This removes the static dependency on fluidsynth being present at buildtime (even headers aren't needed anymore). Even though midi is a default format for the RPG XP/VX series, it has fallen more and more out of use, with VX Ace completely abandoning it from the RTP and making ogg vorbis the de facto standard. Midi support is kept for legacy reasons, but isn't encouraged. On top of all this, fluidsynth together with glib is a heavy dependency that often times won't even be used. Making it optional at build time is an attempt to unify and keep build config fragmentation low. In RGSS3, fluidsynth / midi is not initialized at all by default, but rather on demand when either a midi track is played back or Audio.setup_midi is called.
67 lines
1.8 KiB
C
67 lines
1.8 KiB
C
/*
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** aldatasource.h
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ALDATASOURCE_H
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#define ALDATASOURCE_H
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#include "al-util.h"
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struct ALDataSource
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{
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enum Status
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{
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NoError,
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EndOfStream,
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WrapAround,
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Error
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};
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virtual ~ALDataSource() {}
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/* Read/process next chunk of data, and attach it
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* to provided AL buffer */
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virtual Status fillBuffer(AL::Buffer::ID alBuffer) = 0;
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virtual int sampleRate() = 0;
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/* If the source doesn't support seeking, it will
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* reset back to the beginning */
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virtual void seekToOffset(float seconds) = 0;
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/* The frame count right after wrap around */
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virtual uint32_t loopStartFrames() = 0;
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/* Returns false if not supported */
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virtual bool setPitch(float value) = 0;
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};
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ALDataSource *createSDLSource(SDL_RWops &ops,
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const char *extension,
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uint32_t maxBufSize,
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bool looped);
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ALDataSource *createVorbisSource(SDL_RWops &ops,
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bool looped);
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ALDataSource *createMidiSource(SDL_RWops &ops,
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bool looped);
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#endif // ALDATASOURCE_H
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