Commit graph

624 commits

Author SHA1 Message Date
Jonas Kulla
f14a379ee9 FileSystem: Trim redundant error message on ENOENT
MRI adds the "No such file or directory - " itself;
I guess we can just emulate this behavior everywhere else.
2014-01-15 01:47:16 +01:00
Jonas Kulla
64cb4ee4f1 Use stdint types 2014-01-15 01:43:46 +01:00
Jonas Kulla
0f004b8601 Spacing 2014-01-15 00:48:34 +01:00
Jonas Kulla
20e323c699 Config: Parse from command line options on top of config file
Any options that are not arrays (ie. RTP paths) specified
as command line options will override entries in mkxp.conf.

The syntax is: --<option>=<value>
2014-01-13 00:06:34 +01:00
Jonas Kulla
c33144552a Config: Parse from command line options on top of config file
Any options that are not arrays (ie. RTP paths) specified
as command line options will override entries in mkxp.conf.

The syntax is: --<option>=<value>
2014-01-10 20:16:34 +01:00
Jonas Kulla
b8fc5e25b9 Audio: Make thread names more descriptive 2014-01-07 16:06:50 +01:00
Jonas Kulla
0a53a894dc Merge branch 'master' of github.com:Ancurio/mkxp 2014-01-07 05:26:05 +01:00
Jonas Kulla
063793c4d9 Turn screenshots (F3) off by default 2014-01-07 05:25:00 +01:00
Jonas Kulla
4c5b21496a Merge pull request #13 from humble/baseNameFix
Fix npos comparison check in baseName
2014-01-06 16:33:46 -08:00
Edward Rudd
c60ffa6384 fix npos comparison check in baseName method 2014-01-06 12:45:01 -05:00
Jonas Kulla
953f903149 Spacing 2014-01-05 16:09:00 +01:00
Jonas Kulla
e9cf77dbce Config: Fix preceeding '/' in deducted game title
Also factor out the common code path
2014-01-05 10:31:15 +01:00
Jonas Kulla
19dc83a5d5 Bitmap: Supply image filename on loading error 2014-01-05 10:28:35 +01:00
Jonas Kulla
8ed6de22a4 Input: Return const -20 mouse position when outside window 2014-01-05 01:15:33 +01:00
Edward Rudd
318162a229 fix screen grab crash when in fullscreen
- read the FBO size NOT the screen size.
2014-01-04 13:52:11 +01:00
Jonas Kulla
56b49acf39 Spacing 2014-01-04 13:50:07 +01:00
Jonas Kulla
43321b8ed7 Coding style fixes 2014-01-04 13:49:32 +01:00
Jonas Kulla
092e6ad948 Typo 2014-01-04 13:48:23 +01:00
Jonas Kulla
d93c1280aa Font: Open TTF font as late as possible
This reduces opened fonts that were never going
to be used anyway.
2014-01-04 13:47:00 +01:00
Jonas Kulla
857693d4a1 Font: Fix 'Font#set_name' not actually changing underlying TTF_Font 2014-01-04 13:00:38 +01:00
Jonas Kulla
78f9272e3d Typo 2014-01-04 13:00:04 +01:00
Jonas Kulla
c9423164d4 Font: Adhere to spec and set Font.default_name to "MS PGothic" 2014-01-04 12:58:03 +01:00
Jonas Kulla
a8bff666eb Audio: Don't try to fill and queue null buffer
Fixes skipping audio after interrupting and resuming
the program via eg. a debugger.
2014-01-04 12:28:16 +01:00
Jonas Kulla
3daf805350 Table: Serialize actual table dimensions instead of '3'
This allows savegames created with mkxp to be read with RMXP.
2014-01-02 03:39:22 +01:00
Jonas Kulla
5f16eef273 EventThread: Properly allocate SDL user event codes 2014-01-02 02:22:10 +01:00
Jonas Kulla
0a336ea315 Spacing 2014-01-02 00:17:31 +01:00
Jonas Kulla
a0a27889a3 Merge #8 2014-01-02 00:11:57 +01:00
Edward Rudd
5b4f0b239c add config option to set the window icon 2014-01-01 16:52:07 -05:00
Edward Rudd
a740f7754c add option to choose whether left alt or both alts toggle's fullscreen 2014-01-01 15:56:38 -05:00
Edward Rudd
05668f792a small tweaks to cmake for linux 2014-01-01 14:54:19 -05:00
Edward Rudd
5c0295e972 use correct macros in ruby code so code compiles in 32bit and 64bit mode 2014-01-01 11:20:42 -05:00
Edward Rudd
1ce4970d62 setup source groups in the cmake to make IDEs more organized 2014-01-01 11:19:31 -05:00
Edward Rudd
c6bd61d2de code style fixes 2014-01-01 11:01:05 -05:00
Edward Rudd
835ea686c8 make indents consistent in cake.. also put a glaring note that the MRUBY support needs to be finished. 2014-01-01 10:46:33 -05:00
Jonas Kulla
1bacceddf0 Spacing 2014-01-01 12:59:40 +01:00
Jonas Kulla
7a1dd2588d Bring sample conf up to date with boost changes 2014-01-01 07:14:40 +01:00
Jonas Kulla
ce7bf97dd4 FileSystem: Make path caching optional via config
Because Windows has case insensitive paths, this should
be turned on (which it is by default) for maximum
compatibility. Can be turned off as an optimization
(this will speed up startup a little depending on the
number of game assets).
2014-01-01 07:13:35 +01:00
Jonas Kulla
f163c51eed Try for more consistent indenting 2014-01-01 07:04:41 +01:00
Edward Rudd
a18497ca7b change to exe dir on startup and add some extra guards around boost program option parsing. 2013-12-31 21:03:53 -05:00
Jonas Kulla
3f08b6b3db Remove dead code 2014-01-01 02:13:02 +01:00
Edward Rudd
e87bdb8a95 cleaner approach to handling the viewport bug 2013-12-31 19:56:20 -05:00
Edward Rudd
f42539e02b accept any alt for fullscreen switch 2013-12-31 19:31:29 -05:00
Edward Rudd
1120c60cae fix viewport resizing on screen resize. 2013-12-31 19:31:14 -05:00
Edward Rudd
f8e8d704b5 use copy construction to pass the config along so the main constructor gets run once. 2013-12-31 17:23:15 -05:00
Edward Rudd
f2bb0b2e79 initialize gameFolder to be SDL_GetBasePath() 2013-12-31 17:19:05 -05:00
Edward Rudd
f106e31c6f add missed force32 option 2013-12-31 16:36:00 -05:00
Edward Rudd
7aa07630e4 can't sizeof an iVar in a static function 2013-12-31 16:32:12 -05:00
Edward Rudd
02738be4c5 CMake's GLEW finds parent dir.. not GL subdir. 2013-12-31 16:31:58 -05:00
Edward Rudd
af70e8c1ff correct ScanRow forward declares 2013-12-31 16:31:24 -05:00
Edward Rudd
eacc143ea0 update extension usage..
nearly all of the previous required extensions are CORE in OpenGL 2.0
the remaining ones need to have fallback checks for ARB vs EXT vs APPLE 
variants..
2013-12-31 16:31:03 -05:00