mkxp/shader
Jonas Kulla 58b304ae2e HSV shift 2016-10-04 16:13:27 +02:00
..
bitmapBlit.frag Shader: Refine preprocessing on GLES platform 2014-12-31 18:52:19 +01:00
blur.frag Shader: Refine preprocessing on GLES platform 2014-12-31 18:52:19 +01:00
blurH.vert Fix shader code. Thanks Mesa! 2013-10-02 15:00:17 +02:00
blurV.vert Fix shader code. Thanks Mesa! 2013-10-02 15:00:17 +02:00
common.h Shader: Refine preprocessing on GLES platform 2014-12-31 18:52:19 +01:00
flashMap.frag Shader: Refine preprocessing on GLES platform 2014-12-31 18:52:19 +01:00
flatColor.frag Graphics: Optimize Viewport effect rendering 2014-12-31 18:52:19 +01:00
gray.frag Graphics: Optimize Viewport effect rendering 2014-12-31 18:52:19 +01:00
hue.frag HSV shift 2016-10-04 16:13:27 +02:00
minimal.vert Graphics: Optimize Viewport effect rendering 2014-12-31 18:52:19 +01:00
plane.frag Shader: Refine preprocessing on GLES platform 2014-12-31 18:52:19 +01:00
simple.frag Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
simple.vert Remove unneeded shader uniform 2013-09-28 15:41:09 +02:00
simpleAlpha.frag Shader: Refine preprocessing on GLES platform 2014-12-31 18:52:19 +01:00
simpleAlphaUni.frag Sprite: Add special case shader for translucent effect 2014-12-31 18:52:19 +01:00
simpleColor.frag Shader: Refine preprocessing on GLES platform 2014-12-31 18:52:19 +01:00
simpleColor.vert Shader: Refine preprocessing on GLES platform 2014-12-31 18:52:19 +01:00
simpleMatrix.vert Shader: Refine preprocessing on GLES platform 2014-12-31 18:52:19 +01:00
sprite.frag Shader: Refine preprocessing on GLES platform 2014-12-31 18:52:19 +01:00
sprite.vert Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
tilemap.vert Shaders: Prefer arithmetic conditionals to branching 2014-12-31 18:52:20 +01:00
tilemapvx.vert Shaders: Prefer arithmetic conditionals to branching 2014-12-31 18:52:20 +01:00
trans.frag Shader: Refine preprocessing on GLES platform 2014-12-31 18:52:19 +01:00
transSimple.frag Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00