Allow for changing control overlay image
This commit is contained in:
parent
558a6511bc
commit
ee3c189d6b
|
@ -480,7 +480,9 @@ parseOverlayButtonDesc(const ptree &pt, TouchOverlay::Button &out)
|
|||
static void
|
||||
parseOverlayDesc(const ptree &pt, TouchOverlay &out)
|
||||
{
|
||||
out.image = pt.get<std::string>("image");
|
||||
for (auto &img : pt.get_child("images")) {
|
||||
out.images[img.second.get<int>("id")] = img.second.get<std::string>("file");
|
||||
}
|
||||
|
||||
const ptree &buttons = pt.get_child("buttons");
|
||||
for (ptree::const_iterator ci = buttons.begin(); ci != buttons.end(); ++ci)
|
||||
|
|
|
@ -24,11 +24,12 @@
|
|||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <set>
|
||||
|
||||
struct TouchOverlay
|
||||
{
|
||||
std::string image;
|
||||
std::map<int, std::string> images;
|
||||
|
||||
struct Button
|
||||
{
|
||||
|
|
|
@ -503,12 +503,16 @@ struct GraphicsPrivate
|
|||
TEXFBO::allocEmpty(frozenScene, scRes.x, scRes.y);
|
||||
TEXFBO::linkFBO(frozenScene);
|
||||
|
||||
setOverlay(0);
|
||||
|
||||
FloatRect screenRect(0, 0, scRes.x, scRes.y);
|
||||
screenQuad.setTexPosRect(screenRect, screenRect);
|
||||
|
||||
fpsLimiter.resetFrameAdjust();
|
||||
|
||||
const std::string &olImage = rtData->config.touchOverlay.image;
|
||||
}
|
||||
|
||||
void setOverlay(int id) {
|
||||
const std::string &olImage = threadData->config.touchOverlay.images[id];
|
||||
if (!olImage.empty())
|
||||
{
|
||||
SDL_RWops *ops = SDL_RWFromFile(olImage.c_str(), "rb");
|
||||
|
@ -862,6 +866,11 @@ void Graphics::frameReset()
|
|||
p->fpsLimiter.resetFrameAdjust();
|
||||
}
|
||||
|
||||
void Graphics::setOverlay(int id)
|
||||
{
|
||||
p->setOverlay(id);
|
||||
}
|
||||
|
||||
static void guardDisposed() {}
|
||||
|
||||
DEF_ATTR_RD_SIMPLE(Graphics, FrameRate, int, p->frameRate)
|
||||
|
|
|
@ -40,6 +40,7 @@ public:
|
|||
const char *filename = "",
|
||||
int vague = 40);
|
||||
void frameReset();
|
||||
void setOverlay(int);
|
||||
|
||||
DECL_ATTR( FrameRate, int )
|
||||
DECL_ATTR( FrameCount, int )
|
||||
|
|
Loading…
Reference in New Issue