cmake build system + OS X support / cleanups for Humble Release #8
|
@ -9,3 +9,5 @@ Makefile
|
|||
|
||||
mkxp
|
||||
xxd+
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||||
|
||||
/build
|
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@ -0,0 +1,378 @@
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cmake_minimum_required(VERSION 2.8.11)
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Project(mkxp)
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|
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## Setup options ##
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||||
|
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option(RGSS2 "Enable RGSS2" ON)
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||||
option(FORCE32 "Force 32bit compile on 64bit OS" OFF)
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||||
set(BINDING "MRI" CACHE STRING "The Binding Type (MRI, MRUBY, NULL)")
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set(EXTERNAL_LIB_PATH "" CACHE PATH "External precompiled lib prefix")
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|
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## Misc setup ##
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include(cmake/PrepUtils.cmake)
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
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|
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IF("${CMAKE_SYSTEM}" MATCHES "Linux")
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||||
SET(LINUX ON)
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ENDIF()
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|
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IF(FORCE32)
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if(APPLE)
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SET(CMAKE_OSX_ARCHITECTURES "i386")
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else()
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32")
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endif()
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ENDIF()
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set(CMAKE_OSX_DEPLOYMENT_TARGET 10.6)
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IF(LINUX)
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if(CMAKE_SIZEOF_VOID_P MATCHES "8" AND NOT(FORCE32) )
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set(CMAKE_EXECUTABLE_SUFFIX ".bin.x86_64")
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set(BIN_RPATH "\$ORIGIN/lib64")
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set(LIB_PATH "lib64")
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else()
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set(CMAKE_EXECUTABLE_SUFFIX ".bin.x86")
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set(BIN_RPATH "\$ORIGIN/lib")
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set(LIB_PATH "lib")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_FILE_OFFSET_BITS=64")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_FILE_OFFSET_BITS=64")
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endif()
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elseif(APPLE)
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SET(BIN_RPATH "@executable_path/../Frameworks")
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set(LIB_PATH "lib")
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endif()
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set(CMAKE_SKIP_BUILD_RPATH TRUE)
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set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
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set(CMAKE_INSTALL_RPATH ${BIN_RPATH})
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set(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE)
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## Locate core libs ##
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find_package(PkgConfig REQUIRED)
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if (EXTERNAL_LIB_PATH)
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set(CMAKE_PREFIX_PATH ${EXTERNAL_LIB_PATH})
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if(EXISTS "${EXTERNAL_LIB_PATH}/${LIB_PATH}/pkgconfig/")
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SET(ENV{PKG_CONFIG_PATH} "${EXTERNAL_LIB_PATH}/${LIB_PATH}/pkgconfig/")
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endif()
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if(APPLE)
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set(PLATFORM_SHARED_LIBS
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libSDL2.dylib libSDL2_image-2.0.0.dylib libSDL2_ttf-2.0.0.dylib libSDL_sound-1.0.1.dylib
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libfreetype.6.dylib libsigc-2.0.0.dylib
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CACHE STRING "List of shared libraries that need to be copied into the OS X bundle")
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foreach(lib ${PLATFORM_SHARED_LIBS})
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if(EXISTS ${EXTERNAL_LIB_PATH}/lib/${lib})
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list(APPEND PLATFORM_COPY_LIBS
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${EXTERNAL_LIB_PATH}/lib/${lib}
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)
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endif()
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endforeach()
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endif()
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endif()
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pkg_check_modules(SIGCXX REQUIRED sigc++-2.0)
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pkg_check_modules(PIXMAN REQUIRED pixman-1)
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pkg_check_modules(PHYSFS REQUIRED physfs>=2.1)
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||||
pkg_check_modules(SDL2 REQUIRED sdl2)
|
||||
pkg_check_modules(SDL2_TTF REQUIRED SDL2_ttf)
|
||||
pkg_check_modules(SDL2_IMAGE REQUIRED SDL2_image)
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pkg_check_modules(SDL_SOUND REQUIRED SDL_sound)
