.. |
al-util.h
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Make changes for Emscripten
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2020-05-04 13:13:57 +05:30 |
aldatasource.h
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Remove SDL_sound dependency
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2020-05-06 17:24:03 +05:30 |
alstream.cpp
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Use file mapping
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2020-05-07 12:27:51 +05:30 |
alstream.h
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Add sync audio for emscripten
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2020-05-04 17:39:00 +05:30 |
audio.cpp
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Remove BGM print
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2020-05-04 19:33:48 +05:30 |
audio.h
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Add sync audio for emscripten
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2020-05-04 17:39:00 +05:30 |
audiostream.cpp
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Remove audio mutexes
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2020-05-05 11:22:27 +05:30 |
audiostream.h
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Add sync audio for emscripten
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2020-05-04 17:39:00 +05:30 |
autotiles.cpp
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Tilemap(VX): Factor out common code into tilemap-common.h
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2014-11-30 17:46:28 +01:00 |
autotilesvx.cpp
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TileAtlasVX: Handle table autotiles properly
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2014-08-19 19:47:22 +02:00 |
binding.h
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Implement F12 game reset (MRI only)
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2014-09-26 06:25:47 +02:00 |
bitmap.cpp
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Use file mapping
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2020-05-07 12:27:51 +05:30 |
bitmap.h
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Pass value object attributes by reference (instead of pointer)
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2014-10-25 23:33:41 +02:00 |
boost-hash.h
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Remove bloat
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2020-05-02 16:38:55 +05:30 |
bundledfont.cpp
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Don't use relative paths when #including xxd output
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2014-11-30 17:50:24 +01:00 |
config.cpp
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Add back main update loop with framerate limit
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2020-05-07 00:51:18 +05:30 |
config.h
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Config: Set debug editor's debug variables into ruby
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2018-02-22 09:08:45 +01:00 |
debugwriter.h
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Debug: Use native logging on Android
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2014-12-31 18:52:20 +01:00 |
disposable.h
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Implement F12 game reset (MRI only)
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2014-09-26 06:25:47 +02:00 |
emscripten.cpp
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Remove preloading progress, load wasm
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2020-05-07 15:29:30 +05:30 |
emscripten.hpp
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Use file mapping
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2020-05-07 12:27:51 +05:30 |
etc-internal.h
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TilemapVX: Clean up the horrible map viewport calculation code
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2015-07-21 12:13:24 +02:00 |
etc.cpp
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Serializable, Table: Some general cleanups
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2014-11-20 14:45:54 +01:00 |
etc.h
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Minor cleanup
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2014-10-25 23:38:19 +02:00 |
eventthread.cpp
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Remove audio mutexes
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2020-05-05 11:22:27 +05:30 |
eventthread.h
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EventThread: Make system cursor visible over black aspect ratio bars
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2017-04-08 18:45:24 +02:00 |
exception.h
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Spacing
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2014-01-15 00:48:34 +01:00 |
filesystem.cpp
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Remove SDL_sound dependency
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2020-05-06 17:24:03 +05:30 |
filesystem.h
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Make changes for Emscripten
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2020-05-04 13:13:57 +05:30 |
flashable.h
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Sprite: Implement wave effect (RGSS2)
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2014-02-03 15:32:50 +01:00 |
fluid-fun.cpp
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Disable MIDI loading
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2020-05-06 19:15:15 +05:30 |
fluid-fun.h
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fluid-fun: Define destructor signature based on fluidsynth version
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2019-03-22 21:16:57 +01:00 |
font.cpp
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Font/MRI: Improve handling of (default_)name attributes
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2016-01-05 08:47:52 +01:00 |
font.h
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Font/MRI: Improve handling of (default_)name attributes
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2016-01-05 08:47:52 +01:00 |
