Missing/Duplicated Autotile issue. #51

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opened 2014-08-07 03:24:15 +00:00 by DerVVulfman · 0 comments
DerVVulfman commented 2014-08-07 03:24:15 +00:00 (Migrated from github.com)

autoglitch

They say a picture is worth a thousand words, so i did a print-screen of my RMXP editor and the game running with the system to show it in action. As my pic says, it appears that the auto-tile fragment in index position 22 is using the one in index position 20.

This occurs within all the other auto-tiles. And you wouldn't really see this unless you used an auto-tile with a sort of 3Dish wall effect. It isn't noticeable with grass or land tiles at all.

![autoglitch](https://cloud.githubusercontent.com/assets/7981619/3836988/6873c722-1de1-11e4-9e94-b8aa6996017a.png) They say a picture is worth a thousand words, so i did a print-screen of my RMXP editor and the game running with the system to show it in action. As my pic says, it appears that the auto-tile fragment in index position 22 is using the one in index position 20. This occurs within all the other auto-tiles. And you wouldn't really see this unless you used an auto-tile with a sort of 3Dish wall effect. It isn't noticeable with grass or land tiles at all.
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Reference: MapleShrine/mkxp#51
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