|
||||
|
||||
find_package(GLEW 1.9.0 REQUIRED)
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||||
find_package(Boost 1.49 COMPONENTS program_options REQUIRED)
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find_package(OpenAL REQUIRED)
|
||||
find_package(OpenGL REQUIRED)
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||||
find_package(ZLIB REQUIRED)
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## Setup main source ##
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set(MAIN_HEADERS
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||||
src/quadarray.h
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||||
src/audio.h
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||||
src/binding.h
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src/bitmap.h
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||||
src/disposable.h
|
||||
src/etc.h
|
||||
src/etc-internal.h
|
||||
src/eventthread.h
|
||||
src/flashable.h
|
||||
src/font.h
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||||
src/input.h
|
||||
src/plane.h
|
||||
src/scene.h
|
||||
src/sprite.h
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||||
src/table.h
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src/texpool.h
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src/tilequad.h
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||||
src/transform.h
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||||
src/viewport.h
|
||||
src/window.h
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src/serializable.h
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||||
src/shader.h
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src/glstate.h
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||||
src/quad.h
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||||
src/tilemap.h
|
||||
src/graphics.h
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||||
src/debuglogger.h
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||||
src/global-ibo.h
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||||
src/exception.h
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||||
src/filesystem.h
|
||||
src/serial-util.h
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||||
src/intrulist.h
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src/binding.h
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src/gl-util.h
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||||
src/util.h
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||||
src/config.h
|
||||
src/tileatlas.h
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||||
src/perftimer.h
|
||||
src/sharedstate.h
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src/al-util.h
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src/boost-hash.h
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||||
src/debugwriter.h
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)
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||||
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set(MAIN_SOURCE
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src/main.cpp
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src/audio.cpp
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src/bitmap.cpp
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||||
src/eventthread.cpp
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||||
src/filesystem.cpp
|
||||
src/font.cpp
|
||||
src/input.cpp
|
||||
src/plane.cpp
|
||||
src/scene.cpp
|
||||
src/sprite.cpp
|
||||
src/table.cpp
|
||||
src/tilequad.cpp
|
||||
src/viewport.cpp
|
||||
src/window.cpp
|
||||
src/texpool.cpp
|
||||
src/shader.cpp
|
||||
src/glstate.cpp
|
||||
src/tilemap.cpp
|
||||
src/autotiles.cpp
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||||
src/graphics.cpp
|
||||
src/debuglogger.cpp
|
||||
src/etc.cpp
|
||||
src/config.cpp
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||||
src/tileatlas.cpp
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src/perftimer.cpp
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||||
src/sharedstate.cpp
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)
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source_group("MKXP Source" FILES ${MAIN_SOURCE} ${MAIN_HEADERS})
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## Setup embedded source ##
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set(EMBEDDED_INPUT
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shader/transSimple.frag
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||||
shader/trans.frag
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||||
shader/hue.frag
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||||
shader/sprite.frag
|
||||
shader/plane.frag
|
||||
shader/bitmapBlit.frag
|
||||
shader/simple.frag
|
||||
shader/simpleColor.frag
|
||||
shader/simpleAlpha.frag
|
||||
shader/flashMap.frag
|
||||
shader/simple.vert
|
||||
shader/simpleColor.vert
|
||||
shader/sprite.vert
|
||||
assets/liberation.ttf
|
||||
)
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||||
|
||||
if (RGSS2)
|
||||
list(APPEND EMBEDDED_INPUT
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||||
shader/blur.frag
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||||
shader/blurH.vert
|
||||
shader/blurV.vert
|
||||
shader/simpleMatrix.vert
|
||||
)
|
||||
endif()
|
||||
|
||||
## Process Embeddeds ##
|
||||
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||||
find_program(XXD_EXE xxd
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||||
DOC "Location of the xxd executable"
|
||||
)
|
||||
|
||||
macro(ProcessWithXXD outvar inputfile outdir)
|
||||
get_filename_component(basefile ${inputfile} NAME)
|
||||
set(outputfile ${outdir}/${basefile}.xxd)
|
||||
set_source_files_properties(${outputfile} PROPERTIES HEADER_ONLY TRUE)
|
||||
add_custom_command(
|
||||
OUTPUT ${outputfile}
|
||||
COMMAND ${XXD_EXE} -i ${inputfile} ${outputfile}
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
DEPENDS ${inputfile}
|
||||
COMMENT "Generating XXD for ${inputfile}"
|
||||
)
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||||
list(APPEND ${outvar}
|
||||
${outputfile}
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||||