gl-debug.cpp
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Rename src/debuglogger -> src/gl-debug
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2014-11-29 17:51:37 +01:00 |
gl-debug.h
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Rename src/debuglogger -> src/gl-debug
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2014-11-29 17:51:37 +01:00 |
gl-fun.cpp
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Use compile time strlen
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2014-12-31 18:52:20 +01:00 |
gl-fun.h
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Call glReleaseShaderCompiler on GLES
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2014-12-31 18:52:20 +01:00 |
gl-meta.cpp
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GLMeta: Eliminate redundant parameter
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2015-07-07 15:25:48 +02:00 |
gl-meta.h
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GLMeta: Eliminate redundant parameter
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2015-07-07 15:25:48 +02:00 |
gl-util.h
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gl-util.h: Unify function qualifier use
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2014-12-31 18:52:21 +01:00 |
global-ibo.h
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Use safe way to get at a vector's data pointer
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2014-10-09 19:02:29 +02:00 |
glstate.cpp
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Config: Add "maxTextureSize" entry to artificially limit texture sizes
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2017-04-23 14:10:54 +02:00 |
glstate.h
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Config: Add "maxTextureSize" entry to artificially limit texture sizes
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2017-04-23 14:10:54 +02:00 |
graphics.cpp
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Fix audio during transition
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2020-05-05 10:34:57 +05:30 |
graphics.h
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Graphics: Stub out play_movie
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2015-10-30 08:01:36 -07:00 |
iniconfig.cpp
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Config: Add case-insensitive ini file parser
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2019-03-19 19:26:50 +01:00 |
iniconfig.h
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Config: Add case-insensitive ini file parser
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2019-03-19 19:26:50 +01:00 |
input.cpp
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Input: Remove ugly [-20,-20] mouse position hack
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2017-04-08 18:45:24 +02:00 |
input.h
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Introduce F1 menu to reconfigure key bindings at runtime
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2014-10-11 20:48:44 +02:00 |
intrulist.h
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Implement F12 game reset (MRI only)
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2014-09-26 06:25:47 +02:00 |
keybindings.cpp
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Added support for JHat events.
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2014-12-31 16:39:28 +01:00 |
keybindings.h
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Added support for JHat events.
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2014-12-31 16:39:28 +01:00 |
main.cpp
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Add back main update loop with framerate limit
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2020-05-07 00:51:18 +05:30 |
midisource.cpp
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Unify float literals to use f suffix and avoid double promotions
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2015-07-21 12:13:24 +02:00 |
plane.cpp
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Mark quad dirty on changing plane bitmap
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2020-05-05 17:19:34 +05:30 |
plane.h
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Pass value object attributes by reference (instead of pointer)
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2014-10-25 23:33:41 +02:00 |
quad.h
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quad.h: Cleanup static functions to use templated Vertex parameter
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2014-08-12 21:41:59 +02:00 |
quadarray.h
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Use safe way to get at a vector's data pointer
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2014-10-09 19:02:29 +02:00 |
rgssad.cpp
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Make changes for Emscripten
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2020-05-04 13:13:57 +05:30 |
rgssad.h
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RGSSAD: Add RGSS3 archive reader
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2014-07-24 02:45:20 +02:00 |
scene.cpp
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Use more explicit vector math via method overloads
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2015-02-10 17:04:00 +01:00 |
scene.h
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Constify
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2015-07-07 16:06:45 +02:00 |
sdl-util.h
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Make changes for Emscripten
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2020-05-04 13:13:57 +05:30 |
sdlsoundsource.cpp
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Remove SDL_sound dependency
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2020-05-06 17:24:03 +05:30 |
serial-util.h
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Serializable, Table: Some general cleanups
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2014-11-20 14:45:54 +01:00 |
serializable.h
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Remove Serializable's virtual destructor. It didn't do anything anyway.
