.. 
			 
		
		
			
			
			
			
				
					
						
							
								 al-util.h 
							
						
					 
				 
				
					
						
							
							Unify float literals to use f suffix and avoid double promotions 
						
					 
				 
				2015-07-21 12:13:24 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 aldatasource.h 
							
						
					 
				 
				
					
						
							
							Load fluidsynth entrypoints dynamically (and make them optional) 
						
					 
				 
				2014-09-09 00:08:32 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 alstream.cpp 
							
						
					 
				 
				
					
						
							
							Unify float literals to use f suffix and avoid double promotions 
						
					 
				 
				2015-07-21 12:13:24 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 alstream.h 
							
						
					 
				 
				
					
						
							
							Audio: Clean up threading and add AudioStream fadein (RGSS3) 
						
					 
				 
				2014-09-30 09:13:12 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 audio.cpp 
							
						
					 
				 
				
					
						
							
							Unify float literals to use f suffix and avoid double promotions 
						
					 
				 
				2015-07-21 12:13:24 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 audio.h 
							
						
					 
				 
				
					
						
							
							Pause RGSS execution when moving into background on Android 
						
					 
				 
				2015-01-15 08:02:21 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 audiostream.cpp 
							
						
					 
				 
				
					
						
							
							Unify float literals to use f suffix and avoid double promotions 
						
					 
				 
				2015-07-21 12:13:24 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 audiostream.h 
							
						
					 
				 
				
					
						
							
							AudioStream: Clarify thread-safe usage of stream flags 
						
					 
				 
				2015-03-22 08:42:43 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 autotiles.cpp 
							
						
					 
				 
				
					
						
							
							Tilemap(VX): Factor out common code into tilemap-common.h 
						
					 
				 
				2014-11-30 17:46:28 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 autotilesvx.cpp 
							
						
					 
				 
				
					
						
							
							TileAtlasVX: Handle table autotiles properly 
						
					 
				 
				2014-08-19 19:47:22 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 binding.h 
							
						
					 
				 
				
					
						
							
							Implement F12 game reset (MRI only) 
						
					 
				 
				2014-09-26 06:25:47 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 bitmap.cpp 
							
						
					 
				 
				
					
						
							
							Bitmap: Use more accurate HSV-based hue shift algorithm 
						
					 
				 
				2016-10-30 08:50:45 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 bitmap.h 
							
						
					 
				 
				
					
						
							
							Pass value object attributes by reference (instead of pointer) 
						
					 
				 
				2014-10-25 23:33:41 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 boost-hash.h 
							
						
					 
				 
				
					
						
							
							BoostSet: Add 'remove' and rename BoostHash::erase to remove 
						
					 
				 
				2014-09-05 01:06:08 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 bundledfont.cpp 
							
						
					 
				 
				
					
						
							
							Don't use relative paths when #including xxd output 
						
					 
				 
				2014-11-30 17:50:24 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 config.cpp 
							
						
					 
				 
				
					
						
							
							Config: Add case-insensitive ini file parser 
						
					 
				 
				2019-03-19 19:26:50 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 config.h 
							
						
					 
				 
				
					
						
							
							Config: Set debug editor's debug variables into ruby 
						
					 
				 
				2018-02-22 09:08:45 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 debugwriter.h 
							
						
					 
				 
				
					
						
							
							Debug: Use native logging on Android 
						
					 
				 
				2014-12-31 18:52:20 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 disposable.h 
							
						
					 
				 
				
					
						
							
							Implement F12 game reset (MRI only) 
						
					 
				 
				2014-09-26 06:25:47 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 etc-internal.h 
							
						
					 
				 
				
					
						
							
							TilemapVX: Clean up the horrible map viewport calculation code 
						
					 
				 
				2015-07-21 12:13:24 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 etc.cpp 
							
						
					 
				 
				
					
						
							
							Serializable, Table: Some general cleanups 
						
					 
				 
				2014-11-20 14:45:54 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 etc.h 
							
						
					 
				 
				
					
						
							
							Minor cleanup 
						
					 
				 
				2014-10-25 23:38:19 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 eventthread.cpp 
							
						
					 
				 
				
					
						
							
							Config: Properly use windowTitle everywhere instead of game.title 
						
					 
				 
				2017-12-12 17:57:02 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 eventthread.h 
							
						
					 
				 
				
					
						
							
							EventThread: Make system cursor visible over black aspect ratio bars 
						
					 
				 
				2017-04-08 18:45:24 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 exception.h 
							
						
					 
				 
				
					
						
							
							Spacing 
						
					 
				 
				2014-01-15 00:48:34 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 filesystem.cpp 
							
						
					 
				 
				
