Fix npos comparison check in baseName #13
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@ -110,12 +110,12 @@ void Config::read()
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static std::string baseName(const std::string &path)
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{
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size_t pos = path.find_last_of("/\\") + 1;
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size_t pos = path.find_last_of("/\\");
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if (pos == path.npos)
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pos = 0;
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return path;
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return path.substr(pos);
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return path.substr(pos + 1);
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}
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void Config::readGameINI()
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