Commit Graph

19 Commits

Author SHA1 Message Date
Mathew bb43139921 Remove actor names from messagebox 2016-01-04 21:30:26 -05:00
Mathew cd22e64873 Footsteps updated for red factory interior 2016-01-04 21:30:26 -05:00
Mathew 3f53cad601 Fix light layer shake 2016-01-04 21:30:26 -05:00
Mathew e9d5908bc6 Added !bed as special event 2016-01-04 21:30:26 -05:00
Mathew 0836769fca Puzzle code for demo, etc 2016-01-04 21:30:26 -05:00
Mathew 917d320342 Linked to debugMode option, gutted RTP config 2016-01-04 21:30:26 -05:00
Mathew 189556652c Added list of panoramas clamped by default 2016-01-04 21:30:26 -05:00
Mathew Velasquez 7332a89eb0 Tweaked footsteps 2016-01-04 21:30:26 -05:00
Mathew Velasquez 09b5e173c9 Adjustments for red area 2016-01-04 21:30:26 -05:00
Mathew Velasquez 191afb3524 Consistent, proper CJK support 2016-01-04 21:30:26 -05:00
Mathew Velasquez d749cb0ca9 Changed Sprite to RPG::Sprite in Sprite_Character 2016-01-04 21:30:26 -05:00
Mathew Velasquez 4c1dda76f6 Re-implemented ambient light and bulb glow 2016-01-04 21:30:26 -05:00
Mathew Velasquez c0bf423bbf Reorganized files 2016-01-04 21:30:26 -05:00
Mathew Velasquez 66b1cbe21f Debug mode instantly starts game 2016-01-04 21:30:26 -05:00
Mathew Velasquez afbcc3b6a3 Re-implemented lights as another viewport layer 2016-01-04 21:30:26 -05:00
Mathew Velasquez a28082cae3 Rudimentary map wrapping added 2016-01-04 21:30:26 -05:00
Mathew Velasquez 652ef21a50 Started on light viewport, reorganized viewports 2016-01-04 21:30:26 -05:00
Mathew Velasquez d0fb509fa5 Message blip delay changed 2016-01-04 21:30:26 -05:00
Mathew Velasquez 5118df09f4 Added scripts 2016-01-04 21:30:25 -05:00