 +00:00
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#ifdef RGSS2
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brightEffect = false;
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2013-09-01 14:27:21 +00:00
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brightnessQuad.setColor(Vec4());
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2013-10-06 07:55:27 +00:00
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#endif
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2013-09-01 14:27:21 +00:00
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}
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void composite()
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{
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const int w = geometry.rect.w;
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const int h = geometry.rect.h;
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2013-10-09 10:30:33 +00:00
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shState->prepareDraw();
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2013-09-01 14:27:21 +00:00
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pp.startRender();
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2013-09-23 05:15:01 +00:00
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glState.viewport.set(IntRect(0, 0, w, h));
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2013-09-01 14:27:21 +00:00
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2013-10-01 11:10:14 +00:00
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FBO::clear();
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2013-09-01 14:27:21 +00:00
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Scene::composite();
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2013-10-06 07:55:27 +00:00
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#ifdef RGSS2
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2013-09-01 14:27:21 +00:00
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if (brightEffect)
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{
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2013-12-11 04:22:13 +00:00
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SimpleColorShader &shader = shState->shaders().simpleColor;
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2013-09-23 05:15:01 +00:00
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shader.bind();
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shader.applyViewportProj();
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shader.setTranslation(Vec2i());
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2013-09-01 14:27:21 +00:00
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brightnessQuad.draw();
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}
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2013-10-06 07:55:27 +00:00
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#endif
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2013-09-01 14:27:21 +00:00
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}
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void requestViewportRender(Vec4 &c, Vec4 &f, Vec4 &t)
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{
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pp.swapRender();
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2013-12-08 11:23:12 +00:00
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/* Scissor test _does_ affect FBO blit operations,
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* and since we're inside the draw cycle, it will
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* be turned on, so turn it off temporarily */
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glState.scissorTest.pushSet(false);
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2014-07-16 02:48:40 +00:00
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GLMeta::blitBegin(pp.frontBuffer());
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2014-07-16 02:53:08 +00:00
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GLMeta::blitSource(pp.backBuffer());
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2014-07-16 02:48:40 +00:00
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GLMeta::blitRectangle(geometry.rect, Vec2i());
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2014-07-16 02:53:08 +00:00
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GLMeta::blitEnd();
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2014-07-16 02:48:40 +00:00
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2013-12-08 11:23:12 +00:00
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glState.scissorTest.pop();
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2013-09-01 14:27:21 +00:00
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2013-12-11 04:22:13 +00:00
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PlaneShader &shader = shState->shaders().plane;
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2013-09-01 14:27:21 +00:00
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shader.bind();
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shader.setColor(c);
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shader.setFlash(f);
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shader.setTone(t);
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2014-07-15 09:54:31 +00:00
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shader.setOpacity(1.0);
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2013-09-23 05:15:01 +00:00
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shader.applyViewportProj();
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shader.setTexSize(geometry.rect.size());
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2013-09-01 14:27:21 +00:00
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2014-07-16 02:48:40 +00:00
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TEX::bind(pp.backBuffer().tex);
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2014-07-20 11:17:12 +00:00
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glState.blend.pushSet(false);
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2013-09-01 14:27:21 +00:00
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screenQuad.draw();
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2014-07-20 11:17:12 +00:00
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glState.blend.pop();
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2013-09-01 14:27:21 +00:00
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}
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2013-10-06 07:55:27 +00:00
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#ifdef RGSS2
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2013-09-01 14:27:21 +00:00
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void setBrightness(float norm)
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{
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brightnessQuad.setColor(Vec4(0, 0, 0, 1.0 - norm));
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brightEffect = norm < 1.0;
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}
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2013-10-06 07:55:27 +00:00
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#endif
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2013-09-01 14:27:21 +00:00
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void updateReso(int width, int height)
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{
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geometry.rect.w = width;
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geometry.rect.h = height;
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screenQuad.setTexPosRect(geometry.rect, geometry.rect);
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2013-10-06 07:55:27 +00:00
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#ifdef RGSS2
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2013-09-01 14:27:21 +00:00
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brightnessQuad.setTexPosRect(geometry.rect, geometry.rect);
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2013-10-06 07:55:27 +00:00
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#endif
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2013-09-01 14:27:21 +00:00
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notifyGeometryChange();
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}
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void setResolution(int width, int height)
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{
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pp.resize(width, height);
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updateReso(width, height);
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}
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PingPong &getPP()
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{
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return pp;
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}
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private:
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PingPong pp;