)
|
||||
endmacro()
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||||
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||||
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/xxdhack)
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||||
include_directories(
|
||||
${CMAKE_CURRENT_BINARY_DIR}/xxdhack
|
||||
)
|
||||
|
||||
foreach(item ${EMBEDDED_INPUT})
|
||||
ProcessWithXXD(EMBEDDED_SOURCE ${item} ${CMAKE_CURRENT_BINARY_DIR})
|
||||
endforeach()
|
||||
|
||||
source_group("Embedded Source" FILES ${EMBEDDED_INPUT} ${EMBEDDED_SOURCE})
|
||||
|
||||
## Setup binding source ##
|
||||
|
||||
if (BINDING STREQUAL "MRI")
|
||||
set(MRIVERSION "2.0" CACHE STRING "Version of MRI to link with")
|
||||
pkg_check_modules(MRI REQUIRED ruby-${MRIVERSION})
|
||||
list(APPEND DEFINES
|
||||
BINDING_MRI
|
||||
)
|
||||
set(BINDING_HEADERS
|
||||
binding-mri/binding-util.h
|
||||
binding-mri/binding-types.h
|
||||
binding-mri/serializable-binding.h
|
||||
binding-mri/disposable-binding.h
|
||||
binding-mri/sceneelement-binding.h
|
||||
binding-mri/viewportelement-binding.h
|
||||
binding-mri/flashable-binding.h
|
||||
)
|
||||
set(BINDING_SOURCE
|
||||
binding-mri/binding-mri.cpp
|
||||
binding-mri/binding-util.cpp
|
||||
binding-mri/table-binding.cpp
|
||||
binding-mri/etc-binding.cpp
|
||||
binding-mri/bitmap-binding.cpp
|
||||
binding-mri/font-binding.cpp
|
||||
binding-mri/graphics-binding.cpp
|
||||
binding-mri/input-binding.cpp
|
||||
binding-mri/sprite-binding.cpp
|
||||
binding-mri/viewport-binding.cpp
|
||||
binding-mri/plane-binding.cpp
|
||||
binding-mri/window-binding.cpp
|
||||
binding-mri/tilemap-binding.cpp
|
||||
binding-mri/audio-binding.cpp
|
||||
binding-mri/module_rpg.cpp
|
||||
binding-mri/filesystem-binding.cpp
|
||||
)
|
||||
elseif(BINDING STREQUAL "MRUBY")
|
||||
message(FATAL_ERROR "Mruby support in CMake needs to be finished")
|
||||
list(APPEND DEFINES
|
||||
BINDING_MRUBY
|
||||
)
|
||||
set(BINDING_HEADERS
|
||||
binding-mruby/binding-util.h
|
||||
binding-mruby/disposable-binding.h
|
||||
binding-mruby/flashable-binding.h
|
||||
binding-mruby/binding-types.h
|
||||
binding-mruby/sceneelement-binding.h
|
||||
binding-mruby/viewportelement-binding.h
|
||||
binding-mruby/serializable-binding.h
|
||||
binding-mruby/mrb-ext/file.h
|
||||
binding-mruby/mrb-ext/rwmem.h
|
||||
binding-mruby/mrb-ext/marshal.h
|
||||
)
|
||||
set(BINDING_SOURCE
|
||||
binding-mruby/binding-mruby.cpp
|
||||
binding-mruby/binding-util.cpp
|
||||
binding-mruby/window-binding.cpp
|
||||
binding-mruby/bitmap-binding.cpp
|
||||
binding-mruby/sprite-binding.cpp
|
||||
binding-mruby/font-binding.cpp
|
||||
binding-mruby/viewport-binding.cpp
|
||||
binding-mruby/plane-binding.cpp
|
||||
binding-mruby/audio-binding.cpp
|
||||
binding-mruby/tilemap-binding.cpp
|
||||
binding-mruby/etc-binding.cpp
|
||||
binding-mruby/graphics-binding.cpp
|
||||
binding-mruby/input-binding.cpp
|
||||
binding-mruby/table-binding.cpp
|
||||
binding-mruby/module_rpg.c
|
||||
binding-mruby/mrb-ext/file.cpp
|
||||
binding-mruby/mrb-ext/marshal.cpp
|
||||
binding-mruby/mrb-ext/rwmem.cpp
|
||||
binding-mruby/mrb-ext/kernel.cpp
|
||||
binding-mruby/mrb-ext/time.cpp
|
||||
)
|
||||
elseif(BINDING STREQUAL "NULL")
|
||||
set(BINDING_SOURCE
|
||||
binding-null/binding-null.cpp
|
||||
)
|
||||
else()
|
||||
message(FATAL_ERROR "Must choose a valid binding type. MRI, MRUBY, or NULL")
|
||||
endif()
|
||||
|
||||
source_group("Binding Source" FILES ${BINDING_SOURCE} ${BINDING_HEADERS})
|
||||
|
||||
## Setup main executable ##
|
||||
|
||||
if(APPLE)
|
||||
find_library(CARBON_LIBRARY Carbon)
|
||||
find_library(IOKIT_LIBRARY IOKit)
|
||||
mark_as_advanced(CARBON_LIBRARY IOKIT_LIBRARY)
|
||||
list(APPEND PLATFORM_LIBRARIES
|
||||
${CARBON_LIBRARY}
|
||||
${IOKIT_LIBRARY}
|
||||
)
|
||||
endif()
|
||||
|
||||
link_directories(
|
||||
${SIGCXX_LIBRARY_DIRS}
|
||||
${PIXMAN_LIBRARY_DIRS}
|
||||
${PHYSFS_LIBRARY_DIRS}
|
||||
${SDL2_LIBRARY_DIRS} # Blindly assume other SDL bits are in same directory
|
||||
${Boost_LIBRARY_DIR}
|
||||
${MRI_LIBDIR}
|
||||
)
|
||||
|
||||
add_executable(${PROJECT_NAME} MACOSX_BUNDLE
|
||||
${MAIN_HEADERS}
|
||||
${MAIN_SOURCE}
|
||||
${BINDING_HEADERS}
|
||||
${BINDING_SOURCE}
|
||||
${EMBEDDED_SOURCE}
|
||||
)
|
||||
|
||||
target_compile_definitions(${PROJECT_NAME} PRIVATE
|
||||
${DEFINES}
|
||||
)
|
||||
target_include_directories(${PROJECT_NAME} PRIVATE
|
||||
src
|
||||
${SIGCXX_INCLUDE_DIRS}
|
||||
${PIXMAN_INCLUDE_DIRS}
|
||||
${PHYSFS_INCLUDE_DIRS}
|
||||
${SDL2_INCLUDE_DIRS} # Blindly assume other SDL bits are in same directory
|
||||
${Boost_INCLUDE_DIR}
|
||||
${GLEW_INCLUDE_DIR}/GL
|
||||
${MRI_INCLUDE_DIRS}
|
||||
${OPENAL_INCLUDE_DIR}
|
||||
)
|
||||
|
||||
target_link_libraries(${PROJECT_NAME}
|
||||
${SIGCXX_LIBRARIES}
|
||||
${SDL2_LIBRARIES}
|
||||
${SDL2_IMAGE_LIBRARIES}
|
||||
${SDL2_TTF_LIBRARIES}
|
||||
${SDL_SOUND_LIBRARIES}
|
||||
${PHYSFS_LIBRARIES}
|
||||
${PIXMAN_LIBRARIES}
|
||||
${Boost_LIBRARIES}
|
||||
${MRI_LIBRARIES}
|
||||
${OPENAL_LIBRARY}
|
||||
${OPENGL_gl_LIBRARY}
|
||||
${GLEW_LIBRARY}
|
||||
${ZLIB_LIBRARY}
|
||||
|
||||
${PLATFORM_LIBRARIES}
|
||||
)
|
||||
|
||||
PostBuildMacBundle(${PROJECT_NAME} "" "${PLATFORM_COPY_LIBS}")
|
|
@ -226,7 +226,7 @@ static void runRMXPScripts()
|
|||
VALUE scriptString = rb_ary_entry(script, 2);
|
||||
|
||||
int result = Z_OK;
|
||||
ulong bufferLen;
|
||||
unsigned long bufferLen;
|
||||
|
||||
while (true)
|
||||
{
|
||||
|
|
|
@ -94,7 +94,7 @@ void raiseRbExc(const Exception &exc)
|
|||
RbData *data = getRbData();
|
||||
VALUE excClass = data->exc[excToRbExc[exc.type]];
|
||||
|
||||
rb_raise(excClass, exc.msg.c_str());
|
||||
rb_raise(excClass, "%s", exc.msg.c_str());
|
||||
}
|
||||
|
||||
int
|
||||
|
@ -146,7 +146,7 @@ rb_get_args(int argc, VALUE *argv, const char *format, ...)
|
|||
VALUE *str = va_arg(ap, VALUE*);
|
||||
VALUE tmp = *arg;
|
||||
|
||||
if (!rb_type(tmp) == RUBY_T_STRING)
|
||||
if (!(rb_type(tmp) == RUBY_T_STRING))
|
||||
rb_raise(rb_eTypeError, "Argument %d: Expected string", argI);
|
||||
|
||||
*str = tmp;
|
||||
|
@ -164,7 +164,7 @@ rb_get_args(int argc, VALUE *argv, const char *format, ...)
