Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
65601dd130
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@ -110,6 +110,7 @@ set(MAIN_HEADERS
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src/flashable.h
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src/font.h
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src/input.h
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src/iniconfig.h
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src/plane.h
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src/scene.h
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src/sprite.h
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@ -167,6 +168,7 @@ set(MAIN_SOURCE
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src/filesystem.cpp
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src/font.cpp
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src/input.cpp
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src/iniconfig.cpp
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src/plane.cpp
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src/scene.cpp
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src/sprite.cpp
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6
mkxp.pro
6
mkxp.pro
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@ -8,6 +8,10 @@ INCLUDEPATH += . src
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CONFIG(release, debug|release): DEFINES += NDEBUG
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CONFIG += c++11
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# And for older qmake versions..
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QMAKE_CXXFLAGS += -std=c++11
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isEmpty(BINDING) {
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BINDING = MRI
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}
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@ -89,6 +93,7 @@ HEADERS += \
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src/flashable.h \
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src/font.h \
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src/input.h \
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src/iniconfig.h \
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src/plane.h \
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src/scene.h \
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src/sprite.h \
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@ -145,6 +150,7 @@ SOURCES += \
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src/filesystem.cpp \
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src/font.cpp \
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src/input.cpp \
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src/iniconfig.cpp \
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src/plane.cpp \
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src/scene.cpp \
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src/sprite.cpp \
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@ -35,6 +35,7 @@
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#include "debugwriter.h"
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#include "util.h"
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#include "sdl-util.h"
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#include "iniconfig.h"
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#ifdef INI_ENCODING
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extern "C" {
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@ -321,26 +322,32 @@ void Config::readGameINI()
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return;
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}
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po::options_description podesc;
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podesc.add_options()
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("Game.Title", po::value<std::string>())
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("Game.Scripts", po::value<std::string>())
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;
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po::variables_map vm;
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std::string iniFilename = execName + ".ini";
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SDLRWStream iniFile(iniFilename.c_str(), "r");
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if (iniFile)
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{
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try
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INIConfiguration ic;
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if(ic.load(iniFile.stream()))
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{
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po::store(po::parse_config_file(iniFile.stream(), podesc, true), vm);
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po::notify(vm);
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GUARD_ALL( game.title = ic.getStringProperty("Game", "Title"); );
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GUARD_ALL( game.scripts = ic.getStringProperty("Game", "Scripts"); );
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strReplace(game.scripts, '\\', '/');
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if (game.title.empty())
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{
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Debug() << iniFilename + ": Could not find Game.Title property";
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}
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catch (po::error &error)
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if (game.scripts.empty())
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{
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Debug() << iniFilename + ":" << error.what();
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Debug() << iniFilename + ": Could not find Game.Scripts property";
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}
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}
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else
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{
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Debug() << iniFilename + ": Failed to parse ini file";
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}
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}
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else
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@ -348,11 +355,6 @@ void Config::readGameINI()
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Debug() << "FAILED to open" << iniFilename;
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}
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GUARD_ALL( game.title = vm["Game.Title"].as<std::string>(); );
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GUARD_ALL( game.scripts = vm["Game.Scripts"].as<std::string>(); );
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strReplace(game.scripts, '\\', '/');
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#ifdef INI_ENCODING
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/* Can add more later */
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const char *languages[] =
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@ -311,18 +311,32 @@ struct FileSystemPrivate
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bool havePathCache;
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};
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static void throwPhysfsError(const char *desc)
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{
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PHYSFS_ErrorCode ec = PHYSFS_getLastErrorCode();
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const char *englishStr = PHYSFS_getErrorByCode(ec);
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throw Exception(Exception::PHYSFSError, "%s: %s", desc, englishStr);
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}
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FileSystem::FileSystem(const char *argv0,
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bool allowSymlinks)
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{
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if (PHYSFS_init(argv0) == 0)
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throwPhysfsError("Error initializing PhysFS");