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Quad screenQuad;
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2013-10-06 07:55:27 +00:00
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#ifdef RGSS2
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2013-09-01 14:27:21 +00:00
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Quad brightnessQuad;
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bool brightEffect;
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2013-10-06 07:55:27 +00:00
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#endif
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2013-09-01 14:27:21 +00:00
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};
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2014-06-11 01:09:29 +00:00
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/* Nanoseconds per second */
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#define NS_PER_S 1000000000
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2013-09-01 14:27:21 +00:00
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struct FPSLimiter
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{
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2013-10-06 12:11:50 +00:00
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uint64_t lastTickCount;
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/* ticks per frame */
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int64_t tpf;
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/* Ticks per second */
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const uint64_t tickFreq;
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/* Ticks per milisecond */
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const uint64_t tickFreqMS;
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/* Ticks per nanosecond */
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const double tickFreqNS;
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2014-05-05 07:21:20 +00:00
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bool disabled;
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2013-10-06 12:11:50 +00:00
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/* Data for frame timing adjustment */
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struct
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{
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/* Last tick count */
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uint64_t last;
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/* How far behind/in front we are for ideal frame timing */
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int64_t idealDiff;
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bool resetFlag;
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} adj;
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2013-09-01 14:27:21 +00:00
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2013-10-06 12:11:50 +00:00
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FPSLimiter(uint16_t desiredFPS)
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: lastTickCount(SDL_GetPerformanceCounter()),
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tickFreq(SDL_GetPerformanceFrequency()),
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tickFreqMS(tickFreq / 1000),
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2014-06-12 12:31:29 +00:00
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tickFreqNS((double) tickFreq / NS_PER_S),
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2014-05-05 07:21:20 +00:00
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disabled(false)
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2013-09-01 14:27:21 +00:00
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{
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setDesiredFPS(desiredFPS);
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2013-10-06 12:11:50 +00:00
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adj.last = SDL_GetPerformanceCounter();
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adj.idealDiff = 0;
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adj.resetFlag = false;
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2013-09-01 14:27:21 +00:00
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}
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2013-10-06 12:11:50 +00:00
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void setDesiredFPS(uint16_t value)
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2013-09-01 14:27:21 +00:00
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{
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2013-10-06 12:11:50 +00:00
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tpf = tickFreq / value;
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2013-09-01 14:27:21 +00:00
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}
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void delay()
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{
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2014-05-05 07:21:20 +00:00
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if (disabled)
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return;
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2013-10-06 12:11:50 +00:00
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int64_t tickDelta = SDL_GetPerformanceCounter() - lastTickCount;
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int64_t toDelay = tpf - tickDelta;
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/* Compensate for the last delta
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* to the ideal timestep */
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toDelay -= adj.idealDiff;
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2013-09-01 14:27:21 +00:00
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if (toDelay < 0)
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toDelay = 0;
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2013-10-06 12:11:50 +00:00
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delayTicks(toDelay);
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uint64_t now = lastTickCount = SDL_GetPerformanceCounter();
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int64_t diff = now - adj.last;
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adj.last = now;
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/* Recalculate our temporal position
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* relative to the ideal timestep */
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adj.idealDiff = diff - tpf + adj.idealDiff;
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if (adj.resetFlag)
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{
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adj.idealDiff = 0;
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adj.resetFlag = false;
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}
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}
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void resetFrameAdjust()
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{
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adj.resetFlag = true;
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}
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/* If we're more than a full frame's worth
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* of ticks behind the ideal timestep,
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* there's no choice but to skip frame(s)
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* to catch up */
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bool frameSkipRequired() const
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{
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2014-05-05 07:21:20 +00:00
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if (disabled)
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return false;
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|
|
2013-10-06 12:11:50 +00:00
|
|
|
return adj.idealDiff > tpf;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
void delayTicks(uint64_t ticks)
|
|
|
|
{
|
2014-06-12 10:54:10 +00:00
|
|
|
#if defined(HAVE_NANOSLEEP)
|
2013-10-06 12:11:50 +00:00
|
|
|
struct timespec req;
|
2014-06-11 01:09:29 +00:00
|
|
|
uint64_t nsec = ticks / tickFreqNS;
|
|
|
|
req.tv_sec = nsec / NS_PER_S;
|
|
|
|
req.tv_nsec = nsec % NS_PER_S;
|
|
|
|
errno = 0;
|
|
|
|
|
2013-10-06 12:11:50 +00:00
|
|
|
while (nanosleep(&req, &req) == -1)
|
2014-06-11 01:09:29 +00:00
|
|
|
{
|
|
|
|
int err = errno;
|
|
|
|
errno = 0;
|
|
|
|
|
|
|
|
if (err == EINTR)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
Debug() << "nanosleep failed. errno:" << err;
|
|
|
|
SDL_Delay(ticks / tickFreqMS);
|
|
|
|
break;
|
|
|
|
}
|
2013-10-06 12:11:50 +00:00
|
|
|
#else
|
|
|
|
SDL_Delay(ticks / tickFreqMS);
|
|
|
|
#endif
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
struct GraphicsPrivate
|
|
|
|
{
|
2013-09-23 08:39:16 +00:00
|
|
|
/* Screen resolution, ie. the resolution at which
|
2013-09-23 09:18:20 +00:00
|
|
|
* RGSS renders at (settable with Graphics.resize_screen).
