424 lines
9.4 KiB
C++
424 lines
9.4 KiB
C++
/*
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** binding-mruby.cpp
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2013 Jonas Kulla <Nyocurio@gmail.com>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "binding.h"
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#include <mruby.h>
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#include <mruby/string.h>
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#include <mruby/array.h>
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#include <mruby/class.h>
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#include <mruby/irep.h>
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#include <mruby/compile.h>
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#include <mruby/proc.h>
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#include <mruby/dump.h>
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#include <stdio.h>
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#include <zlib.h>
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#include <string>
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#include <SDL_messagebox.h>
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#include <SDL_rwops.h>
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#include <SDL_timer.h>
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#include "sharedstate.h"
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#include "texpool.h"
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#include "eventthread.h"
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#include "filesystem.h"
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#include "exception.h"
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#include "binding-util.h"
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#include "binding-types.h"
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#include "mrb-ext/marshal.h"
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#ifdef __EMSCRIPTEN__
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#include <emscripten.h>
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#endif
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static void mrbBindingExecute();
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static void mrbBindingTerminate();
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static void mrbBindingReset();
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ScriptBinding scriptBindingImpl =
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{
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mrbBindingExecute,
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mrbBindingTerminate,
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mrbBindingReset
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};
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ScriptBinding *scriptBinding = &scriptBindingImpl;
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void fileBindingInit(mrb_state *);
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void timeBindingInit(mrb_state *);
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void marshalBindingInit(mrb_state *);
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void kernelBindingInit(mrb_state *);
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void tableBindingInit(mrb_state *);
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void etcBindingInit(mrb_state *);
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void fontBindingInit(mrb_state *);
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void bitmapBindingInit(mrb_state *);
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void spriteBindingInit(mrb_state *);
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void planeBindingInit(mrb_state *);
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void viewportBindingInit(mrb_state *);
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void windowBindingInit(mrb_state *);
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void tilemapBindingInit(mrb_state *);
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void inputBindingInit(mrb_state *);
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void audioBindingInit(mrb_state *);
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void graphicsBindingInit(mrb_state *);
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/* From module_rpg.c */
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extern const uint8_t mrbModuleRPG[];
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static void mrbBindingInit(mrb_state *mrb)
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{
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int arena = mrb_gc_arena_save(mrb);
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/* Init standard classes */
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fileBindingInit(mrb);
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timeBindingInit(mrb);
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marshalBindingInit(mrb);
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kernelBindingInit(mrb);
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/* Init RGSS classes */
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tableBindingInit(mrb);
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etcBindingInit(mrb);
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fontBindingInit(mrb);
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bitmapBindingInit(mrb);
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spriteBindingInit(mrb);
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planeBindingInit(mrb);
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viewportBindingInit(mrb);
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windowBindingInit(mrb);
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tilemapBindingInit(mrb);
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/* Init RGSS modules */
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inputBindingInit(mrb);
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audioBindingInit(mrb);
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graphicsBindingInit(mrb);
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/* Load RPG module */
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mrb_load_irep(mrb, mrbModuleRPG);
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/* Load global constants */
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mrb_define_global_const(mrb, "MKXP", mrb_true_value());
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mrb_value debug = rb_bool_new(shState->config().editor.debug);
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if (rgssVer == 1)
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mrb_define_global_const(mrb, "DEBUG", debug);
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else if (rgssVer >= 2)
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mrb_define_global_const(mrb, "TEST", debug);
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mrb_define_global_const(mrb, "BTEST", mrb_bool_value(shState->config().editor.battleTest));
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mrb_gc_arena_restore(mrb, arena);
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}
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static mrb_value
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mkxpTimeOp(mrb_state *mrb, mrb_value)
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{
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mrb_int iterations = 1;
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const char *opName = "";
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mrb_value block;
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mrb_get_args(mrb, "|iz&", &iterations, &opName, &block);
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Uint64 start = SDL_GetPerformanceCounter();
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for (int i = 0; i < iterations; ++i)
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mrb_yield(mrb, block, mrb_nil_value());
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Uint64 diff = SDL_GetPerformanceCounter() - start;