					
						
							
							Fix font enumeration 
						
					 
				 
				2018-10-13 20:28:36 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 filesystem.h 
							
						
					 
				 
				
					
						
							
							FileSystem: Fix file lookup if unrelated files with same name exist 
						
					 
				 
				2015-07-09 15:38:50 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 flashable.h 
							
						
					 
				 
				
					
						
							
							Sprite: Implement wave effect (RGSS2) 
						
					 
				 
				2014-02-03 15:32:50 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 fluid-fun.cpp 
							
						
					 
				 
				
					
						
							
							Android uses the Linux shared object naming convention 
						
					 
				 
				2014-12-31 18:52:21 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 fluid-fun.h 
							
						
					 
				 
				
					
						
							
							fluid-fun: Adjust function signature to fluidsynth 2.0 
						
					 
				 
				2019-03-21 08:07:02 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 font.cpp 
							
						
					 
				 
				
					
						
							
							Font/MRI: Improve handling of (default_)name attributes 
						
					 
				 
				2016-01-05 08:47:52 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 font.h 
							
						
					 
				 
				
					
						
							
							Font/MRI: Improve handling of (default_)name attributes 
						
					 
				 
				2016-01-05 08:47:52 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 gl-debug.cpp 
							
						
					 
				 
				
					
						
							
							Rename src/debuglogger -> src/gl-debug 
						
					 
				 
				2014-11-29 17:51:37 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 gl-debug.h 
							
						
					 
				 
				
					
						
							
							Rename src/debuglogger -> src/gl-debug 
						
					 
				 
				2014-11-29 17:51:37 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 gl-fun.cpp 
							
						
					 
				 
				
					
						
							
							Use compile time strlen 
						
					 
				 
				2014-12-31 18:52:20 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 gl-fun.h 
							
						
					 
				 
				
					
						
							
							Call glReleaseShaderCompiler on GLES 
						
					 
				 
				2014-12-31 18:52:20 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 gl-meta.cpp 
							
						
					 
				 
				
					
						
							
							GLMeta: Eliminate redundant parameter 
						
					 
				 
				2015-07-07 15:25:48 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 gl-meta.h 
							
						
					 
				 
				
					
						
							
							GLMeta: Eliminate redundant parameter 
						
					 
				 
				2015-07-07 15:25:48 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 gl-util.h 
							
						
					 
				 
				
					
						
							
							gl-util.h: Unify function qualifier use 
						
					 
				 
				2014-12-31 18:52:21 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 global-ibo.h 
							
						
					 
				 
				
					
						
							
							Use safe way to get at a vector's data pointer 
						
					 
				 
				2014-10-09 19:02:29 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 glstate.cpp 
							
						
					 
				 
				
					
						
							
							Config: Add "maxTextureSize" entry to artificially limit texture sizes 
						
					 
				 
				2017-04-23 14:10:54 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 glstate.h 
							
						
					 
				 
				
					
						
							
							Config: Add "maxTextureSize" entry to artificially limit texture sizes 
						
					 
				 
				2017-04-23 14:10:54 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 graphics.cpp 
							
						
					 
				 
				
					
						
							
							Graphics: Fix transition when new scene has gray tone effect 
						
					 
				 
				2018-05-21 12:22:23 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 graphics.h 
							
						
					 
				 
				
					
						
							
							Graphics: Stub out play_movie 
						
					 
				 
				2015-10-30 08:01:36 -07:00  
			 
		
			
			
			
			
				
					
						
							
								 iniconfig.cpp 
							
						
					 
				 
				
					
						
							
							Config: Add case-insensitive ini file parser 
						
					 
				 
				2019-03-19 19:26:50 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 iniconfig.h 
							
						
					 
				 
				
					
						
							
							Config: Add case-insensitive ini file parser 
						
					 
				 
				2019-03-19 19:26:50 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 input.cpp 
							
						
					 
				 
				
					
						
							
							Input: Remove ugly [-20,-20] mouse position hack 
						
					 
				 
				2017-04-08 18:45:24 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 input.h 
							
						
					 
				 
				
					
						
							
							Introduce F1 menu to reconfigure key bindings at runtime 
						
					 
				 
				2014-10-11 20:48:44 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 intrulist.h 
							
						
					 
				 
				
					
						
							
							Implement F12 game reset (MRI only) 
						
					 
				 
				2014-09-26 06:25:47 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 keybindings.cpp 
							
						
					 
				 
				
					
						
							
							Added support for JHat events. 
						
					 
				 
				2014-12-31 16:39:28 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 keybindings.h 
							
						
					 
				 
				
					
						
							
							Added support for JHat events. 
						