|
2013-09-23 08:39:16 +00:00
|
|
|
* Can only be changed from within RGSS */
|
2013-09-01 14:27:21 +00:00
|
|
|
Vec2i scRes;
|
2013-09-23 08:39:16 +00:00
|
|
|
|
|
|
|
/* Screen size, to which the rendered frames are scaled up.
|
|
|
|
* This can be smaller than the window size when fixed aspect
|
|
|
|
* ratio is enforced */
|
2013-09-01 14:27:21 +00:00
|
|
|
Vec2i scSize;
|
|
|
|
|
2013-09-23 08:39:16 +00:00
|
|
|
/* Actual physical size of the game window */
|
|
|
|
Vec2i winSize;
|
|
|
|
|
|
|
|
/* Offset in the game window at which the scaled game screen
|
|
|
|
* is blitted inside the game window */
|
|
|
|
Vec2i scOffset;
|
|
|
|
|
2013-09-01 14:27:21 +00:00
|
|
|
ScreenScene screen;
|
|
|
|
RGSSThreadData *threadData;
|
|
|
|
|
|
|
|
int frameRate;
|
|
|
|
int frameCount;
|
2013-10-06 07:55:27 +00:00
|
|
|
|
|
|
|
#ifdef RGSS2
|
2013-09-01 14:27:21 +00:00
|
|
|
int brightness;
|
2013-10-06 07:55:27 +00:00
|
|
|
#endif
|
2013-09-01 14:27:21 +00:00
|
|
|
|
|
|
|
FPSLimiter fpsLimiter;
|
|
|
|
|
|
|
|
bool frozen;
|
2013-09-06 10:26:41 +00:00
|
|
|
TEXFBO frozenScene;
|
|
|
|
TEXFBO currentScene;
|
2013-09-01 14:27:21 +00:00
|
|
|
Quad screenQuad;
|
2014-07-16 02:48:40 +00:00
|
|
|
TEXFBO transBuffer;
|
2013-09-01 14:27:21 +00:00
|
|
|
|
2014-07-03 00:48:28 +00:00
|
|
|
GraphicsPrivate(RGSSThreadData *rtData)
|
2014-08-12 20:21:57 +00:00
|
|
|
: scRes(DEF_SCREEN_W, DEF_SCREEN_H),
|
2013-09-01 14:27:21 +00:00
|
|
|
scSize(scRes),
|
2014-07-03 00:48:28 +00:00
|
|
|
winSize(rtData->config.defScreenW, rtData->config.defScreenH),
|
2013-09-01 14:27:21 +00:00
|
|
|
screen(scRes.x, scRes.y),
|
2014-07-03 00:48:28 +00:00
|
|
|
threadData(rtData),
|
2014-08-15 21:02:16 +00:00
|
|
|
frameRate(DEF_FRAMERATE),
|
2013-09-01 14:27:21 +00:00
|
|
|
frameCount(0),
|
2013-10-06 07:55:27 +00:00
|
|
|
#ifdef RGSS2
|
2013-09-01 14:27:21 +00:00
|
|
|
brightness(255),
|
2013-10-06 07:55:27 +00:00
|
|
|
#endif
|
2013-09-01 14:27:21 +00:00
|
|
|
fpsLimiter(frameRate),
|
|
|
|
frozen(false)
|
|
|
|
{
|
2014-07-03 00:48:28 +00:00
|
|
|
recalculateScreenSize(rtData);
|
|
|
|
updateScreenResoRatio(rtData);
|
|
|
|
|
2013-09-06 10:26:41 +00:00
|
|
|
TEXFBO::init(frozenScene);
|
|
|
|
TEXFBO::allocEmpty(frozenScene, scRes.x, scRes.y);
|
|
|
|
TEXFBO::linkFBO(frozenScene);
|
2013-09-01 14:27:21 +00:00
|
|
|
|
2013-09-06 10:26:41 +00:00
|
|
|
TEXFBO::init(currentScene);
|
|
|
|
TEXFBO::allocEmpty(currentScene, scRes.x, scRes.y);
|
|
|
|
TEXFBO::linkFBO(currentScene);
|
2013-09-01 14:27:21 +00:00
|
|
|
|
|
|
|
FloatRect screenRect(0, 0, scRes.x, scRes.y);
|
|
|
|
screenQuad.setTexPosRect(screenRect, screenRect);
|
|
|
|
|
2014-07-16 02:48:40 +00:00
|
|
|
TEXFBO::init(transBuffer);
|
|
|
|
TEXFBO::allocEmpty(transBuffer, scRes.x, scRes.y);
|
|
|
|
TEXFBO::linkFBO(transBuffer);
|
2014-08-15 21:02:49 +00:00
|
|
|
|
|
|
|
fpsLimiter.resetFrameAdjust();
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
~GraphicsPrivate()
|
|
|
|
{
|
2013-09-06 10:26:41 +00:00
|
|
|
TEXFBO::fini(frozenScene);
|
|
|
|
TEXFBO::fini(currentScene);
|
2013-09-01 14:27:21 +00:00
|
|
|
|
2014-07-16 02:48:40 +00:00
|
|
|
TEXFBO::fini(transBuffer);
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
|
2014-07-03 00:48:28 +00:00
|
|
|
void updateScreenResoRatio(RGSSThreadData *rtData)
