53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
/*
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** audio.h
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2013 Jonas Kulla <Nyocurio@gmail.com>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef AUDIO_H
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#define AUDIO_H
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struct AudioPrivate;
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class Audio
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{
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public:
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Audio();
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~Audio();
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void bgmPlay(const char *filename, int volume = 100, int pitch = 100);
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void bgmStop();
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void bgmFade(int time);
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void bgsPlay(const char *filename, int volume = 100, int pitch = 100);
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void bgsStop();
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void bgsFade(int time);
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void mePlay(const char *filename, int volume = 100, int pitch = 100);
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void meStop();
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void meFade(int time);
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void sePlay(const char *filename, int volume = 100, int pitch = 100);
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void seStop();
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private:
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AudioPrivate *p;
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};
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#endif // AUDIO_H
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