Commit Graph

  • afab51279e Graphics: Fix viewport color/flash effectiveness calculation Jonas Kulla 2015-07-07 15:53:15 +0200
  • 61849a9158 GLMeta: Eliminate redundant parameter Jonas Kulla 2015-07-07 15:25:48 +0200
  • 99dfe731e1 fix compile in VC++ with INI_ENCODING option chosenofbear/master chosenofbear/master chosenofbear 2015-06-23 09:25:15 -0400
  • 55315a5258 update crossplatform.h chosenofbear 2015-06-18 16:25:43 -0400
  • 0a6ede669b Use a better (still bad) way to fix VC's compile error from Ruby's #define inline __inline chosenofbear 2015-06-18 15:41:32 -0400
  • b8734ba3ad Merge branch 'Ancurio/master' chosenofbear 2015-06-18 15:11:34 -0400
  • 2d31d08fa6 Add some general fixes from #111 found by @chosenofbear Jonas Kulla 2015-06-18 07:21:55 +0200
  • e778dc17c5 Relocate SDL_sound patches into forked repo Jonas Kulla 2015-06-18 07:11:38 +0200
  • c375d27daa Fix build in Visual Studio (2013) chosenofbear 2015-06-17 09:12:19 -0400
  • 6380a93cec Graphics: Fix ::transition() "filename" default value Jonas Kulla 2015-06-10 13:23:39 +0200
  • 064b7ac80d README: Add link to dependency kit Jonas Kulla 2015-06-03 16:01:29 +0200
  • d5bacf50f5 TileAtlasVX: Fix table extents being covered by below tiles Jonas Kulla 2015-05-31 20:58:05 +0200
  • e4bc08e972 Fix for old, broken OpenAL-Soft headers Jonas Kulla 2015-05-26 01:40:53 +0200
  • 88eca58268 Revert "check Ruby strings for embedded null bytes" Jonas Kulla 2015-04-02 03:15:31 +0200
  • e72bced0f7 'snprintf()' guarantees null termination of buffer Jonas Kulla 2015-03-27 08:21:47 +0100
  • 794e86d0ab AudioStream: Prevent MeWatch from restarting fully faded out stream Jonas Kulla 2015-03-22 09:06:29 +0100
  • 7260c467b8 AudioStream: Clarify thread-safe usage of stream flags Jonas Kulla 2015-03-22 08:42:43 +0100
  • 8d7166f3d2 MRI: Fix Font.name returning nil Jonas Kulla 2015-03-16 08:36:29 +0100
  • 5379511d95 Bitmap: Fix vertical alignment for some letters with outline Jonas Kulla 2015-03-04 23:34:56 +0100
  • 733a7fadda Improved handling of multiple connected joysticks, prefer SDL_GameControllers. David Salvisberg 2015-02-27 01:48:55 +0100
  • 91c9bfd0f4 Fix compilation failure inside OSX ifdef block Jonas Kulla 2015-02-26 19:44:05 +0100
  • 7393f7e951 Config: Add "execName" to specify ini and rgssad filenames Jonas Kulla 2015-02-19 02:23:23 +0100
  • 531441d4e3 Make audio asset decoding failures non-fatal Jonas Kulla 2015-02-17 02:09:55 +0100
  • 0f91bdefea Fix indentation Jonas Kulla 2015-02-17 01:48:05 +0100
  • 44eaaf5985 FileSystem: Change file lookup to match all extensions Jonas Kulla 2015-02-17 01:42:11 +0100
  • 87462fd7b0 Use more explicit vector math via method overloads Jonas Kulla 2015-02-10 16:42:32 +0100
  • a4b1be1da5 Remove superfluous lines Jonas Kulla 2015-02-10 15:53:58 +0100
  • c328ebee04 Typo Jonas Kulla 2015-02-10 15:53:12 +0100
  • 713ea07558 SDL hints need to be set before initialization Jonas Kulla 2015-02-10 15:51:33 +0100
  • b2631d4c23 Bitmap: Fix scaled blit from mega surface to texture Jonas Kulla 2015-02-10 15:34:42 +0100
  • 4864f63c6c Sprite: Fix visibility calculation Jonas Kulla 2015-02-04 15:17:45 +0100
  • e339964076 MidiSource: Fix some channels being mute after looping Jonas Kulla 2015-01-21 16:51:00 +0100
  • 64a3ac3769 README: Add soundfont link and mark font outlines as done Jonas Kulla 2015-01-21 14:58:54 +0100
  • e1ca17f1f0 SharedState: Don't reallocate global tex on every bind Jonas Kulla 2014-12-23 19:24:29 +0100