|
2013-09-01 14:27:21 +00:00
|
|
|
{
|
2014-07-03 00:48:28 +00:00
|
|
|
Vec2 &ratio = rtData->sizeResoRatio;
|
2013-09-01 14:27:21 +00:00
|
|
|
ratio.x = (float) scRes.x / scSize.x;
|
|
|
|
ratio.y = (float) scRes.y / scSize.y;
|
2013-09-23 08:39:16 +00:00
|
|
|
|
2014-07-03 00:48:28 +00:00
|
|
|
rtData->screenOffset = scOffset;
|
2013-09-23 08:39:16 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* Enforces fixed aspect ratio, if desired */
|
2014-07-03 00:48:28 +00:00
|
|
|
void recalculateScreenSize(RGSSThreadData *rtData)
|
2013-09-23 08:39:16 +00:00
|
|
|
{
|
|
|
|
scSize = winSize;
|
|
|
|
|
2014-07-03 00:48:28 +00:00
|
|
|
if (!rtData->config.fixedAspectRatio)
|
2013-09-23 08:39:16 +00:00
|
|
|
{
|
|
|
|
scOffset = Vec2i(0, 0);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
float resRatio = (float) scRes.x / scRes.y;
|
|
|
|
float winRatio = (float) winSize.x / winSize.y;
|
|
|
|
|
|
|
|
if (resRatio > winRatio)
|
|
|
|
scSize.y = scSize.x / resRatio;
|
|
|
|
else if (resRatio < winRatio)
|
|
|
|
scSize.x = scSize.y * resRatio;
|
|
|
|
|
|
|
|
scOffset.x = (winSize.x - scSize.x) / 2.f;
|
|
|
|
scOffset.y = (winSize.y - scSize.y) / 2.f;
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void checkResize()
|
|
|
|
{
|
2013-09-23 08:39:16 +00:00
|
|
|
if (threadData->windowSizeMsg.pollChange(&winSize.x, &winSize.y))
|
2013-09-01 14:27:21 +00:00
|
|
|
{
|
2014-01-04 12:49:08 +00:00
|
|
|
/* some GL drivers change the viewport on window resize */
|
2014-01-01 00:56:20 +00:00
|
|
|
glState.viewport.refresh();
|
2014-07-03 00:48:28 +00:00
|
|
|
recalculateScreenSize(threadData);
|
|
|
|
updateScreenResoRatio(threadData);
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void shutdown()
|
|
|
|
{
|
|
|
|
threadData->rqTermAck = true;
|
2013-10-09 10:30:33 +00:00
|
|
|
shState->texPool().disable();
|
2013-09-01 14:27:21 +00:00
|
|
|
|
|
|
|
scriptBinding->terminate();
|
|
|
|
}
|
|
|
|
|
|
|
|
void swapGLBuffer()
|
|
|
|
{
|
|
|
|
fpsLimiter.delay();
|
2013-10-06 12:11:50 +00:00
|
|
|
SDL_GL_SwapWindow(threadData->window);
|
2013-09-01 14:27:21 +00:00
|
|
|
|
|
|
|
++frameCount;
|
2013-10-06 05:05:01 +00:00
|
|
|
|
|
|
|
threadData->ethread->notifyFrame();
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
|
2014-07-16 02:48:40 +00:00
|
|
|
void compositeToBuffer(TEXFBO &buffer)
|
2013-09-01 14:27:21 +00:00
|
|
|
{
|
|
|
|
screen.composite();
|
2014-07-16 02:48:40 +00:00
|
|
|
|
|
|
|
GLMeta::blitBegin(buffer);
|
2014-07-16 02:53:08 +00:00
|
|
|
GLMeta::blitSource(screen.getPP().frontBuffer());
|
2014-07-16 02:48:40 +00:00
|
|
|
GLMeta::blitRectangle(IntRect(0, 0, scRes.x, scRes.y), Vec2i());
|
2014-07-16 02:53:08 +00:00
|
|
|
GLMeta::blitEnd();
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
|
2014-07-16 02:48:40 +00:00
|
|
|
void metaBlitBufferFlippedScaled()
|
2013-09-01 14:27:21 +00:00
|
|
|
{
|
2014-07-16 02:48:40 +00:00
|
|
|
GLMeta::blitRectangle(IntRect(0, 0, scRes.x, scRes.y),
|
|
|
|
IntRect(scOffset.x, scSize.y+scOffset.y, scSize.x, -scSize.y),
|
2014-07-16 03:22:43 +00:00
|
|
|
threadData->config.smoothScaling);
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void redrawScreen()
|
|
|
|
{
|
|
|
|
screen.composite();
|
2014-07-16 02:48:40 +00:00
|
|
|
|
|
|