|
|||
|
||||
VALUE tmp = *arg;
|
||||
|
||||
if (!rb_type(tmp) == RUBY_T_STRING)
|
||||
if (!(rb_type(tmp) == RUBY_T_STRING))
|
||||
rb_raise(rb_eTypeError, "Argument %d: Expected string", argI);
|
||||
|
||||
*s = RSTRING_PTR(tmp);
|
||||
|
@ -182,7 +182,7 @@ rb_get_args(int argc, VALUE *argv, const char *format, ...)
|
|||
|
||||
VALUE tmp = *arg++;
|
||||
|
||||
if (!rb_type(tmp) == RUBY_T_STRING)
|
||||
if (!(rb_type(tmp) == RUBY_T_STRING))
|
||||
rb_raise(rb_eTypeError, "Argument %d: Expected string", argI);
|
||||
|
||||
*s = RSTRING_PTR(tmp);
|
||||
|
|
|
@ -24,6 +24,8 @@
|
|||
|
||||
#include <ruby.h>
|
||||
|
||||
#include "exception.h"
|
||||
|
||||
enum RbException
|
||||
{
|
||||
RGSS = 0,
|
||||
|
@ -91,7 +93,7 @@ template<class C>
|
|||
static inline C *
|
||||
getPrivateDataCheck(VALUE self, const rb_data_type_struct &type)
|
||||
{
|
||||
void *obj = rb_check_typeddata(self, &type);
|
||||
void *obj = Check_TypedStruct(self, &type);
|
||||
return static_cast<C*>(obj);
|
||||
}
|
||||
|
||||
|
@ -195,11 +197,11 @@ rb_float_arg(VALUE arg, double *out, int argPos = 0)
|
|||
switch (rb_type(arg))
|
||||
{
|
||||
case RUBY_T_FLOAT :
|
||||
*out = rb_float_value(arg);
|
||||
*out = RFLOAT_VALUE(arg);
|
||||
break;
|
||||
|
||||
case RUBY_T_FIXNUM :
|
||||
*out = rb_fix2int(arg);
|
||||
*out = FIX2INT(arg);
|
||||
break;
|
||||
|
||||
default:
|
||||
|
@ -214,11 +216,11 @@ rb_int_arg(VALUE arg, int *out, int argPos = 0)
|
|||
{
|
||||
case RUBY_T_FLOAT :
|
||||
// FIXME check int range?
|
||||
*out = rb_num2long(arg);
|
||||
*out = NUM2LONG(arg);
|
||||
break;
|
||||
|
||||
case RUBY_T_FIXNUM :
|
||||
*out = rb_fix2int(arg);
|
||||
*out = FIX2INT(arg);
|
||||
break;
|
||||
|
||||
default:
|
||||
|
|
|
@ -47,18 +47,18 @@ RB_METHOD(tableResize)
|
|||
{
|
||||
default:
|
||||
case 1:
|
||||
t->resize(rb_fix2int(argv[0]));
|
||||
t->resize(FIX2INT(argv[0]));
|
||||
return Qnil;
|
||||
|
||||
case 2:
|
||||
t->resize(rb_fix2int(argv[0]),
|
||||
rb_fix2int(argv[1]));
|
||||
t->resize(FIX2INT(argv[0]),
|
||||
FIX2INT(argv[1]));
|
||||
return Qnil;
|
||||
|
||||
case 3:
|
||||
t->resize(rb_fix2int(argv[0]),
|
||||
rb_fix2int(argv[1]),
|
||||
rb_fix2int(argv[2]));
|
||||
t->resize(FIX2INT(argv[0]),
|
||||
FIX2INT(argv[1]),
|
||||
FIX2INT(argv[2]));
|
||||
return Qnil;
|
||||
}
|
||||
}
|
||||
|
@ -82,11 +82,11 @@ RB_METHOD(tableGetAt)
|
|||
int x, y, z;
|
||||
x = y = z = 0;
|
||||
|
||||
x = rb_num2int(argv[0]);
|
||||
x = NUM2INT(argv[0]);
|
||||
if (argc > 1)
|
||||
y = rb_num2int(argv[1]);
|
||||
y = NUM2INT(argv[1]);
|
||||
if (argc > 2)
|
||||
z = rb_num2int(argv[2]);
|
||||
z = NUM2INT(argv[2]);
|
||||
|
||||
if (argc > 3)
|
||||
rb_raise(rb_eArgError, "wrong number of arguments");
|
||||
|
@ -117,19 +117,19 @@ RB_METHOD(tableSetAt)
|
|||
{
|
||||
default:
|
||||
case 2 :
|
||||
x = rb_fix2int(argv[0]);
|
||||
value = rb_fix2int(argv[1]);
|
||||
x = FIX2INT(argv[0]);
|
||||
value = FIX2INT(argv[1]);
|
||||
break;
|
||||
case 3 :
|
||||
x = rb_fix2int(argv[0]);
|
||||
y = rb_fix2int(argv[1]);
|
||||
value = rb_fix2int(argv[2]);
|
||||
x = FIX2INT(argv[0]);
|
||||
y = FIX2INT(argv[1]);
|
||||
value = FIX2INT(argv[2]);
|
||||
break;
|
||||
case 4 :
|
||||
x = rb_fix2int(argv[0]);
|
||||
y = rb_fix2int(argv[1]);
|
||||
z = rb_fix2int(argv[2]);
|
||||
value = rb_fix2int(argv[3]);
|
||||
x = FIX2INT(argv[0]);
|
||||
y = FIX2INT(argv[1]);
|
||||
z = FIX2INT(argv[2]);
|
||||
value = FIX2INT(argv[3]);
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
|
@ -303,7 +303,7 @@ runRMXPScripts(mrb_state *mrb, mrbc_context *ctx)
|
|||
(void) scriptChksum;
|
||||
|
||||
int result = Z_OK;
|
||||
ulong bufferLen;
|
||||
unsigned long bufferLen;
|
||||
|
||||
while (true)
|
||||
{
|
||||
|
|
|
@ -0,0 +1,38 @@
|
|||
if(APPLE)
|
||||
function(PostBuildMacBundle target framework_list lib_list)
|
||||
INCLUDE(BundleUtilities)
|
||||
GET_TARGET_PROPERTY(_BIN_NAME ${target} LOCATION)
|
||||
GET_DOTAPP_DIR(${_BIN_NAME} _BUNDLE_DIR)
|
||||
|
||||
set(_SCRIPT_FILE "${CMAKE_CURRENT_BINARY_DIR}/${target}_prep.cmake")
|
||||
file(WRITE ${_SCRIPT_FILE}
|
||||
"# Generated Script file\n"
|
||||
"include(BundleUtilities)\n"
|
||||
"get_bundle_and_executable(\"\${BUNDLE_APP}\" bundle executable valid)\n"