					 
				 
				2014-12-31 16:39:28 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 main.cpp 
							
						
					 
				 
				
					
						
							
							Config: Properly use windowTitle everywhere instead of game.title 
						
					 
				 
				2017-12-12 17:57:02 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 midisource.cpp 
							
						
					 
				 
				
					
						
							
							Unify float literals to use f suffix and avoid double promotions 
						
					 
				 
				2015-07-21 12:13:24 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 plane.cpp 
							
						
					 
				 
				
					
						
							
							Unify float literals to use f suffix and avoid double promotions 
						
					 
				 
				2015-07-21 12:13:24 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 plane.h 
							
						
					 
				 
				
					
						
							
							Pass value object attributes by reference (instead of pointer) 
						
					 
				 
				2014-10-25 23:33:41 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 quad.h 
							
						
					 
				 
				
					
						
							
							quad.h: Cleanup static functions to use templated Vertex parameter 
						
					 
				 
				2014-08-12 21:41:59 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 quadarray.h 
							
						
					 
				 
				
					
						
							
							Use safe way to get at a vector's data pointer 
						
					 
				 
				2014-10-09 19:02:29 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 rgssad.cpp 
							
						
					 
				 
				
					
						
							
							RGSSAD: Fix parsing of top level directory entries 
						
					 
				 
				2017-12-12 22:46:25 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 rgssad.h 
							
						
					 
				 
				
					
						
							
							RGSSAD: Add RGSS3 archive reader 
						
					 
				 
				2014-07-24 02:45:20 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 scene.cpp 
							
						
					 
				 
				
					
						
							
							Use more explicit vector math via method overloads 
						
					 
				 
				2015-02-10 17:04:00 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 scene.h 
							
						
					 
				 
				
					
						
							
							Constify 
						
					 
				 
				2015-07-07 16:06:45 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 sdl-util.h 
							
						
					 
				 
				
					
						
							
							Add some general fixes from  #111  found by @chosenofbear 
						
					 
				 
				2015-06-18 07:21:55 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 sdlsoundsource.cpp 
							
						
					 
				 
				
					
						
							
							Audio: Add MIDI format playback support 
						
					 
				 
				2014-08-02 06:42:55 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 serial-util.h 
							
						
					 
				 
				
					
						
							
							Serializable, Table: Some general cleanups 
						
					 
				 
				2014-11-20 14:45:54 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 serializable.h 
							
						
					 
				 
				
					
						
							
							Remove Serializable's virtual destructor. It didn't do anything anyway. 
						
					 
				 
				2013-09-27 04:39:35 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 settingsmenu.cpp 
							
						
					 
				 
				
					
						
							
							Unify float literals to use f suffix and avoid double promotions 
						
					 
				 
				2015-07-21 12:13:24 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 settingsmenu.h 
							
						
					 
				 
				
					
						
							
							Introduce F1 menu to reconfigure key bindings at runtime 
						
					 
				 
				2014-10-11 20:48:44 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 shader.cpp 
							
						
					 
				 
				
					
						
							
							Bitmap: Use more accurate HSV-based hue shift algorithm 
						
					 
				 
				2016-10-30 08:50:45 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 shader.h 
							
						
					 
				 
				
					
						
							
							Bitmap: Use more accurate HSV-based hue shift algorithm 
						
					 
				 
				2016-10-30 08:50:45 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 sharedmidistate.h 
							
						
					 
				 
				
					
						
							
							Unify float literals to use f suffix and avoid double promotions 
						
					 
				 
				2015-07-21 12:13:24 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 sharedstate.cpp 
							
						
					 
				 
				
					
						
							
							Config: Add "maxTextureSize" entry to artificially limit texture sizes 
						
					 
				 
				2017-04-23 14:10:54 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 sharedstate.h 
							
						
					 
				 
				
					
						
							
							Implement F12 game reset (MRI only) 
						
					 
				 
				2014-09-26 06:25:47 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 soundemitter.cpp 
							
						
					 
				 
				
					
						
							
							Unify float literals to use f suffix and avoid double promotions 
						
					 
				 
				2015-07-21 12:13:24 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 soundemitter.h 
							
						
					 
				 
				
					
						
							
							SoundEmitter: Make SE source count configurable 
						
					 
				 
				2014-08-25 05:34:19 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 sprite.cpp 
							
						
					 
				 
				
					
						
							
							Sprite: Fix regression with "mirror" attribute 
						
					 
				 
				2017-08-10 21:39:17 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 sprite.h 
							
						
					 
				 
				
					
						
							
							Pass value object attributes by reference (instead of pointer) 
						
					 
				 
				2014-10-25 23:33:41 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 table.cpp 
							
