125 lines
3.4 KiB
C++
125 lines
3.4 KiB
C++
/*
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** font.h
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2013 Jonas Kulla <Nyocurio@gmail.com>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef FONT_H
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#define FONT_H
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#include "etc.h"
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#include "util.h"
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struct SDL_RWops;
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struct _TTF_Font;
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struct Config;
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struct SharedFontStatePrivate;
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class SharedFontState
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{
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public:
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SharedFontState(const Config &conf);
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~SharedFontState();
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/* Called from FileSystem during font cache initialization
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* (when "Fonts/" is scanned for available assets).
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* 'ops' is an opened handle to a possible font file,
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* 'filename' is the corresponding path */
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void initFontSetCB(SDL_RWops &ops,
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const std::string &filename);
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_TTF_Font *getFont(std::string family,
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int size);
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bool fontPresent(std::string family);
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static _TTF_Font *openBundled(int size);
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private:
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SharedFontStatePrivate *p;
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};
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/* Concerning Font::name/defaultName :
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* In RGSS, this is not actually a string; any type of
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* object is accepted, however anything but strings and
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* arrays is ignored (and text drawing turns blank).
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* Single strings are interpreted as font family names,
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* and directly passed to the underlying C++ object;
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* arrays however are searched for the first string
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* object corresponding to a valid font family name,
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* and rendering is done with that. In mkxp, we pass
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* this first valid font family as the 'name' attribute
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* back to the C++ object on assignment and object
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* creation (in case Font.default_name is also an array).
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* Invalid parameters (things other than strings or
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* arrays not containing any valid family name) are
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* passed back as "". */
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struct FontPrivate;
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class Font
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{
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public:
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static bool doesExist(const char *name);
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Font(const char *name = 0,
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int size = 0);
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/* Clone constructor */
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Font(const Font &other);
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~Font();
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const Font &operator=(const Font &o);
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const char *getName() const;
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void setName(const char *value);
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DECL_ATTR( Size, int )
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DECL_ATTR( Bold, bool )
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DECL_ATTR( Italic, bool )
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DECL_ATTR( Color, Color& )
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DECL_ATTR( Shadow, bool )
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DECL_ATTR( Outline, bool )
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DECL_ATTR( OutColor, Color& )
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DECL_ATTR_STATIC( DefaultName, const char* )
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DECL_ATTR_STATIC( DefaultSize, int )
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DECL_ATTR_STATIC( DefaultBold, bool )
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DECL_ATTR_STATIC( DefaultItalic, bool )
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DECL_ATTR_STATIC( DefaultColor, Color& )
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DECL_ATTR_STATIC( DefaultShadow, bool )
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DECL_ATTR_STATIC( DefaultOutline, bool )
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DECL_ATTR_STATIC( DefaultOutColor, Color& )
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/* Assigns heap allocated objects to object properties;
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* using this in pure C++ will cause memory leaks
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* (ie. only to be used in GCed language bindings */
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void initDynAttribs();
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static void initDefaultDynAttribs();
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static void initDefaults();
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/* internal */
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_TTF_Font *getSdlFont();
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private:
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FontPrivate *p;
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};
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#endif // FONT_H
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