|
||||
"if(valid)\n"
|
||||
" set(framework_dest \"\${bundle}/Contents/Frameworks\")\n"
|
||||
" foreach(framework_path ${framework_list})\n"
|
||||
" get_filename_component(framework_name \${framework_path} NAME_WE)\n"
|
||||
" file(MAKE_DIRECTORY \"\${framework_dest}/\${framework_name}.framework/Versions/A/\")\n"
|
||||
" copy_resolved_framework_into_bundle(\${framework_path}/Versions/A/\${framework_name} \${framework_dest}/\${framework_name}.framework/Versions/A/\${framework_name})\n"
|
||||
" endforeach()\n"
|
||||
" foreach(lib ${lib_list})\n"
|
||||
" get_filename_component(lib_file \${lib} NAME)\n"
|
||||
" copy_resolved_item_into_bundle(\${lib} \${framework_dest}/\${lib_file})\n"
|
||||
" endforeach()\n"
|
||||
"else()\n"
|
||||
" message(ERROR \"App Not found? \${BUNDLE_APP}\")\n"
|
||||
"endif()\n"
|
||||
"#fixup_bundle(\"\${BUNDLE_APP}\" \"\" \"\${DEP_LIB_DIR}\")\n"
|
||||
)
|
||||
|
||||
ADD_CUSTOM_COMMAND(TARGET ${target}
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -DBUNDLE_APP="${_BUNDLE_DIR}" -P "${_SCRIPT_FILE}"
|
||||
)
|
||||
endfunction()
|
||||
else()
|
||||
function(PostBuildMacBundle target framework_list lib_list)
|
||||
# noop
|
||||
endfunction()
|
||||
endif()
|
|
@ -33,7 +33,7 @@ void main()
|
|||
|
||||
/* Apply bush alpha by mathematical if */
|
||||
float underBush = float(v_texCoord.y < bushDepth);
|
||||
frag.a *= clamp(bushOpacity + underBush, 0, 1);
|
||||
frag.a *= clamp(bushOpacity + underBush, 0.0, 1.0);
|
||||
|
||||
gl_FragColor = frag;
|
||||
}
|
||||
|
|
|
@ -873,7 +873,7 @@ void Bitmap::drawText(const IntRect &rect, const char *str, int align)
|
|||
}
|
||||
|
||||
TEX::bind(p->gl.tex);
|
||||
TEX::uploadSubImage(posRect.x, posRect.y, posRect.w, posRect.h, txtSurf->pixels, GL_BGRA_EXT);
|
||||
TEX::uploadSubImage(posRect.x, posRect.y, posRect.w, posRect.h, txtSurf->pixels, GL_BGRA);
|
||||
|
||||
PixelStore::reset();
|
||||
}
|
||||
|
@ -884,7 +884,7 @@ void Bitmap::drawText(const IntRect &rect, const char *str, int align)
|
|||
TEXFBO &gpTF = shState->gpTexFBO(txtSurf->w, txtSurf->h);
|
||||
|
||||
TEX::bind(gpTF.tex);
|
||||
TEX::uploadSubImage(0, 0, txtSurf->w, txtSurf->h, txtSurf->pixels, GL_BGRA_EXT);
|
||||
TEX::uploadSubImage(0, 0, txtSurf->w, txtSurf->h, txtSurf->pixels, GL_BGRA);
|
||||
|
||||
FBO::bind(gpTF.fbo, FBO::Read);
|
||||
p->bindFBO();
|
||||
|
@ -917,7 +917,7 @@ void Bitmap::drawText(const IntRect &rect, const char *str, int align)
|
|||
shader.setOpacity(txtAlpha);
|
||||
|
||||
shState->bindTex();
|
||||
TEX::uploadSubImage(0, 0, txtSurf->w, txtSurf->h, txtSurf->pixels, GL_BGRA_EXT);
|
||||
TEX::uploadSubImage(0, 0, txtSurf->w, txtSurf->h, txtSurf->pixels, GL_BGRA);
|
||||
TEX::setSmooth(true);
|
||||
|
||||
Quad &quad = shState->gpQuad();
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include <boost/program_options/options_description.hpp>
|
||||
#include <boost/program_options/parsers.hpp>
|
||||
#include <boost/program_options/variables_map.hpp>
|
||||
|
||||
#include <fstream>
|
||||
|
||||
#include "debugwriter.h"
|
||||
|
@ -45,6 +46,7 @@ Config::Config()
|
|||
frameSkip(true),
|
||||
solidFonts(false),
|
||||
gameFolder("."),
|
||||
anyAltToggleFS(false),
|
||||
allowSymlinks(false)
|
||||
{ }
|
||||
|
||||
|
@ -63,9 +65,14 @@ void Config::read()
|
|||
PO_DESC(frameSkip, bool) \
|
||||
PO_DESC(solidFonts, bool) \
|
||||
PO_DESC(gameFolder, std::string) \
|
||||
PO_DESC(anyAltToggleFS, bool) \
|
||||
PO_DESC(allowSymlinks, bool) \
|
||||
PO_DESC(iconPath, std::string) \
|
||||
PO_DESC(customScript, std::string)
|
||||
|
||||
// Not gonna take your shit boost
|
||||
#define GUARD_ALL( exp ) try { exp } catch(...) {}
|
||||
|
||||
#define PO_DESC(key, type) (#key, po::value< type >()->default_value(key))
|
||||
|
||||
po::options_description podesc;
|
||||
|
@ -78,13 +85,15 @@ void Config::read()
|
|||
confFile.open("mkxp.conf");
|
||||
|
||||
po::variables_map vm;
|
||||
po::store(po::parse_config_file(confFile, podesc, true), vm);
|
||||
|
||||
if (confFile)
|
||||
{
|
||||
GUARD_ALL( po::store(po::parse_config_file(confFile, podesc, true), vm); )
|
||||
po::notify(vm);
|
||||
}
|
||||
|
||||
confFile.close();
|
||||
|
||||
// Not gonna take your shit boost
|
||||
#define GUARD_ALL( exp ) try { exp } catch(...) {}