|
GLMeta::blitBeginScreen(winSize);
|
2014-07-16 02:53:08 +00:00
|
|
|
GLMeta::blitSource(screen.getPP().frontBuffer());
|
2014-07-16 02:48:40 +00:00
|
|
|
|
2013-12-08 11:57:46 +00:00
|
|
|
FBO::clear();
|
2014-07-16 02:48:40 +00:00
|
|
|
metaBlitBufferFlippedScaled();
|
|
|
|
|
2014-07-16 02:53:08 +00:00
|
|
|
GLMeta::blitEnd();
|
2013-09-01 14:27:21 +00:00
|
|
|
|
|
|
|
swapGLBuffer();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
Graphics::Graphics(RGSSThreadData *data)
|
|
|
|
{
|
2014-07-03 00:48:28 +00:00
|
|
|
p = new GraphicsPrivate(data);
|
2013-10-17 00:18:16 +00:00
|
|
|
|
|
|
|
if (data->config.fixedFramerate > 0)
|
|
|
|
p->fpsLimiter.setDesiredFPS(data->config.fixedFramerate);
|
2014-05-05 07:21:20 +00:00
|
|
|
else if (data->config.fixedFramerate < 0)
|
|
|
|
p->fpsLimiter.disabled = true;
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
Graphics::~Graphics()
|
|
|
|
{
|
|
|
|
delete p;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Graphics::update()
|
|
|
|
{
|
2013-10-09 10:30:33 +00:00
|
|
|
shState->checkShutdown();
|
2013-09-01 14:27:21 +00:00
|
|
|
|
|
|
|
if (p->frozen)
|
|
|
|
return;
|
|
|
|
|
2013-10-06 12:11:50 +00:00
|
|
|
if (p->fpsLimiter.frameSkipRequired())
|
|
|
|
{
|
2013-12-21 20:18:20 +00:00
|
|
|
if (p->threadData->config.frameSkip)
|
|
|
|
{
|
|
|
|
/* Skip frame */
|
|
|
|
p->fpsLimiter.delay();
|
|
|
|
++p->frameCount;
|
|
|
|
p->threadData->ethread->notifyFrame();
|
2013-10-06 12:11:50 +00:00
|
|
|
|
2013-12-21 20:18:20 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
/* Just reset frame adjust counter */
|
|
|
|
p->fpsLimiter.resetFrameAdjust();
|
|
|
|
}
|
2013-10-06 12:11:50 +00:00
|
|
|
}
|
|
|
|
|
2013-09-01 14:27:21 +00:00
|
|
|
p->checkResize();
|
|
|
|
p->redrawScreen();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Graphics::freeze()
|
|
|
|
{
|
|
|
|
p->frozen = true;
|
|
|
|
|
2013-10-09 10:30:33 +00:00
|
|
|
shState->checkShutdown();
|
2013-09-01 14:27:21 +00:00
|
|
|
p->checkResize();
|
|
|
|
|
|
|
|
/* Capture scene into frozen buffer */
|
2014-07-16 02:48:40 +00:00
|
|
|
p->compositeToBuffer(p->frozenScene);
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void Graphics::transition(int duration,
|
|
|
|
const char *filename,
|
|
|
|
int vague)
|
|
|
|
{
|
2013-09-03 13:31:29 +00:00
|
|
|
vague = clamp(vague, 0, 512);
|
2013-09-01 14:27:21 +00:00
|
|
|
Bitmap *transMap = filename ? new Bitmap(filename) : 0;
|
|
|
|
|
2013-10-06 07:55:27 +00:00
|
|
|
#ifdef RGSS2
|
2013-09-01 14:27:21 +00:00
|
|
|
setBrightness(255);
|
2013-10-06 07:55:27 +00:00
|
|
|
#endif
|
2013-09-01 14:27:21 +00:00
|
|
|
|
|
|
|
/* Capture new scene */
|
2014-07-16 02:48:40 +00:00
|
|
|
p->compositeToBuffer(p->currentScene);
|
2013-09-01 14:27:21 +00:00
|
|
|
|
2013-09-02 15:31:34 +00:00
|
|
|
/* If no transition bitmap is provided,
|
|
|
|
* we can use a simplified shader */
|
2014-07-16 02:48:40 +00:00
|
|
|
TransShader &transShader = shState->shaders().trans;
|
|
|
|
SimpleTransShader &simpleShader = shState->shaders().simpleTrans;
|
|
|
|
|
2013-09-01 14:27:21 +00:00
|
|
|
if (transMap)
|
|
|
|
{
|
2014-07-16 02:48:40 +00:00
|
|
|
TransShader &shader = transShader;
|
2013-09-01 14:27:21 +00:00
|
|
|
shader.bind();
|
2013-09-23 05:15:01 +00:00
|
|
|
