The general rule I'm aiming for is to <> include system wide / installed paths / generally everything that's outside the git managed source tree (this means mruby paths too!), and "" include everything else, ie. local mkxp headers. The only current exception are the mri headers, which all have './' at their front as to not clash with system wide ruby headers. I'm leaving them be for now until I can come up with a better general solution.
121 lines
3.1 KiB
C++
121 lines
3.1 KiB
C++
/*
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** graphics-binding.cpp
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2013 Jonas Kulla <Nyocurio@gmail.com>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "graphics.h"
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#include "sharedstate.h"
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#include "binding-util.h"
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#include "exception.h"
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MRB_FUNCTION(graphicsUpdate)
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{
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MRB_FUN_UNUSED_PARAM;
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shState->graphics().update();
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return mrb_nil_value();
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}
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MRB_FUNCTION(graphicsFreeze)
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{
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MRB_FUN_UNUSED_PARAM;
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shState->graphics().freeze();
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return mrb_nil_value();
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}
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MRB_FUNCTION(graphicsTransition)
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{
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mrb_int duration = 8;
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const char *filename = 0;
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mrb_int vague = 40;
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mrb_get_args(mrb, "|izi", &duration, &filename, &vague);
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GUARD_EXC( shState->graphics().transition(duration, filename, vague); )
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return mrb_nil_value();
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}
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MRB_FUNCTION(graphicsFrameReset)
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{
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MRB_FUN_UNUSED_PARAM;
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shState->graphics().frameReset();
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return mrb_nil_value();
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}
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#define DEF_GRA_PROP_I(PropName) \
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MRB_FUNCTION(graphics##Get##PropName) \
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{ \
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MRB_FUN_UNUSED_PARAM; \
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return mrb_fixnum_value(shState->graphics().get##PropName()); \
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} \
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MRB_FUNCTION(graphics##Set##PropName) \
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{ \
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mrb_int value; \
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mrb_get_args(mrb, "i", &value); \
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shState->graphics().set##PropName(value); \
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return mrb_fixnum_value(value); \
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}
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#define DEF_GRA_PROP_B(PropName) \
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MRB_FUNCTION(graphics##Get##PropName) \
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{ \
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MRB_FUN_UNUSED_PARAM; \
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return mrb_bool_value(shState->graphics().get##PropName()); \
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} \
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MRB_FUNCTION(graphics##Set##PropName) \
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{ \
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mrb_bool value; \
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mrb_get_args(mrb, "b", &value); \
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shState->graphics().set##PropName(value); \
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return mrb_bool_value(value); \
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}
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DEF_GRA_PROP_I(FrameRate)
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DEF_GRA_PROP_I(FrameCount)
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DEF_GRA_PROP_B(Fullscreen)
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DEF_GRA_PROP_B(ShowCursor)
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#define INIT_GRA_PROP_BIND(PropName, prop_name_s) \
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{ \
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mrb_define_module_function(mrb, module, prop_name_s, graphics##Get##PropName, MRB_ARGS_NONE()); \
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mrb_define_module_function(mrb, module, prop_name_s "=", graphics##Set##PropName, MRB_ARGS_REQ(1)); \
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}
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void graphicsBindingInit(mrb_state *mrb)
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{
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RClass *module = mrb_define_module(mrb, "Graphics");
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mrb_define_module_function(mrb, module, "update", graphicsUpdate, MRB_ARGS_NONE());
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mrb_define_module_function(mrb, module, "freeze", graphicsFreeze, MRB_ARGS_NONE());
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mrb_define_module_function(mrb, module, "transition", graphicsTransition, MRB_ARGS_OPT(3));
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mrb_define_module_function(mrb, module, "frame_reset", graphicsFrameReset, MRB_ARGS_NONE());
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INIT_GRA_PROP_BIND( FrameRate, "frame_rate" );
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INIT_GRA_PROP_BIND( FrameCount, "frame_count" );
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INIT_GRA_PROP_BIND( Fullscreen, "fullscreen" );
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INIT_GRA_PROP_BIND( ShowCursor, "show_cursor" );
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}
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