|
||||
|
||||
#undef PO_DESC
|
||||
#define PO_DESC(key, type) GUARD_ALL( key = vm[#key].as< type >(); )
|
||||
|
@ -101,7 +110,10 @@ void Config::readGameINI()
|
|||
{
|
||||
if (!customScript.empty())
|
||||
{
|
||||
game.title = basename(customScript.c_str());
|
||||
size_t pos = customScript.find_last_of("/\\");
|
||||
if (pos == customScript.npos)
|
||||
pos = 0;
|
||||
game.title = customScript.substr(pos);
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -118,7 +130,7 @@ void Config::readGameINI()
|
|||
iniFile.open((iniPath).c_str());
|
||||
|
||||
po::variables_map vm;
|
||||
po::store(po::parse_config_file(iniFile, podesc, true), vm);
|
||||
GUARD_ALL( po::store(po::parse_config_file(iniFile, podesc, true), vm); )
|
||||
po::notify(vm);
|
||||
|
||||
iniFile.close();
|
||||
|
@ -129,5 +141,10 @@ void Config::readGameINI()
|
|||
strReplace(game.scripts, '\\', '/');
|
||||
|
||||
if (game.title.empty())
|
||||
game.title = basename(gameFolder.c_str());
|
||||
{
|
||||
size_t pos = gameFolder.find_last_of("/\\");
|
||||
if (pos == gameFolder.npos)
|
||||
pos = 0;
|
||||
game.title = gameFolder.substr(pos);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -44,8 +44,11 @@ struct Config
|
|||
bool solidFonts;
|
||||
|
||||
std::string gameFolder;
|
||||
bool anyAltToggleFS;
|
||||
bool allowSymlinks;
|
||||
|
||||
std::string iconPath;
|
||||
|
||||
std::string customScript;
|
||||
std::vector<std::string> rtps;
|
||||
|
||||
|
|
|
@ -125,7 +125,7 @@ struct CVertex
|
|||
|
||||
static const void *colorOffset()
|
||||
{
|
||||
return (const void*) sizeof(pos);
|
||||
return (const void*) sizeof(Vec2);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -70,6 +70,7 @@ void EventThread::process(RGSSThreadData &rtData)
|
|||
WindowSizeNotify &windowSizeMsg = rtData.windowSizeMsg;
|
||||
|
||||
fullscreen = rtData.config.fullscreen;
|
||||
int toggleFSMod = rtData.config.anyAltToggleFS ? KMOD_ALT : KMOD_LALT;
|
||||
|
||||
fps.lastFrame = SDL_GetPerformanceCounter();
|
||||
fps.displaying = false;
|
||||
|
@ -145,7 +146,7 @@ void EventThread::process(RGSSThreadData &rtData)
|
|||
|
||||
case SDL_KEYDOWN :
|
||||
if (event.key.keysym.scancode == SDL_SCANCODE_RETURN &&
|
||||
(event.key.keysym.mod & KMOD_LALT))
|
||||
(event.key.keysym.mod & toggleFSMod))
|
||||
{
|
||||
setFullscreen(win, !fullscreen);
|
||||
if (!fullscreen && havePendingTitle)
|
||||
|
|
|
@ -179,13 +179,15 @@ struct RGSSThreadData
|
|||
|
||||
RGSSThreadData(EventThread *ethread,
|
||||
const char *argv0,
|
||||
SDL_Window *window)
|
||||
SDL_Window *window,
|
||||
const Config& newconf)
|
||||
: rqTerm(false),
|
||||
rqTermAck(false),
|
||||
ethread(ethread),
|
||||
argv0(argv0),
|
||||
window(window),
|
||||
sizeResoRatio(1, 1),
|
||||
config(newconf),
|
||||
rqScreenshot(false)
|
||||
{}
|
||||
};
|
||||
|
|
|
@ -109,19 +109,19 @@ namespace RBO
|
|||
inline ID gen()
|
||||
{
|
||||
ID id;
|
||||
glGenRenderbuffersEXT(1, &id.gl);
|
||||
glGenRenderbuffers(1, &id.gl);
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
inline void del(ID id)
|
||||
{
|
||||
glDeleteRenderbuffersEXT(1, &id.gl);
|
||||
glDeleteRenderbuffers(1, &id.gl);
|
||||
}
|
||||
|
||||
inline void bind(ID id)
|
||||
{
|
||||
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, id.gl);
|
||||
glBindRenderbuffer(GL_RENDERBUFFER, id.gl);
|
||||
}
|
||||
|
||||
inline void unbind()
|
||||
|
@ -131,7 +131,7 @@ namespace RBO
|
|||
|
||||
inline void allocEmpty(GLsizei width, GLsizei height)
|
||||
{
|
||||
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA8, width, height);
|
||||
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, height);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -155,25 +155,25 @@ namespace FBO
|
|||
inline ID gen()
|
||||
{
|
||||
ID id;
|
||||
glGenFramebuffersEXT(1, &id.gl);
|
||||
glGenFramebuffers(1, &id.gl);
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
inline void del(ID id)
|
||||
{
|
||||
glDeleteFramebuffersEXT(1, &id.gl);
|
||||
glDeleteFramebuffers(1, &id.gl);
|
||||
}
|
||||
|
||||
inline void bind(ID id, Mode mode)
|
||||
{
|
||||
static const GLenum modes[] =
|
||||
{
|
||||
GL_DRAW_FRAMEBUFFER_EXT,
|
||||
GL_READ_FRAMEBUFFER_EXT
|
||||
GL_DRAW_FRAMEBUFFER,