shader.applyViewportProj();
|
2013-09-01 14:27:21 +00:00
|
|
|
shader.setFrozenScene(p->frozenScene.tex);
|
|
|
|
shader.setCurrentScene(p->currentScene.tex);
|
|
|
|
shader.setTransMap(transMap->getGLTypes().tex);
|
|
|
|
shader.setVague(vague / 512.0f);
|
2013-09-23 05:15:01 +00:00
|
|
|
shader.setTexSize(p->scRes);
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2014-07-16 02:48:40 +00:00
|
|
|
SimpleTransShader &shader = simpleShader;
|
2013-09-01 14:27:21 +00:00
|
|
|
shader.bind();
|
2013-09-23 05:15:01 +00:00
|
|
|
shader.applyViewportProj();
|
2013-09-01 14:27:21 +00:00
|
|
|
shader.setFrozenScene(p->frozenScene.tex);
|
|
|
|
shader.setCurrentScene(p->currentScene.tex);
|
2013-09-23 05:15:01 +00:00
|
|
|
shader.setTexSize(p->scRes);
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
|
2014-07-20 11:17:12 +00:00
|
|
|
glState.blend.pushSet(false);
|
2013-09-01 14:27:21 +00:00
|
|
|
|
|
|
|
for (int i = 0; i < duration; ++i)
|
|
|
|
{
|
|
|
|
if (p->threadData->rqTerm)
|
|
|
|
{
|
|
|
|
delete transMap;
|
|
|
|
p->shutdown();
|
|
|
|
}
|
|
|
|
|
|
|
|
const float prog = i * (1.0 / duration);
|
|
|
|
|
|
|
|
if (transMap)
|
2014-07-16 02:48:40 +00:00
|
|
|
{
|
|
|
|
transShader.bind();
|
|
|
|
transShader.setProg(prog);
|
|
|
|
}
|
2013-09-01 14:27:21 +00:00
|
|
|
else
|
2014-07-16 02:48:40 +00:00
|
|
|
{
|
|
|
|
simpleShader.bind();
|
|
|
|
simpleShader.setProg(prog);
|
|
|
|
}
|
2013-09-01 14:27:21 +00:00
|
|
|
|
2013-09-02 15:31:34 +00:00
|
|
|
/* Draw the composed frame to a buffer first
|
|
|
|
* (we need this because we're skipping PingPong) */
|
2014-07-16 03:22:43 +00:00
|
|
|
FBO::bind(p->transBuffer.fbo);
|
2013-10-01 11:10:14 +00:00
|
|
|
FBO::clear();
|
2013-09-01 14:27:21 +00:00
|
|
|
p->screenQuad.draw();
|
|
|
|
|
|
|
|
p->checkResize();
|
|
|
|
|
2013-09-02 15:31:34 +00:00
|
|
|
/* Then blit it flipped and scaled to the screen */
|
2014-07-16 03:22:43 +00:00
|
|
|
FBO::unbind();
|
2013-12-08 11:57:46 +00:00
|
|
|
FBO::clear();
|
2014-07-16 02:48:40 +00:00
|
|
|
|
|
|
|
GLMeta::blitBeginScreen(Vec2i(p->winSize));
|
2014-07-16 02:53:08 +00:00
|
|
|
GLMeta::blitSource(p->transBuffer);
|
2014-07-16 02:48:40 +00:00
|
|
|
p->metaBlitBufferFlippedScaled();
|
2014-07-16 02:53:08 +00:00
|
|
|
GLMeta::blitEnd();
|
2013-09-01 14:27:21 +00:00
|
|
|
|
|
|
|
p->swapGLBuffer();
|
|
|
|
}
|
|
|
|
|
2014-07-20 11:17:12 +00:00
|
|
|
glState.blend.pop();
|
2013-09-01 14:27:21 +00:00
|
|
|
|
|
|
|
delete transMap;
|
|
|
|
|
|
|
|
p->frozen = false;
|
|
|
|
}
|
|
|
|
|
2013-10-06 07:55:27 +00:00
|
|
|
void Graphics::frameReset()
|
2013-09-01 14:27:21 +00:00
|
|
|
{
|
2013-10-06 12:11:50 +00:00
|
|
|
p->fpsLimiter.resetFrameAdjust();
|
2013-10-06 07:55:27 +00:00
|
|
|
}
|
2013-09-01 14:27:21 +00:00
|
|
|
|
2013-10-06 07:55:27 +00:00
|
|
|
#undef RET_IF_DISP
|
|
|
|
#define RET_IF_DISP(x)
|
|
|
|
|
|
|
|
#undef CHK_DISP
|
|
|
|
#define CHK_DISP
|
|
|
|
|
|
|
|
DEF_ATTR_RD_SIMPLE(Graphics, FrameRate, int, p->frameRate)
|
|
|
|
|
|
|
|
DEF_ATTR_SIMPLE(Graphics, FrameCount, int, p->frameCount)
|
|
|
|
|
|
|
|
void Graphics::setFrameRate(int value)
|
|
|
|
{
|
|
|
|
p->frameRate = clamp(value, 10, 120);
|
2013-10-17 00:18:16 +00:00
|
|
|
|
|
|
|
if (p->threadData->config.fixedFramerate > 0)
|
|
|
|
return;
|
|
|
|
|
