Commit Graph

10 Commits

Author SHA1 Message Date
Jonas Kulla ce70b6dc95 Fix a heavy memory corruption in p()/print()
If you free locally allocated ruby objects
you're gonna have a BAAAD time
2013-10-06 10:19:31 +02:00
Jonas Kulla 4ff563725b Make 'rb_get_args()' va_arg passing safer by introducing a termination marker
What can I say. I made a pact with the devil, and paid dearly.
Almost a whole day's worth of debugging, actually. Not again.

If this turns out to be slow we can always optimize the critical
parts (with no variable param count) later, or completely remove it.
2013-09-27 04:49:48 +02:00
Jonas Kulla fe557bca1d Implement "show_cursor" attribute in Graphics module
If false (the default), the system cursor is hidden
inside the game window.
2013-09-24 22:56:25 +02:00
Jonas Kulla e42e6398cb Add FIXME 2013-09-10 04:21:57 +02:00
Jonas Kulla f87f231129 Fix Plane not accepting nil for '#bitmap=' 2013-09-06 15:54:30 +02:00
Jonas Kulla f81e20cc68 Raise exception on too big textures 2013-09-03 15:22:00 +02:00
Jonas Kulla 73812e957e Clean up unused code 2013-09-03 14:39:11 +02:00
Jonas Kulla 57a8f772c8 Remove leftover junk 2013-09-01 16:39:22 +02:00
Jonas Kulla 88041a2395 Check if RMXP script pack path was read from Game.ini 2013-09-01 16:36:11 +02:00
Jonas Kulla ff25887f41 Initial commit 2013-09-01 16:27:21 +02:00