mkxp/binding-mri
Jonas Kulla d25551e266 Input: Remove ugly [-20,-20] mouse position hack
This was supposed to disappear shortly after To the Moon's release,
but it unfortunately survived a bit longer :)

The status of the mouse cursor being inside / outside the game window
is now properly exposed (in MRI) via MKXP.mouse_in_window.
2017-05-25 04:28:04 -05:00
..
audio-binding.cpp MRI: Bind Audio.setup_midi 2016-09-12 20:20:56 +02:00
binding-mri.cpp Input: Remove ugly [-20,-20] mouse position hack 2017-05-25 04:28:04 -05:00
binding-types.h Initial commit 2013-09-01 16:27:21 +02:00
binding-util.cpp Revert "check Ruby strings for embedded null bytes" 2015-05-11 23:13:02 +02:00
binding-util.h Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
bitmap-binding.cpp Revert "check Ruby strings for embedded null bytes" 2015-05-11 23:13:02 +02:00
disposable-binding.h Bindings: Viewport: Don't dispose children in RGSS2/3 2014-10-24 18:55:03 +02:00
etc-binding.cpp Core/MRI: Fix handling of Etc/Font properties 2014-09-05 01:58:41 +02:00
filesystem-binding.cpp Use FS::openReadRaw() where ext supplementing makes no sense 2015-07-09 12:58:01 +02:00
flashable-binding.h MRI-Binding: Typo in Flashable binding 2014-08-09 21:21:38 +02:00
font-binding.cpp Font/MRI: Improve handling of (default_)name attributes 2016-01-05 08:47:52 +01:00
graphics-binding.cpp Graphics: Stub out play_movie 2015-10-30 08:01:36 -07:00
input-binding.cpp Input: Integer button codes are still allowed in RGSS3 2014-12-09 04:21:48 +01:00
module_rpg.cpp Merge separate RGSS version build configs into one 2014-08-28 23:22:05 +02:00
module_rpg1.rb.xxd Merge separate RGSS version build configs into one 2014-08-28 23:22:05 +02:00
module_rpg2.rb.xxd Merge separate RGSS version build configs into one 2014-08-28 23:22:05 +02:00
module_rpg3.rb.xxd Merge separate RGSS version build configs into one 2014-08-28 23:22:05 +02:00
plane-binding.cpp Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
sceneelement-binding.h MRI-Binding: Optimize RB_ARG_END vaarg guard 2013-12-20 11:29:12 +01:00
serializable-binding.h Initial commit 2013-09-01 16:27:21 +02:00
sprite-binding.cpp add Sprite#{bush_opacity,bush_opacity=} 2015-07-21 07:27:53 +02:00
table-binding.cpp use std::max instead of ?: 2014-08-31 11:10:57 +02:00
tilemap-binding.cpp Tilemap/VX: Ensure proxy objects don't outlive their parents 2014-09-26 18:21:50 +02:00
tilemapvx-binding.cpp Tilemap/VX: Ensure proxy objects don't outlive their parents 2014-09-26 18:21:50 +02:00
viewport-binding.cpp Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
viewportelement-binding.h Bindings: Viewport: Don't dispose children in RGSS2/3 2014-10-24 18:55:03 +02:00
window-binding.cpp Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
windowvx-binding.cpp Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00