mkxp/binding-mri
Mathew Velasquez a28082cae3 Rudimentary map wrapping added 2016-01-04 21:30:26 -05:00
..
audio-binding.cpp Implement F12 game reset (MRI only) 2014-09-26 06:25:47 +02:00
binding-mri.cpp Manually rebased over latest mkxp commit. Some features, such as lighting, are not reimplemented yet. 2016-01-04 21:30:25 -05:00
binding-types.h Initial commit 2013-09-01 16:27:21 +02:00
binding-util.cpp Revert "check Ruby strings for embedded null bytes" 2015-05-11 23:13:02 +02:00
binding-util.h Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
bitmap-binding.cpp Revert "check Ruby strings for embedded null bytes" 2015-05-11 23:13:02 +02:00
disposable-binding.h Bindings: Viewport: Don't dispose children in RGSS2/3 2014-10-24 18:55:03 +02:00
etc-binding.cpp Core/MRI: Fix handling of Etc/Font properties 2014-09-05 01:58:41 +02:00
filesystem-binding.cpp Use FS::openReadRaw() where ext supplementing makes no sense 2015-07-09 12:58:01 +02:00
flashable-binding.h MRI-Binding: Typo in Flashable binding 2014-08-09 21:21:38 +02:00
font-binding.cpp Font: Updated default font array size 2015-12-01 14:11:58 -05:00
graphics-binding.cpp Graphics: Stub out play_movie 2015-10-30 08:01:36 -07:00
input-binding.cpp overhauled input symbols to be more gamepad-friendly 2016-01-04 21:30:25 -05:00
module_rpg.cpp Merge separate RGSS version build configs into one 2014-08-28 23:22:05 +02:00
module_rpg1.rb.xxd Merge separate RGSS version build configs into one 2014-08-28 23:22:05 +02:00
module_rpg2.rb.xxd Merge separate RGSS version build configs into one 2014-08-28 23:22:05 +02:00
module_rpg3.rb.xxd Merge separate RGSS version build configs into one 2014-08-28 23:22:05 +02:00
oneshot-binding.cpp Manually rebased over latest mkxp commit. Some features, such as lighting, are not reimplemented yet. 2016-01-04 21:30:25 -05:00
plane-binding.cpp Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
sceneelement-binding.h MRI-Binding: Optimize RB_ARG_END vaarg guard 2013-12-20 11:29:12 +01:00
serializable-binding.h Initial commit 2013-09-01 16:27:21 +02:00
sprite-binding.cpp add Sprite#{bush_opacity,bush_opacity=} 2015-07-21 07:27:53 +02:00
table-binding.cpp use std::max instead of ?: 2014-08-31 11:10:57 +02:00
tilemap-binding.cpp Rudimentary map wrapping added 2016-01-04 21:30:26 -05:00
tilemapvx-binding.cpp Tilemap/VX: Ensure proxy objects don't outlive their parents 2014-09-26 18:21:50 +02:00
viewport-binding.cpp Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
viewportelement-binding.h Bindings: Viewport: Don't dispose children in RGSS2/3 2014-10-24 18:55:03 +02:00
window-binding.cpp Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
windowvx-binding.cpp Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00