|
||||
GL_READ_FRAMEBUFFER
|
||||
};
|
||||
|
||||
glBindFramebufferEXT(modes[mode], id.gl);
|
||||
glBindFramebuffer(modes[mode], id.gl);
|
||||
}
|
||||
|
||||
inline void unbind(Mode mode)
|
||||
|
@ -183,12 +183,12 @@ namespace FBO
|
|||
|
||||
inline void setTarget(TEX::ID target, unsigned colorAttach = 0)
|
||||
{
|
||||
glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + colorAttach, GL_TEXTURE_2D, target.gl, 0);
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + colorAttach, GL_TEXTURE_2D, target.gl, 0);
|
||||
}
|
||||
|
||||
inline void setTarget(RBO::ID target, unsigned colorAttach = 0)
|
||||
{
|
||||
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + colorAttach, GL_RENDERBUFFER, target.gl);
|
||||
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + colorAttach, GL_RENDERBUFFER, target.gl);
|
||||
}
|
||||
|
||||
inline void blit(int srcX, int srcY,
|
||||
|
@ -203,7 +203,7 @@ namespace FBO
|
|||
GL_LINEAR
|
||||
};
|
||||
|
||||
glBlitFramebufferEXT(srcX, srcY, srcX+srcW, srcY+srcH,
|
||||
glBlitFramebuffer(srcX, srcY, srcX+srcW, srcY+srcH,
|
||||
dstX, dstY, dstX+dstW, dstY+dstH,
|
||||
GL_COLOR_BUFFER_BIT, modes[mode]);
|
||||
}
|
||||
|
|
|
@ -71,20 +71,20 @@ void GLBlendMode::apply(const BlendType &value)
|
|||
|
||||
case BlendNormal :
|
||||
glBlendEquation(GL_FUNC_ADD);
|
||||
glBlendFuncSeparateEXT(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
|
||||
glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
|
||||
GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
||||
break;
|
||||
|
||||
case BlendAddition :
|
||||
glBlendEquation(GL_FUNC_ADD);
|
||||
glBlendFuncSeparateEXT(GL_SRC_ALPHA, GL_ONE,
|
||||
glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE,
|
||||
GL_ONE, GL_ONE);
|
||||
break;
|
||||
|
||||
case BlendSubstraction :
|
||||
// FIXME Alpha calculation is untested
|
||||
glBlendEquation(GL_FUNC_REVERSE_SUBTRACT_EXT);
|
||||
glBlendFuncSeparateEXT(GL_SRC_ALPHA, GL_ONE,
|
||||
glBlendEquation(GL_FUNC_REVERSE_SUBTRACT);
|
||||
glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE,
|
||||
GL_ONE, GL_ONE);
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -52,6 +52,10 @@ struct GLProperty
|
|||
set(value);
|
||||
}
|
||||
|
||||
void refresh()
|
||||
{
|
||||
apply(current);
|
||||
}
|
||||
private:
|
||||
virtual void apply(const T &value) = 0;
|
||||
|
||||
|
|
|
@ -469,8 +469,10 @@ struct GraphicsPrivate
|
|||
{
|
||||
if (threadData->windowSizeMsg.pollChange(&winSize.x, &winSize.y))
|
||||
{
|
||||
// some GL drivers change the viewport on window resize
|
||||
glState.viewport.refresh();
|
||||
recalculateScreenSize();
|
||||
screen.setScreenSize(scSize.x, scSize.y);
|
||||
screen.setScreenSize(winSize.x, winSize.y);
|
||||
updateScreenResoRatio();
|
||||
}
|
||||
}
|
||||
|
|
115
src/main.cpp
115
src/main.cpp
|
@ -37,22 +37,7 @@
|
|||
|
||||
#include "binding.h"
|
||||
|
||||
static const char *reqExt[] =
|
||||
{
|
||||
"GL_ARB_fragment_shader",
|
||||
"GL_ARB_shader_objects",
|
||||
"GL_ARB_vertex_shader",
|
||||
"GL_ARB_shading_language_100",
|
||||
"GL_ARB_texture_non_power_of_two",
|
||||
"GL_ARB_vertex_array_object",
|
||||
"GL_ARB_vertex_buffer_object",
|
||||
"GL_EXT_bgra",
|
||||
"GL_EXT_blend_func_separate",
|
||||
"GL_EXT_blend_subtract",
|
||||
"GL_EXT_framebuffer_object",
|
||||
"GL_EXT_framebuffer_blit",
|
||||
0
|
||||
};
|
||||
#include <unistd.h>
|
||||
|
||||
static void
|
||||
rgssThreadError(RGSSThreadData *rtData, const std::string &msg)
|
||||
|
@ -77,6 +62,60 @@ printGLInfo()
|
|||
Debug() << "GLSL Version :" << glGetStringInt(GL_SHADING_LANGUAGE_VERSION);
|
||||
}
|
||||
|
||||
static bool
|
||||
setupOptionalGLExtensions(RGSSThreadData* threadData)
|
||||
{
|
||||
if (!GLEW_ARB_framebuffer_object)
|
||||
{
|
||||
if (!GLEW_EXT_framebuffer_object && !GLEW_EXT_framebuffer_blit)
|
||||
{
|
||||
rgssThreadError(threadData, "GL extensions \"GL_ARB_framebuffer_object\" or compatible extensiosns GL_EXT_framebuffer_object and GL_EXT_framebuffer_blit are not present");
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* setup compat */
|
||||
/* From EXT_framebuffer_object */
|
||||
glGenRenderbuffers = glGenRenderbuffersEXT;
|
||||
glDeleteRenderbuffers = glDeleteRenderbuffersEXT;