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/* One error (=return 0) turns the whole product to 0 */
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int er = 1;
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er *= PHYSFS_registerArchiver(&RGSS1_Archiver);
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er *= PHYSFS_registerArchiver(&RGSS2_Archiver);
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er *= PHYSFS_registerArchiver(&RGSS3_Archiver);
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if (er == 0)
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throwPhysfsError("Error registering PhysFS RGSS archiver");
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p = new FileSystemPrivate;
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p->havePathCache = false;
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PHYSFS_init(argv0);
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PHYSFS_registerArchiver(&RGSS1_Archiver);
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PHYSFS_registerArchiver(&RGSS2_Archiver);
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PHYSFS_registerArchiver(&RGSS3_Archiver);
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if (allowSymlinks)
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PHYSFS_permitSymbolicLinks(1);
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}
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@ -469,7 +483,7 @@ fontSetEnumCB (void *data, const char *dir, const char *fname)
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const char *ext = findExt(fname);
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if (!ext)
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return PHYSFS_ENUM_STOP;
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return PHYSFS_ENUM_OK;
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char lowExt[8];
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size_t i;
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@ -479,7 +493,7 @@ fontSetEnumCB (void *data, const char *dir, const char *fname)
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lowExt[i] = '\0';
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if (strcmp(lowExt, "ttf") && strcmp(lowExt, "otf"))
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return PHYSFS_ENUM_STOP;
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return PHYSFS_ENUM_OK;
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char filename[512];
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snprintf(filename, sizeof(filename), "%s/%s", dir, fname);
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@ -6,10 +6,6 @@
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#include "debugwriter.h"
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#ifdef SHARED_FLUID
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#include <fluidsynth.h>
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#endif
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#if __LINUX__ || __ANDROID__
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#define FLUID_LIB "libfluidsynth.so.1"
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#elif __MACOSX__
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@ -1,6 +1,12 @@
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#ifndef FLUIDFUN_H
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#define FLUIDFUN_H
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#ifdef SHARED_FLUID
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# include <fluidsynth.h>
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#else
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# define FLUIDSYNTH_VERSION_MAJOR 2
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#endif
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typedef struct _fluid_hashtable_t fluid_settings_t;
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typedef struct _fluid_synth_t fluid_synth_t;
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@ -19,7 +25,12 @@ typedef int (*FLUIDSYNTHPROGRAMCHANGEPROC)(fluid_synth_t* synth, int chan, int p
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typedef fluid_settings_t* (*NEWFLUIDSETTINGSPROC)(void);
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typedef fluid_synth_t* (*NEWFLUIDSYNTHPROC)(fluid_settings_t* settings);
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typedef void (*DELETEFLUIDSETTINGSPROC)(fluid_settings_t* settings);
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#if FLUIDSYNTH_VERSION_MAJOR == 1
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typedef int (*DELETEFLUIDSYNTHPROC)(fluid_synth_t* synth);
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#else
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typedef void (*DELETEFLUIDSYNTHPROC)(fluid_synth_t* synth);
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#endif
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#define FLUID_FUNCS \
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FLUID_FUN(settings_setnum, FLUIDSETTINGSSETNUMPROC) \
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@ -759,6 +759,9 @@ void Graphics::transition(int duration,
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setBrightness(255);
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/* Capture new scene */
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p->screen.composite();
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/* The PP frontbuffer will hold the current scene after the
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* composition step. Since the backbuffer is unused during
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* the transition, we can reuse it as the target buffer for
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@ -766,9 +769,6 @@ void Graphics::transition(int duration,
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TEXFBO ¤tScene = p->screen.getPP().frontBuffer();
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TEXFBO &transBuffer = p->screen.getPP().backBuffer();
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/* Capture new scene */
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p->screen.composite();
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/* If no transition bitmap is provided,
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* we can use a simplified shader */
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TransShader &transShader = shState->shaders().trans;
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@ -0,0 +1,114 @@
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#include "iniconfig.h"
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#include <algorithm>
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std::string toLowerCase(const std::string& str)
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{
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std::string lower = str;
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std::transform(lower.begin(), lower.end(), lower.begin(), ::tolower);
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return lower;
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}
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std::string trim(const std::string& str, const std::string& chars = "\t\n\v\f\r ")
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{
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std::string trimmed = str;
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trimmed.erase(trimmed.find_last_not_of(chars) + 1);
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trimmed.erase(0, trimmed.find_first_not_of(chars));
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return trimmed;
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}
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INIConfiguration::Section::Section (const std::string& sname) : m_Name (sname), m_PropertyMap()
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{
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}
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bool INIConfiguration::Section::getStringProperty (const std::string& name, std::string& outPropStr) const
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{
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try
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{
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outPropStr = m_PropertyMap.at(toLowerCase(name)).m_Value;
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return true;
