cmake build system + OS X support / cleanups for Humble Release #8
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@ -67,6 +67,7 @@ void Config::read()
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PO_DESC(gameFolder, std::string) \
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PO_DESC(anyAltToggleFS, bool) \
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PO_DESC(allowSymlinks, bool) \
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PO_DESC(iconPath, std::string) \
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PO_DESC(customScript, std::string)
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// Not gonna take your shit boost
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@ -47,6 +47,8 @@ struct Config
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bool anyAltToggleFS;
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bool allowSymlinks;
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std::string iconPath;
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std::string customScript;
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std::vector<std::string> rtps;
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10
src/main.cpp
10
src/main.cpp
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@ -297,6 +297,16 @@ int main(int, char *argv[])
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return 0;
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}
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if (!conf.iconPath.empty())
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{
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SDL_Surface *iconImg = IMG_Load(conf.iconPath.c_str());
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if (iconImg)
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{
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SDL_SetWindowIcon(win, iconImg);
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SDL_FreeSurface(iconImg);
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}
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}
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EventThread eventThread;
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RGSSThreadData rtData(&eventThread, argv[0], win, conf);
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