2013-10-06 07:55:27 +00:00
|
|
|
p->fpsLimiter.setDesiredFPS(p->frameRate);
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
|
2013-10-06 07:55:27 +00:00
|
|
|
#ifdef RGSS2
|
|
|
|
|
|
|
|
void Graphics::wait(int duration)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < duration; ++i)
|
|
|
|
{
|
2013-10-09 10:30:33 +00:00
|
|
|
shState->checkShutdown();
|
2013-10-06 07:55:27 +00:00
|
|
|
p->checkResize();
|
|
|
|
p->redrawScreen();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Graphics::fadeout(int duration)
|
|
|
|
{
|
2014-07-16 03:22:43 +00:00
|
|
|
FBO::unbind();
|
2013-12-11 20:07:41 +00:00
|
|
|
|
2014-08-22 21:53:11 +00:00
|
|
|
float curr = p->brightness;
|
|
|
|
float diff = 255.0 - curr;
|
|
|
|
|
2013-10-06 07:55:27 +00:00
|
|
|
for (int i = duration-1; i > -1; --i)
|
|
|
|
{
|
2014-08-22 21:53:11 +00:00
|
|
|
setBrightness(diff + (curr / duration) * i);
|
2013-10-06 07:55:27 +00:00
|
|
|
|
|
|
|
if (p->frozen)
|
|
|
|
{
|
2014-07-16 02:48:40 +00:00
|
|
|
GLMeta::blitBeginScreen(p->scSize);
|
2014-07-16 02:53:08 +00:00
|
|
|
GLMeta::blitSource(p->frozenScene);
|
2014-07-16 02:48:40 +00:00
|
|
|
|
2013-12-11 20:07:41 +00:00
|
|
|
FBO::clear();
|
2014-07-16 02:48:40 +00:00
|
|
|
p->metaBlitBufferFlippedScaled();
|
|
|
|
|
2014-07-16 02:53:08 +00:00
|
|
|
GLMeta::blitEnd();
|
2014-07-16 02:48:40 +00:00
|
|
|
|
2013-10-06 07:55:27 +00:00
|
|
|
p->swapGLBuffer();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
update();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Graphics::fadein(int duration)
|
|
|
|
{
|
2014-07-16 03:22:43 +00:00
|
|
|
FBO::unbind();
|
2013-12-11 20:07:41 +00:00
|
|
|
|
2014-08-22 21:53:11 +00:00
|
|
|
float curr = p->brightness;
|
|
|
|
float diff = 255.0 - curr;
|
|
|
|
|
|
|
|
for (int i = 1; i <= duration; ++i)
|
2013-10-06 07:55:27 +00:00
|
|
|
{
|
2014-08-22 21:53:11 +00:00
|
|
|
setBrightness(curr + (diff / duration) * i);
|
2013-10-06 07:55:27 +00:00
|
|
|
|
|
|
|
if (p->frozen)
|
|
|
|
{
|
2014-07-16 02:48:40 +00:00
|
|
|
GLMeta::blitBeginScreen(p->scSize);
|
2014-07-16 02:53:08 +00:00
|
|
|
GLMeta::blitSource(p->frozenScene);
|
2014-07-16 02:48:40 +00:00
|
|
|
|
2013-12-11 20:07:41 +00:00
|
|
|
FBO::clear();
|
2014-07-16 02:48:40 +00:00
|
|
|
p->metaBlitBufferFlippedScaled();
|
|
|
|
|
2014-07-16 02:53:08 +00:00
|
|
|
GLMeta::blitEnd();
|
2014-07-16 02:48:40 +00:00
|
|
|
|
2013-10-06 07:55:27 +00:00
|
|
|
p->swapGLBuffer();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
update();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Bitmap *Graphics::snapToBitmap()
|
2013-09-01 14:27:21 +00:00
|
|
|
{
|
2013-10-06 07:55:27 +00:00
|
|
|
Bitmap *bitmap = new Bitmap(width(), height());
|
2013-09-01 14:27:21 +00:00
|
|
|
|
2014-07-16 02:48:40 +00:00
|
|
|
p->compositeToBuffer(bitmap->getGLTypes());
|
2013-10-06 07:55:27 +00:00
|
|
|
|
2014-04-15 17:05:36 +00:00
|
|
|
/* Taint entire bitmap */
|
|
|
|
bitmap->taintArea(IntRect(0, 0, width(), height()));
|
|
|
|
|
2013-10-06 07:55:27 +00:00
|
|
|
return bitmap;
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
int Graphics::width() const
|
|
|
|
{
|
|
|
|
return p->scRes.x;
|
|
|
|
}
|
|
|
|
|
|
|
|
int Graphics::height() const
|
|
|
|
{
|
|
|
|