  • 9a78864e2e Add config option working around buggy graphics drivers Jonas Kulla 2015-01-01 23:38:11 +0100
  • fa0459ad93 Fix code formatting Jonas Kulla 2015-01-15 11:09:12 +0100
  • 74f8c91bf4 Oops Jonas Kulla 2015-01-15 09:05:51 +0100
  • 7cbe1eef94 Graphics: Improve transition "vague" parameter accuracy Jonas Kulla 2015-01-15 08:26:33 +0100
  • f6604a88b8 sdl-util.h: Consider physical filesystem when opening raw files Jonas Kulla 2015-01-15 08:11:01 +0100
  • c92df0ce3a EventThread: Pause OpenAL device when entering background Jonas Kulla 2015-01-15 08:07:22 +0100
  • 7c6a2b2c62 Pause RGSS execution when moving into background on Android Jonas Kulla 2015-01-15 08:02:21 +0100
  • 012d87d05a Disable accelerometer joystick emulation on Android Jonas Kulla 2015-01-15 07:21:07 +0100
  • f1da585f33 Be explicit about how relative paths are resolved in mkxp.conf Jonas Kulla 2015-01-15 07:18:02 +0100
  • 1ff7a6cc47 Changed default binds and the button descriptions. David Salvisberg 2015-01-05 15:05:39 +0100
  • 6e7027328e Merge 160bfc0702 into 02f19c03c9 David Salvisberg 2015-01-04 13:46:37 +0000
  • 160bfc0702 Added support for SDL_GameController with fallback to default method. Daverball/sdl-gamecontroller Daverball/sdl-gamecontroller David Salvisberg 2015-01-04 14:46:13 +0100
  • a05a3deff6 EventThread: Factor out event discarding code Jonas Kulla 2015-01-03 20:48:31 +0100
  • 6f88ddc51c Config: Move default entry values into PO_DESC macro list Jonas Kulla 2015-01-03 19:28:23 +0100
  • 7003039e56 EventThread: Track touch state (maximum 4 fingers) Jonas Kulla 2015-01-03 19:18:52 +0100
  • 146e0294b4 Add option to fix the framerate to the native screen refresh rate Jonas Kulla 2015-01-03 18:48:09 +0100
  • 4fb94aaf10 FileSystem: Add fallback to wrapped SDL_RWops if normal mounting fails Jonas Kulla 2015-01-02 14:50:14 +0100
  • 3411435138 Factor out some thread communication code (window size, bindings) Jonas Kulla 2015-01-02 01:41:23 +0100
  • c63a8947ce Tilemap: Don't emit draw with zero quads Jonas Kulla 2015-01-02 00:09:53 +0100
  • b42725ea20 Add config option working around buggy graphics drivers Jonas Kulla 2015-01-01 23:38:11 +0100
  • 9122446b23 EventThread: Discard fake mouse events on mobile Jonas Kulla 2014-12-24 09:39:01 +0100
  • 7cbf81c83a Add 'printFPS' config entry to continuously print FPS to console Jonas Kulla 2014-12-24 06:23:28 +0100
  • b4bca7ea3b GLState: Constify Jonas Kulla 2014-12-24 05:37:26 +0100
  • 725af97e7b gl-util.h: Unify function qualifier use Jonas Kulla 2014-12-24 05:35:37 +0100
  • 35077793a0 Add std::streambuf wrapper around SDL_RWops for boost Jonas Kulla 2014-12-24 05:30:43 +0100
  • 5974d05380 Create OpenAL device in main() and store in RGSSThreadData Jonas Kulla 2014-12-23 20:32:16 +0100
  • 3596fc568d main.cpp: Immediately query the actual window size after creation Jonas Kulla 2014-12-23 20:27:22 +0100
  • 69795be30b Android uses the Linux shared object naming convention Jonas Kulla 2014-12-23 20:21:55 +0100
  • 0a484c8a31 std::string constructor doesn't like null pointers Jonas Kulla 2014-12-23 20:19:28 +0100
  • 4560589e25 Audio: Set overall volume of OpenAL output to 0.8 Jonas Kulla 2014-12-23 20:12:47 +0100
  • 4b08d82ea4 MRI: dataDirectory: Return "." if customDataPath is not defined Jonas Kulla 2014-12-23 20:10:28 +0100
  • 88c41bcc62 Debug: Use native logging on Android Jonas Kulla 2014-12-23 20:07:33 +0100
  • a112529f53 Use compile time strlen Jonas Kulla 2014-12-23 19:34:12 +0100