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2013-09-27 04:39:35 +02:00 |
settingsmenu.cpp
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Unify float literals to use f suffix and avoid double promotions
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2015-07-21 12:13:24 +02:00 |
settingsmenu.h
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Introduce F1 menu to reconfigure key bindings at runtime
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2014-10-11 20:48:44 +02:00 |
shader.cpp
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Bitmap: Use more accurate HSV-based hue shift algorithm
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2016-10-30 08:50:45 +01:00 |
shader.h
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Bitmap: Use more accurate HSV-based hue shift algorithm
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2016-10-30 08:50:45 +01:00 |
sharedmidistate.h
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Unify float literals to use f suffix and avoid double promotions
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2015-07-21 12:13:24 +02:00 |
sharedstate.cpp
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Disable MIDI loading
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2020-05-06 19:15:15 +05:30 |
sharedstate.h
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Implement F12 game reset (MRI only)
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2014-09-26 06:25:47 +02:00 |
soundemitter.cpp
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Use file mapping
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2020-05-07 12:27:51 +05:30 |
soundemitter.h
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SoundEmitter: Make SE source count configurable
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2014-08-25 05:34:19 +02:00 |
sprite.cpp
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Sprite: Define M_PI manually
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2019-05-18 16:21:21 +02:00 |
sprite.h
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Pass value object attributes by reference (instead of pointer)
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2014-10-25 23:33:41 +02:00 |
table.cpp
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Serializable, Table: Some general cleanups
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2014-11-20 14:45:54 +01:00 |
table.h
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Serializable, Table: Some general cleanups
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2014-11-20 14:45:54 +01:00 |
texpool.cpp
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Exception: Constructor now takes printf style arguments
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2013-12-29 18:05:11 +01:00 |
texpool.h
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Rename 'Tex' to 'TEX' for consistency
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2013-09-06 12:26:41 +02:00 |
tileatlas.cpp
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TileAtlas: Fix broken atlas generation
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2014-07-10 21:48:33 +02:00 |
tileatlas.h
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Rename typedef and fix wrong documenting comment
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2014-01-16 19:16:09 +01:00 |
tileatlasvx.cpp
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Use static lifetime for constant array
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2015-07-21 12:13:25 +02:00 |
tileatlasvx.h
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TileAtlasVX: Handle table autotiles properly
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2014-08-19 19:47:22 +02:00 |
tilemap-common.h
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Tilemap: Fix map viewport calculation
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2015-07-21 12:13:25 +02:00 |
tilemap.cpp
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Tilemap: Fix map viewport calculation
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2015-07-21 12:13:25 +02:00 |
tilemap.h
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Tilemap/VX: Ensure proxy objects don't outlive their parents
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2014-09-26 18:21:50 +02:00 |
tilemapvx.cpp
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TilemapVX: Ensure legs of out-of-view table tiles are drawn
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2015-07-21 12:13:25 +02:00 |
tilemapvx.h
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Tilemap/VX: Ensure proxy objects don't outlive their parents
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2014-09-26 18:21:50 +02:00 |
tilequad.cpp
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Cosmetic changes
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2013-09-21 14:45:27 +02:00 |
tilequad.h
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Spacing/spelling
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2014-05-07 17:52:11 +02:00 |
transform.h
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Unify float literals to use f suffix and avoid double promotions
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2015-07-21 12:13:24 +02:00 |
util.h
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Use fopen with binary mode everywhere (for Windows compat)
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2014-11-17 07:18:39 +01:00 |
vertex.cpp
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Use macro from util.h for static array size
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2014-07-23 21:26:44 +02:00 |
vertex.h
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GLMeta: Add vertex array object support
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2014-07-13 14:05:12 +02:00 |
viewport.cpp
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Use more explicit vector math via method overloads
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2015-02-10 17:04:00 +01:00 |
viewport.h
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Pass value object attributes by reference (instead of pointer)
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2014-10-25 23:33:41 +02:00 |
vorbissource.cpp
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Remove SDL_sound dependency
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2020-05-06 17:24:03 +05:30 |
window.cpp
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Make changes for Emscripten
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2020-05-04 13:13:57 +05:30 |
window.h
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Pass value object attributes by reference (instead of pointer)
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2014-10-25 23:33:41 +02:00 |
windowvx.cpp
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WindowVX: Fix move() not setting the correct dirty flags
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2016-07-27 12:03:45 +02:00 |
windowvx.h
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Pass value object attributes by reference (instead of pointer)
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2014-10-25 23:33:41 +02:00 |