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audio-binding.cpp
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Implement F12 game reset (MRI only)
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2014-09-26 06:25:47 +02:00 |
binding-mri.cpp
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Manually rebased over latest mkxp commit. Some features, such as lighting, are not reimplemented yet.
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2016-01-04 21:30:25 -05:00 |
binding-types.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
binding-util.cpp
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Revert "check Ruby strings for embedded null bytes"
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2015-05-11 23:13:02 +02:00 |
binding-util.h
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Pass value object attributes by reference (instead of pointer)
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2014-10-25 23:33:41 +02:00 |
bitmap-binding.cpp
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Revert "check Ruby strings for embedded null bytes"
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2015-05-11 23:13:02 +02:00 |
disposable-binding.h
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Bindings: Viewport: Don't dispose children in RGSS2/3
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2014-10-24 18:55:03 +02:00 |
etc-binding.cpp
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Core/MRI: Fix handling of Etc/Font properties
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2014-09-05 01:58:41 +02:00 |
filesystem-binding.cpp
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Use FS::openReadRaw() where ext supplementing makes no sense
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2015-07-09 12:58:01 +02:00 |
flashable-binding.h
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MRI-Binding: Typo in Flashable binding
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2014-08-09 21:21:38 +02:00 |
font-binding.cpp
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Font: Updated default font array size
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2015-12-01 14:11:58 -05:00 |
graphics-binding.cpp
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Graphics: Stub out play_movie
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2015-10-30 08:01:36 -07:00 |
input-binding.cpp
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overhauled input symbols to be more gamepad-friendly
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2016-01-04 21:30:25 -05:00 |
module_rpg.cpp
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Merge separate RGSS version build configs into one
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2014-08-28 23:22:05 +02:00 |
module_rpg1.rb.xxd
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Merge separate RGSS version build configs into one
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2014-08-28 23:22:05 +02:00 |
module_rpg2.rb.xxd
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Merge separate RGSS version build configs into one
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2014-08-28 23:22:05 +02:00 |
module_rpg3.rb.xxd
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Merge separate RGSS version build configs into one
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2014-08-28 23:22:05 +02:00 |
oneshot-binding.cpp
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Manually rebased over latest mkxp commit. Some features, such as lighting, are not reimplemented yet.
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2016-01-04 21:30:25 -05:00 |
plane-binding.cpp
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Pass value object attributes by reference (instead of pointer)
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2014-10-25 23:33:41 +02:00 |
sceneelement-binding.h
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MRI-Binding: Optimize RB_ARG_END vaarg guard
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2013-12-20 11:29:12 +01:00 |
serializable-binding.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
sprite-binding.cpp
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add Sprite#{bush_opacity,bush_opacity=}
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2015-07-21 07:27:53 +02:00 |
table-binding.cpp
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use std::max instead of ?:
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2014-08-31 11:10:57 +02:00 |
tilemap-binding.cpp
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Tilemap/VX: Ensure proxy objects don't outlive their parents
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2014-09-26 18:21:50 +02:00 |
tilemapvx-binding.cpp
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Tilemap/VX: Ensure proxy objects don't outlive their parents
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2014-09-26 18:21:50 +02:00 |
viewport-binding.cpp
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Pass value object attributes by reference (instead of pointer)
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2014-10-25 23:33:41 +02:00 |
viewportelement-binding.h
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Bindings: Viewport: Don't dispose children in RGSS2/3
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2014-10-24 18:55:03 +02:00 |
window-binding.cpp
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Pass value object attributes by reference (instead of pointer)
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2014-10-25 23:33:41 +02:00 |
windowvx-binding.cpp
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Pass value object attributes by reference (instead of pointer)
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2014-10-25 23:33:41 +02:00 |