mkxp/src/tileatlasvx.h

66 lines
1.4 KiB
C++

/*
** tileatlasvx.h
**
** This file is part of mkxp.
**
** Copyright (C) 2014 - 2021 Amaryllis Kulla <ancurio@mapleshrine.eu>
**
** mkxp is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 2 of the License, or
** (at your option) any later version.
**
** mkxp is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TILEATLASVX_H
#define TILEATLASVX_H
#include <stdlib.h>
struct FloatRect;
struct TEXFBO;
class Bitmap;
class Table;
#define ATLASVX_W 1024
#define ATLASVX_H 2048
/* Bitmap indices */
enum
{
BM_A1 = 0,
BM_A2 = 1,
BM_A3 = 2,
BM_A4 = 3,
BM_A5 = 4,
BM_B = 5,
BM_C = 6,
BM_D = 7,
BM_E = 8,
BM_COUNT
};
namespace TileAtlasVX
{
struct Reader
{
virtual void onQuads(const FloatRect *t, const FloatRect *p,
size_t n, bool overPlayer) = 0;
};
void build(TEXFBO &tf, Bitmap *bitmaps[BM_COUNT]);
void readTiles(Reader &reader, const Table &data,
const Table *flags, int ox, int oy, int w, int h);
}
#endif // TILEATLASVX_H