Fadeout not working on latest source. #121
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Reference: MapleShrine/mkxp#121
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At some point, fade-outs stopped working in MKXP for RPG Maker VX. Sample game:
https://drive.google.com/file/d/0B1P7NepPcOslVmhCcFBhc05BS0U/view?usp=sharing
Talking to the NPC fades the screen correctly in the downloadable binary (Win32) but fails to fade it on the latest source (Linux). Tracking this a bit further, I've found the following:
scene->requestViewportRender(p->color->norm, flashColor, p->tone->norm);
The problem here is that a black "color effect" will register as NO color effect. The following fixes the problem:
I am not sure if the toneEffect and flashEffect suffer from the same problem for translucent black effects.
I suspect it's
373b90af00
that broke it. Edit: Indeed. Not sure what I was thinking.I'll try it out after work, but looks like it should do the trick. Thanks!