|
||||
glBindRenderbuffer = glBindRenderbufferEXT;
|
||||
glRenderbufferStorage = glRenderbufferStorageEXT;
|
||||
|
||||
glGenFramebuffers = glGenFramebuffersEXT;
|
||||
glDeleteFramebuffers = glDeleteFramebuffersEXT;
|
||||
glBindFramebuffer = glBindFramebufferEXT;
|
||||
glFramebufferTexture2D = glFramebufferTexture2DEXT;
|
||||
glFramebufferRenderbuffer = glFramebufferRenderbufferEXT;
|
||||
|
||||
/* From EXT_framebuffer_blit */
|
||||
glBlitFramebuffer = glBlitFramebufferEXT;
|
||||
}
|
||||
}
|
||||
if (!GLEW_ARB_timer_query && GLEW_EXT_timer_query)
|
||||
{
|
||||
glGetQueryObjecti64v = glGetQueryObjecti64vEXT;
|
||||
glGetQueryObjectui64v = glGetQueryObjectui64vEXT;
|
||||
}
|
||||
if (!GLEW_ARB_vertex_array_object )
|
||||
{
|
||||
if (!GLEW_APPLE_vertex_array_object)
|
||||
{
|
||||
rgssThreadError(threadData, "GL extensions \"GL_ARB_vertex_array_object\" or compatible extensiosn GL_APPLE_vertex_array_object are not present");
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* setup compat */
|
||||
glBindVertexArray = glBindVertexArrayAPPLE;
|
||||
/* the cast is because apple's uses const GLuint* and ARB doesn't */
|
||||
glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glGenVertexArraysAPPLE;
|
||||
glDeleteVertexArrays = glDeleteVertexArraysAPPLE;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int rgssThreadFun(void *userdata)
|
||||
{
|
||||
RGSSThreadData *threadData = static_cast<RGSSThreadData*>(userdata);
|
||||
|
@ -120,18 +159,12 @@ int rgssThreadFun(void *userdata)
|
|||
return 0;
|
||||
}
|
||||
|
||||
/* Check for required GL extensions */
|
||||
for (int i = 0; reqExt[i]; ++i)
|
||||
/* Setup optional GL extensions */
|
||||
if (!setupOptionalGLExtensions(threadData))
|
||||
{
|
||||
if (!glewIsSupported(reqExt[i]))
|
||||
{
|
||||
rgssThreadError(threadData, std::string("Required GL extension \"")
|
||||
+ reqExt[i] + "\" not present");
|
||||
SDL_GL_DeleteContext(glCtx);
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_GL_SetSwapInterval(threadData->config.vsync ? 1 : 0);
|
||||
|
||||
|
@ -193,11 +226,7 @@ int rgssThreadFun(void *userdata)
|
|||
|
||||
int main(int, char *argv[])
|
||||
{
|
||||
Config conf;
|
||||
|
||||
conf.read();
|
||||
conf.readGameINI();
|
||||
|
||||
/* initialize SDL first */
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0)
|
||||
{
|
||||
Debug() << "Error initializing SDL:" << SDL_GetError();
|
||||
|
@ -205,6 +234,21 @@ int main(int, char *argv[])
|
|||
return 0;
|
||||
}
|
||||
|
||||
/* set working directory */
|
||||
char *dataDir = SDL_GetBasePath();
|
||||
if (dataDir)
|
||||
{
|
||||
int result = chdir(dataDir);
|
||||
(void)result;
|
||||
SDL_free(dataDir);
|
||||
}
|
||||
|
||||
/* now we load the config */
|
||||
Config conf;
|
||||
|
||||
conf.read();
|
||||
conf.readGameINI();
|
||||
|
||||
int imgFlags = IMG_INIT_PNG | IMG_INIT_JPG;
|
||||
if (IMG_Init(imgFlags) != imgFlags)
|
||||
{
|
||||
|
@ -253,9 +297,18 @@ int main(int, char *argv[])
|
|||
return 0;
|
||||
}
|
||||
|
||||
if (!conf.iconPath.empty())
|
||||
{
|
||||
SDL_Surface *iconImg = IMG_Load(conf.iconPath.c_str());
|
||||
if (iconImg)
|
||||
{
|
||||
SDL_SetWindowIcon(win, iconImg);
|
||||
SDL_FreeSurface(iconImg);
|
||||
}
|
||||
}
|
||||
|
||||
EventThread eventThread;
|
||||
RGSSThreadData rtData(&eventThread, argv[0], win);
|
||||
rtData.config = conf;
|
||||
RGSSThreadData rtData(&eventThread, argv[0], win, conf);
|
||||
|
||||
/* Start RGSS thread */
|
||||
SDL_Thread *rgssThread =
|
||||
|
|
|
@ -193,7 +193,7 @@ PerfTimer *createCPUTimer(int iter)
|
|||
|
||||
PerfTimer *createGPUTimer(int iter)
|
||||
{
|
||||
if (GLEW_EXT_timer_query)
|
||||
if (GLEW_ARB_timer_query || GLEW_EXT_timer_query)
|
||||
{
|
||||
return new GPUTimerGLQuery(iter);
|
||||
}
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
class SceneElement;
|
||||
class Viewport;
|
||||
class Window;
|
||||
class ScanRow;
|
||||
struct ScanRow;
|
||||
struct TilemapPrivate;
|
||||
|
||||
class Scene
|
||||
|
@ -63,7 +63,7 @@ protected:
|
|||
|
||||
friend class SceneElement;
|
||||
friend class Window;
|
||||
friend class ScanRow;
|
||||
friend struct ScanRow;
|
||||
};
|
||||
|
||||
class SceneElement
|
||||
|
|
Loading…
Reference in New Issue