mkxp/shader
Jonas Kulla a54acce6b7 Implement Bitmap 'blur'
I was a bit confused at first because I thought Enterbrain
had actually implemented a full Gaussian blur, but nope,
just dumb averaging.
2013-10-01 18:12:52 +02:00
..
bitmapBlit.frag Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
blur.frag Implement Bitmap 'blur' 2013-10-01 18:12:52 +02:00
blurH.vert Implement Bitmap 'blur' 2013-10-01 18:12:52 +02:00
blurV.vert Implement Bitmap 'blur' 2013-10-01 18:12:52 +02:00
flashMap.frag Simplify shader 2013-09-23 14:12:11 +02:00
hue.frag Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
plane.frag Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
simple.frag Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
simple.vert Remove unneeded shader uniform 2013-09-28 15:41:09 +02:00
simpleAlpha.frag Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
simpleColor.frag Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
simpleColor.vert Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
simpleMatrix.vert Port over Bitmap 'radial_blur' from old SFML codebase 2013-10-01 12:03:20 +02:00
sprite.frag Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
sprite.vert Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
trans.frag Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
transSimple.frag Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00