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}
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catch (std::out_of_range& oorexcept)
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{
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return false;
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}
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}
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bool INIConfiguration::load (std::istream& is)
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{
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if (!is.good())
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{
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return false;
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}
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std::string currSectionName;
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std::string line;
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std::getline (is, line);
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while (!is.eof() && !is.bad())
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{
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if (line[0] == '[')
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{
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currSectionName = line.substr (1, line.find_last_of (']') - 1);
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}
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else if (line[0] != '#' && line.length() > 2)
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{
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int crloc = line.length() - 1;
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if (crloc >= 0 && line[crloc] == '\r') //check for Windows-style newline
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line.resize (crloc); //and correct
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size_t equalsPos = line.find_first_of ("=");
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if (equalsPos != std::string::npos)
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{
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std::string key = line.substr (0, equalsPos);
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std::string val = line.substr (equalsPos + 1);
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addProperty (currSectionName, key , val);
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}
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}
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std::getline (is, line);
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}
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if (is.bad())
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{
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return false;
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}
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return true;
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}
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std::string INIConfiguration::getStringProperty(const std::string& sname, const std::string& name, const std::string& def) const
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{
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auto sectionIt = m_SectionMap.find(toLowerCase(sname));
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if (sectionIt != m_SectionMap.end())
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{
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std::string prop;
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if(sectionIt->second.getStringProperty(name, prop))
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{
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return prop;
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}
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}
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return def;
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}
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void INIConfiguration::addProperty (const std::string& sname, const std::string& name, const std::string& val)
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{
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if (m_SectionMap.find (toLowerCase(sname)) == m_SectionMap.end())
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{
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m_SectionMap.emplace (toLowerCase(sname), Section (sname));
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}
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Section::Property p;
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p.m_Name = trim(name);
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p.m_Value = trim(val);
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m_SectionMap.at (toLowerCase(sname)).m_PropertyMap[toLowerCase(p.m_Name)] = p;
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}
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@ -0,0 +1,46 @@
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#ifndef INICONFIG_H
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#define INICONFIG_H
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#include <iostream>
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#include <map>
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class INIConfiguration
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{
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class Section
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{
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friend class INIConfiguration;
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struct Property
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{
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std::string m_Name;
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std::string m_Value;
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};
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typedef std::map<std::string, Property> property_map;
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public:
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Section (const Section& s) = default;
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Section (Section&& s) = default;
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bool getStringProperty (const std::string& name, std::string& outPropStr) const;
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private:
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explicit Section (const std::string& name);
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std::string m_Name;
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property_map m_PropertyMap;
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};
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typedef std::map<std::string, Section> section_map;
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public:
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bool load (std::istream& inStream);
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std::string getStringProperty(const std::string& sname, const std::string& name, const std::string& def = "") const;
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protected:
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void addProperty (const std::string& sname, const std::string& name, const std::string& val);
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private:
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section_map m_SectionMap;
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};
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#endif // INICONFIG_H
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@ -35,6 +35,9 @@
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#include "quadarray.h"
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#include <math.h>
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#ifndef M_PI
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# define M_PI 3.14159265358979323846
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#endif
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|
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#include <SDL_rect.h>
|
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|
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|
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