.. |
bitmapBlit.frag
|
Shader: Refine preprocessing on GLES platform
|
2014-12-31 18:52:19 +01:00 |
blur.frag
|
Shader: Refine preprocessing on GLES platform
|
2014-12-31 18:52:19 +01:00 |
blurH.vert
|
Fix shader code. Thanks Mesa!
|
2013-10-02 15:00:17 +02:00 |
blurV.vert
|
Fix shader code. Thanks Mesa!
|
2013-10-02 15:00:17 +02:00 |
common.h
|
Shader: Refine preprocessing on GLES platform
|
2014-12-31 18:52:19 +01:00 |
flashMap.frag
|
Shader: Refine preprocessing on GLES platform
|
2014-12-31 18:52:19 +01:00 |
flatColor.frag
|
Graphics: Optimize Viewport effect rendering
|
2014-12-31 18:52:19 +01:00 |
gray.frag
|
Graphics: Optimize Viewport effect rendering
|
2014-12-31 18:52:19 +01:00 |
hue.frag
|
Bitmap: Use more accurate HSV-based hue shift algorithm
|
2016-10-30 08:50:45 +01:00 |
minimal.vert
|
Graphics: Optimize Viewport effect rendering
|
2014-12-31 18:52:19 +01:00 |
plane.frag
|
Shader: Refine preprocessing on GLES platform
|
2014-12-31 18:52:19 +01:00 |
simple.frag
|
Remove the remaining bits of deprecated GL usage
|
2013-09-23 07:50:22 +02:00 |
simple.vert
|
Remove unneeded shader uniform
|
2013-09-28 15:41:09 +02:00 |
simpleAlpha.frag
|
Shader: Refine preprocessing on GLES platform
|
2014-12-31 18:52:19 +01:00 |
simpleAlphaUni.frag
|
Sprite: Add special case shader for translucent effect
|
2014-12-31 18:52:19 +01:00 |
simpleColor.frag
|
Shader: Refine preprocessing on GLES platform
|
2014-12-31 18:52:19 +01:00 |
simpleColor.vert
|
Shader: Refine preprocessing on GLES platform
|
2014-12-31 18:52:19 +01:00 |
simpleMatrix.vert
|
Shader: Refine preprocessing on GLES platform
|
2014-12-31 18:52:19 +01:00 |
sprite.frag
|
Shader: Refine preprocessing on GLES platform
|
2014-12-31 18:52:19 +01:00 |
sprite.vert
|
Remove the remaining bits of deprecated GL usage
|
2013-09-23 07:50:22 +02:00 |
tilemap.vert
|
Process only animated tiles
|
2019-05-12 22:25:49 +05:30 |
tilemapvx.vert
|
Shaders: Prefer arithmetic conditionals to branching
|
2014-12-31 18:52:20 +01:00 |
trans.frag
|
Shader: Refine preprocessing on GLES platform
|
2014-12-31 18:52:19 +01:00 |
transSimple.frag
|
Remove the remaining bits of deprecated GL usage
|
2013-09-23 07:50:22 +02:00 |