..
bitmapBlit.frag
Shader: Refine preprocessing on GLES platform
2014-12-31 18:52:19 +01:00
blur.frag
Shader: Refine preprocessing on GLES platform
2014-12-31 18:52:19 +01:00
blurH.vert
Fix shader code. Thanks Mesa!
2013-10-02 15:00:17 +02:00
blurV.vert
Fix shader code. Thanks Mesa!
2013-10-02 15:00:17 +02:00
common.h
Shader: Refine preprocessing on GLES platform
2014-12-31 18:52:19 +01:00
flashMap.frag
Shader: Refine preprocessing on GLES platform
2014-12-31 18:52:19 +01:00
flatColor.frag
Graphics: Optimize Viewport effect rendering
2014-12-31 18:52:19 +01:00
gray.frag
Graphics: Optimize Viewport effect rendering
2014-12-31 18:52:19 +01:00
hue.frag
Fixed hue shader turning pure white pixel to pure black on some GPUs.
2014-12-31 16:02:10 +01:00
minimal.vert
Graphics: Optimize Viewport effect rendering
2014-12-31 18:52:19 +01:00
plane.frag
Shader: Refine preprocessing on GLES platform
2014-12-31 18:52:19 +01:00
simple.frag
Remove the remaining bits of deprecated GL usage
2013-09-23 07:50:22 +02:00
simple.vert
Remove unneeded shader uniform
2013-09-28 15:41:09 +02:00
simpleAlpha.frag
Shader: Refine preprocessing on GLES platform
2014-12-31 18:52:19 +01:00
simpleAlphaUni.frag
Sprite: Add special case shader for translucent effect
2014-12-31 18:52:19 +01:00
simpleColor.frag
Shader: Refine preprocessing on GLES platform
2014-12-31 18:52:19 +01:00
simpleColor.vert
Shader: Refine preprocessing on GLES platform
2014-12-31 18:52:19 +01:00
simpleMatrix.vert
Shader: Refine preprocessing on GLES platform
2014-12-31 18:52:19 +01:00
sprite.frag
Shader: Refine preprocessing on GLES platform
2014-12-31 18:52:19 +01:00
sprite.vert
Remove the remaining bits of deprecated GL usage
2013-09-23 07:50:22 +02:00
tilemap.vert
Tilemap: Use vertex shader based autotile animation strategy
2014-07-06 19:44:19 +02:00
tilemapvx.vert
Implement RGSS2 Tilemap class (TilemapVX)
2014-08-15 15:20:32 +02:00
trans.frag
Shader: Refine preprocessing on GLES platform
2014-12-31 18:52:19 +01:00
transSimple.frag
Remove the remaining bits of deprecated GL usage
2013-09-23 07:50:22 +02:00