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double avg = (double) diff / iterations;
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double sec = avg / SDL_GetPerformanceFrequency();
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float ms = sec * 1000;
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printf("<%s> [%f ms]\n", opName, ms);
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fflush(stdout);
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return mrb_float_value(mrb, ms);
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}
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static const char *
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mrbValueString(mrb_value value)
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{
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return mrb_string_p(value) ? RSTRING_PTR(value) : 0;
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}
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static void
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showExcMessageBox(mrb_state *mrb, mrb_value exc)
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{
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/* Display actual exception in a message box */
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mrb_value mesg = mrb_funcall(mrb, exc, "message", 0);
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mrb_value line = mrb_attr_get(mrb, exc, mrb_intern_lit(mrb, "line"));
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mrb_value file = mrb_attr_get(mrb, exc, mrb_intern_lit(mrb, "file"));
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const char *excClass = mrb_class_name(mrb, mrb_class(mrb, exc));
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char msgBoxText[512];
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snprintf(msgBoxText, sizeof(msgBoxText), "Script '%s' line %d: %s occured.\n\n%s",
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mrbValueString(file), mrb_fixnum(line), excClass, mrbValueString(mesg));
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printf("Alert - %s\n", msgBoxText);
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}
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static void
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checkException(mrb_state *mrb)
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{
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if (!mrb->exc)
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return;
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mrb_value exc = mrb_obj_value(mrb->exc);
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MrbData &mrbData = *getMrbData(mrb);
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/* Check if an actual exception occured, or just a shutdown was called */
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if (mrb_obj_class(mrb, exc) != mrbData.exc[Shutdown])
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showExcMessageBox(mrb, exc);
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}
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static void
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showError(const std::string &msg)
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{
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shState->eThread().showMessageBox(msg.c_str());
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}
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static void
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runCustomScript(mrb_state *mrb, mrbc_context *ctx, const char *filename)
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{
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/* Execute custom script */
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FILE *f = fopen(filename, "rb");
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if (!f)
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{
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static char buffer[256];
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snprintf(buffer, sizeof(buffer), "Unable to open script '%s'", filename);
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showError(buffer);
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return;
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}
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ctx->filename = strdup(filename);
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ctx->lineno = 1;
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/* Run code */
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mrb_load_file_cxt(mrb, f, ctx);
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free(ctx->filename);
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fclose(f);
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}
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static void
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runMrbFile(mrb_state *mrb, const char *filename)
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{
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/* Execute compiled script */
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FILE *f = fopen(filename, "rb");
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if (!f)
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{
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static char buffer[256];
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snprintf(buffer, sizeof(buffer), "Unable to open compiled script '%s'", filename);
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showError(buffer);
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return;
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}
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mrb_irep *irep = mrb_read_irep_file(mrb, f);
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if (!irep)
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{
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static char buffer[256];
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snprintf(buffer, sizeof(buffer), "Unable to read compiled script '%s'", filename);
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showError(buffer);
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return;
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}
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RProc *proc = mrb_proc_new(mrb, irep);
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mrb_run(mrb, proc, mrb_top_self(mrb));
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fclose(f);
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}
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static void
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runRMXPScripts(mrb_state *mrb, mrbc_context *ctx)
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{
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const std::string &scriptPack = shState->rtData().config.game.scripts;
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if (scriptPack.empty())
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{
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showError("No game scripts specified (missing Game.ini?)");
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return;
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}
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if (!shState->fileSystem().exists(scriptPack.c_str()))
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{
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showError(std::string("Unable to open '") + scriptPack + "'");
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return;
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}
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/* We use a secondary util state to unmarshal the scripts */
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mrb_state *scriptMrb = mrb_open();
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SDL_RWops ops;
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shState->fileSystem().openReadRaw(ops, scriptPack.c_str());