						
					 
				 
				
					
						
							
							Serializable, Table: Some general cleanups 
						
					 
				 
				2014-11-20 14:45:54 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 table.h 
							
						
					 
				 
				
					
						
							
							Serializable, Table: Some general cleanups 
						
					 
				 
				2014-11-20 14:45:54 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 texpool.cpp 
							
						
					 
				 
				
					
						
							
							Exception: Constructor now takes printf style arguments 
						
					 
				 
				2013-12-29 18:05:11 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 texpool.h 
							
						
					 
				 
				
					
						
							
							Rename 'Tex' to 'TEX' for consistency 
						
					 
				 
				2013-09-06 12:26:41 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 tileatlas.cpp 
							
						
					 
				 
				
					
						
							
							TileAtlas: Fix broken atlas generation 
						
					 
				 
				2014-07-10 21:48:33 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 tileatlas.h 
							
						
					 
				 
				
					
						
							
							Rename typedef and fix wrong documenting comment 
						
					 
				 
				2014-01-16 19:16:09 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 tileatlasvx.cpp 
							
						
					 
				 
				
					
						
							
							Use static lifetime for constant array 
						
					 
				 
				2015-07-21 12:13:25 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 tileatlasvx.h 
							
						
					 
				 
				
					
						
							
							TileAtlasVX: Handle table autotiles properly 
						
					 
				 
				2014-08-19 19:47:22 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 tilemap-common.h 
							
						
					 
				 
				
					
						
							
							Tilemap: Fix map viewport calculation 
						
					 
				 
				2015-07-21 12:13:25 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 tilemap.cpp 
							
						
					 
				 
				
					
						
							
							Tilemap: Fix map viewport calculation 
						
					 
				 
				2015-07-21 12:13:25 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 tilemap.h 
							
						
					 
				 
				
					
						
							
							Tilemap/VX: Ensure proxy objects don't outlive their parents 
						
					 
				 
				2014-09-26 18:21:50 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 tilemapvx.cpp 
							
						
					 
				 
				
					
						
							
							TilemapVX: Ensure legs of out-of-view table tiles are drawn 
						
					 
				 
				2015-07-21 12:13:25 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 tilemapvx.h 
							
						
					 
				 
				
					
						
							
							Tilemap/VX: Ensure proxy objects don't outlive their parents 
						
					 
				 
				2014-09-26 18:21:50 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 tilequad.cpp 
							
						
					 
				 
				
					
						
							
							Cosmetic changes 
						
					 
				 
				2013-09-21 14:45:27 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 tilequad.h 
							
						
					 
				 
				
					
						
							
							Spacing/spelling 
						
					 
				 
				2014-05-07 17:52:11 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 transform.h 
							
						
					 
				 
				
					
						
							
							Unify float literals to use f suffix and avoid double promotions 
						
					 
				 
				2015-07-21 12:13:24 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 util.h 
							
						
					 
				 
				
					
						
							
							Use fopen with binary mode everywhere (for Windows compat) 
						
					 
				 
				2014-11-17 07:18:39 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 vertex.cpp 
							
						
					 
				 
				
					
						
							
							Use macro from util.h for static array size 
						
					 
				 
				2014-07-23 21:26:44 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 vertex.h 
							
						
					 
				 
				
					
						
							
							GLMeta: Add vertex array object support 
						
					 
				 
				2014-07-13 14:05:12 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 viewport.cpp 
							
						
					 
				 
				
					
						
							
							Use more explicit vector math via method overloads 
						
					 
				 
				2015-02-10 17:04:00 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 viewport.h 
							
						
					 
				 
				
					
						
							
							Pass value object attributes by reference (instead of pointer) 
						
					 
				 
				2014-10-25 23:33:41 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 vorbissource.cpp 
							
						
					 
				 
				
					
						
							
							Add some general fixes from  #111  found by @chosenofbear 
						
					 
				 
				2015-06-18 07:21:55 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 window.cpp 
							
						
					 
				 
				
					
						
							
							Unify float literals to use f suffix and avoid double promotions 
						
					 
				 
				2015-07-21 12:13:24 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 window.h 
							
						
					 
				 
				
					
						
							
							Pass value object attributes by reference (instead of pointer) 
						
					 
				 
				2014-10-25 23:33:41 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 windowvx.cpp 
							
						
					 
				 
				
					
						
							
							WindowVX: Fix move() not setting the correct dirty flags 
						
					 
				 
				2016-07-27 12:03:45 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 windowvx.h 
							
						
					 
				 
				
					
						
							
							Pass value object attributes by reference (instead of pointer) 
						
					 
				 
				2014-10-25 23:33:41 +02:00