Changed minimum resolution to 256x192

For handling correctly games that use a resolution of 320x240.
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pk-2000 2021-01-13 11:33:43 +02:00 committed by GitHub
parent 30e04ee27c
commit 0252112a98
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1 changed files with 2 additions and 2 deletions

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@ -128,8 +128,8 @@ void EventThread::process(RGSSThreadData &rtData)
defScreenH = rtData.config.defScreenH;
SDL_GetDesktopDisplayMode(0, &dm);
SDL_SetWindowMaximumSize(win, dm.w, dm.h);
SDL_SetWindowMinimumSize(win, 320, 240);
SDL_SetWindowSize(win, 320, 240);
SDL_SetWindowMinimumSize(win, 256, 192);
SDL_SetWindowSize(win, 256, 192);
int defScreenW_new, defScreenH_new;
int firstrun;
firstrun = 0;