return p->scRes.y;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Graphics::resizeScreen(int width, int height)
|
|
|
|
{
|
2013-09-03 13:31:29 +00:00
|
|
|
width = clamp(width, 1, 640);
|
|
|
|
height = clamp(height, 1, 480);
|
2013-09-01 14:27:21 +00:00
|
|
|
|
|
|
|
Vec2i size(width, height);
|
|
|
|
|
|
|
|
if (p->scRes == size)
|
|
|
|
return;
|
|
|
|
|
|
|
|
p->scRes = size;
|
|
|
|
|
|
|
|
p->screen.setResolution(width, height);
|
|
|
|
|
2013-09-06 10:26:41 +00:00
|
|
|
TEX::bind(p->frozenScene.tex);
|
|
|
|
TEX::allocEmpty(width, height);
|
|
|
|
TEX::bind(p->currentScene.tex);
|
|
|
|
TEX::allocEmpty(width, height);
|
2013-09-01 14:27:21 +00:00
|
|
|
|
|
|
|
FloatRect screenRect(0, 0, width, height);
|
|
|
|
p->screenQuad.setTexPosRect(screenRect, screenRect);
|
|
|
|
|
2014-07-16 02:48:40 +00:00
|
|
|
TEX::bind(p->transBuffer.tex);
|
|
|
|
TEX::allocEmpty(width, height);
|
2013-09-01 14:27:21 +00:00
|
|
|
|
2014-08-22 21:54:26 +00:00
|
|
|
shState->eThread().requestWindowResize(width, height);
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
DEF_ATTR_RD_SIMPLE(Graphics, Brightness, int, p->brightness)
|
|
|
|
|
|
|
|
void Graphics::setBrightness(int value)
|
|
|
|
{
|
2013-09-03 13:31:29 +00:00
|
|
|
value = clamp(value, 0, 255);
|
2013-09-01 14:27:21 +00:00
|
|
|
|
|
|
|
if (p->brightness == value)
|
|
|
|
return;
|
|
|
|
|
|
|
|
p->brightness = value;
|
|
|
|
p->screen.setBrightness(value / 255.0);
|
|
|
|
}
|
|
|
|
|
2013-10-06 07:55:27 +00:00
|
|
|
#endif
|
|
|
|
|
2013-09-01 14:27:21 +00:00
|
|
|
bool Graphics::getFullscreen() const
|
|
|
|
{
|
|
|
|
return p->threadData->ethread->getFullscreen();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Graphics::setFullscreen(bool value)
|
|
|
|
{
|
|
|
|
p->threadData->ethread->requestFullscreenMode(value);
|
|
|
|
}
|
|
|
|
|
2013-09-24 20:52:42 +00:00
|
|
|
bool Graphics::getShowCursor() const
|
|
|
|
{
|
|
|
|
return p->threadData->ethread->getShowCursor();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Graphics::setShowCursor(bool value)
|
|
|
|
{
|
|
|
|
p->threadData->ethread->requestShowCursor(value);
|
|
|
|
}
|
|
|
|
|
2013-09-01 14:27:21 +00:00
|
|
|
Scene *Graphics::getScreen() const
|
|
|
|
{
|
|
|
|
return &p->screen;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Graphics::repaintWait(volatile bool *exitCond)
|
|
|
|
{
|
|
|
|
if (*exitCond)
|
|
|
|
return;
|
|
|
|
|
|
|
|
/* Repaint the screen with the last good frame we drew */
|
2014-07-16 02:48:40 +00:00
|
|
|
TEXFBO &lastFrame = p->screen.getPP().frontBuffer();
|
|
|
|
GLMeta::blitBeginScreen(p->winSize);
|
2014-07-16 02:53:08 +00:00
|
|
|
GLMeta::blitSource(lastFrame);
|
2013-09-01 14:27:21 +00:00
|
|
|
|
|
|
|
while (!*exitCond)
|
|
|
|
{
|
2013-10-09 10:30:33 +00:00
|
|
|
shState->checkShutdown();
|
2013-09-01 14:27:21 +00:00
|
|
|
|
2013-10-01 11:10:14 +00:00
|
|
|
FBO::clear();
|
2014-07-16 02:48:40 +00:00
|
|
|
p->metaBlitBufferFlippedScaled();
|
2013-09-01 14:27:21 +00:00
|
|
|
SDL_GL_SwapWindow(p->threadData->window);
|
|
|
|
p->fpsLimiter.delay();
|
2013-10-06 05:05:01 +00:00
|
|
|
|
|
|
|
p->threadData->ethread->notifyFrame();
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|
2014-07-16 02:48:40 +00:00
|
|
|
|
2014-07-16 02:53:08 +00:00
|
|
|
GLMeta::blitEnd();
|
2013-09-01 14:27:21 +00:00
|
|
|
}
|