actually print height too

This commit is contained in:
Amaryllis Kulla 2022-01-03 21:31:30 +01:00
parent 4c7743760e
commit 92c87d0656
1 changed files with 1 additions and 1 deletions

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@ -626,7 +626,7 @@ struct GraphicsPrivate
/* Query the acutal size in pixels, not units */ /* Query the acutal size in pixels, not units */
SDL_GL_GetDrawableSize(threadData->window, &winSize.x, &winSize.y); SDL_GL_GetDrawableSize(threadData->window, &winSize.x, &winSize.y);
Debug() << "Reported drawable size:" << winSize.x << "winSize.y"; Debug() << "Reported drawable size:" << winSize.x << winSize.y;
/* Make sure integer buffers are rebuilt before screen offsets are /* Make sure integer buffers are rebuilt before screen offsets are
* calculated so we have the final allocated buffer size ready */ * calculated so we have the final allocated buffer size ready */