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mrb_value scriptArray = mrb_nil_value();
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std::string readError;
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try
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{
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scriptArray = marshalLoadInt(scriptMrb, &ops);
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}
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catch (const Exception &e)
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{
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readError = std::string(": ") + e.msg;
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}
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SDL_RWclose(&ops);
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if (!mrb_array_p(scriptArray))
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{
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showError(std::string("Failed to read script data") + readError);
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mrb_close(scriptMrb);
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return;
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}
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int scriptCount = mrb_arY_len(scriptMrb, scriptArray);
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std::string decodeBuffer;
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decodeBuffer.resize(0x1000);
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for (int i = 0; i < scriptCount; ++i)
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{
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#ifdef __EMSCRIPTEN
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emscripten_sleep(10);
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#endif
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mrb_value script = mrb_ary_entry(scriptArray, i);
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mrb_value scriptChksum = mrb_ary_entry(script, 0);
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mrb_value scriptName = mrb_ary_entry(script, 1);
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mrb_value scriptString = mrb_ary_entry(script, 2);
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(void) scriptChksum;
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int result = Z_OK;
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unsigned long bufferLen;
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while (true)
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{
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unsigned char *bufferPtr =
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reinterpret_cast<unsigned char*>(const_cast<char*>(decodeBuffer.c_str()));
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unsigned char *sourcePtr =
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reinterpret_cast<unsigned char*>(RSTRING_PTR(scriptString));
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bufferLen = decodeBuffer.length();
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result = uncompress(bufferPtr, &bufferLen,
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sourcePtr, RSTRING_LEN(scriptString));
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bufferPtr[bufferLen] = '\0';
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if (result != Z_BUF_ERROR)
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break;
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decodeBuffer.resize(decodeBuffer.size()*2);
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}
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if (result != Z_OK)
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{
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static char buffer[256];
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snprintf(buffer, sizeof(buffer), "Error decoding script %d: '%s'",
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i, RSTRING_PTR(scriptName));
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showError(buffer);
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break;
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}
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ctx->filename = RSTRING_PTR(scriptName);
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ctx->lineno = 1;
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int ai = mrb_gc_arena_save(mrb);
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/* Execute code */
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mrb_load_nstring_cxt(mrb, decodeBuffer.c_str(), bufferLen, ctx);
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mrb_gc_arena_restore(mrb, ai);
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if (mrb->exc)
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break;
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}
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mrb_close(scriptMrb);
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}
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static void mrbBindingExecute()
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{
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mrb_state *mrb = mrb_open();
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shState->setBindingData(mrb);
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MrbData mrbData(mrb);
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mrb->ud = &mrbData;
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mrb_define_module_function(mrb, mrb->kernel_module, "time_op",
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mkxpTimeOp, MRB_ARGS_OPT(2) | MRB_ARGS_BLOCK());
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mrbBindingInit(mrb);
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mrbc_context *ctx = mrbc_context_new(mrb);
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ctx->capture_errors = 1;
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const Config &conf = shState->rtData().config;
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const std::string &customScript = conf.customScript;
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// const std::string &mrbFile = conf.mrbFile;
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(void) runMrbFile; // FIXME mrbFile support on ice for now
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if (!customScript.empty())
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runCustomScript(mrb, ctx, customScript.c_str());
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// else if (!mrbFile.empty())
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// runMrbFile(mrb, mrbFile.c_str());
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else
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runRMXPScripts(mrb, ctx);
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checkException(mrb);
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shState->rtData().rqTermAck.set();
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shState->texPool().disable();
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mrbc_context_free(mrb, ctx);
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mrb_close(mrb);
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}
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static void mrbBindingTerminate()
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{
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mrb_state *mrb = static_cast<mrb_state*>(shState->bindingData());
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MrbData *data = static_cast<MrbData*>(mrb->ud);
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mrb_raise(mrb, data->exc[Shutdown], "");
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}
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static void mrbBindingReset()
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{
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// No idea how to do this with mruby yet
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}
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