  • b963c67339 SharedState: Don't reallocate global tex on every bind Jonas Kulla 2014-12-23 19:24:29 +0100
  • ee17bb2137 Call glReleaseShaderCompiler on GLES Jonas Kulla 2014-12-23 19:23:08 +0100
  • 3fb4108306 gl-fun.h: Add some enums missing in gl2.h Jonas Kulla 2014-12-23 19:16:45 +0100
  • fcfa079e7b Perform chdir(gameFolder) early in main() Jonas Kulla 2014-12-23 19:15:13 +0100
  • 03a6c657c4 main.cpp: Always display errors in a message box Jonas Kulla 2014-12-23 19:08:50 +0100
  • b39964a49a MRI: Make error handling during script load more robust Jonas Kulla 2014-12-23 19:05:08 +0100
  • 2f95c0613a Shaders: Prefer arithmetic conditionals to branching Jonas Kulla 2014-12-23 19:00:14 +0100
  • 373b90af00 Graphics: Optimize Viewport effect rendering Jonas Kulla 2014-12-23 18:56:00 +0100
  • 3c0a530eba Sprite: Add special case shader for translucent effect Jonas Kulla 2014-12-23 17:52:32 +0100
  • a53163660f Shader: Refine preprocessing on GLES platform Jonas Kulla 2014-12-23 18:33:33 +0100
  • a501e4f22f Add ruby patch for statically linking zlib extension Jonas Kulla 2014-12-23 16:45:09 +0100
  • 02f19c03c9 Merge pull request #86 from Daverball/controller-fix Daverball/master Jonas Kulla 2014-12-31 18:50:57 +0100
  • 90e1c09711 Added support for JHat events. David Salvisberg 2014-12-31 16:39:28 +0100
  • d18e3e6a53 Merge pull request #84 from Daverball/hue-shader-fix Jonas Kulla 2014-12-31 16:12:08 +0100
  • 8240f3333f Fixed hue shader turning pure white pixel to pure black on some GPUs. David Salvisberg 2014-12-31 16:02:10 +0100
  • 150abff1c0 Merge pull request #85 from Daverball/save-button-config Jonas Kulla 2014-12-31 14:13:53 +0100
  • 78e246c11d Merge pull request #83 from Daverball/master Jonas Kulla 2014-12-31 13:51:44 +0100
  • b1e1d28879 Added rudimentary support for font outlines. David Salvisberg 2014-12-31 13:49:18 +0100
  • 6829ddc09f Removed store keybindings from main, since it now already gets stored onAccept. David Salvisberg 2014-12-28 06:06:28 +0100
  • 7413c3d994 Make button config menu save changes to disk whenever the changes are accepted. David Salvisberg 2014-12-27 14:40:08 +0100
  • 11cfe887c2 Fix several classes not accepting disposed bitmaps Jonas Kulla 2014-12-22 08:22:45 +0100
  • 685f8b63b3 Input: Integer button codes are still allowed in RGSS3 Jonas Kulla 2014-12-09 04:21:48 +0100
  • 6c92101e05 icon.svg: Resize page to drawing for easier rasterization Jonas Kulla 2014-11-30 21:46:18 +0100
  • 3faaed89d0 icon.svg: Use 'inkscape -l' to strip inkscape specific tags Jonas Kulla 2014-11-30 21:09:11 +0100
  • 98b0b71359 Don't use relative paths when #including xxd output Jonas Kulla 2014-11-30 17:50:24 +0100
  • 60f101f2e6 Tilemap(VX): Factor out common code into tilemap-common.h Jonas Kulla 2014-11-30 17:46:28 +0100
  • faef0e8503 README: Add prebuilt windows binaries link Jonas Kulla 2014-11-30 17:41:34 +0100
  • f00cb60707 debugwriter.h: Use unbuffered cerr instead of clog Jonas Kulla 2014-11-29 17:55:18 +0100
  • c1aab96454 Rename src/debuglogger -> src/gl-debug Jonas Kulla 2014-11-29 17:47:40 +0100
  • bc31922c33 Allow inserting GL string markers (GREMEDY_string_marker) Jonas Kulla 2014-11-29 17:33:39 +0100
  • 5979c5f778 Add placeholder application icon Jonas Kulla 2014-11-29 17:23:42 +0100
  • cfd9345e87 MRuby: Update module_rpg.c to newest bytecode format Jonas Kulla 2014-11-29 14:55:43 +0100
  • c2f8b6b749 SettingsMenu: Fix help label sometimes not appearing Jonas Kulla 2014-11-28 06:04:34 +0100