Jonas Kulla
39436ad231
Fix up SDL2 include paths
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Using "SDL2/SDL_xxx.h" instead of "SDL_xxx.h" caused
the include paths provided by pkg-config to be ignored,
and headers from a standard include path to be used instead.
2013-10-13 23:21:34 +02:00
Jonas Kulla
cb6f73f7df
Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState
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This was particularly nasty with the shorthand macros
'gState' and 'glState'. The former is now 'shState'.
2013-10-09 12:30:33 +02:00
Jonas Kulla
26843f2e51
Implement FPS display (F2 to toggle ON/OFF)
2013-10-06 07:05:01 +02:00
Jonas Kulla
35521c25c0
Don't hide cursor when window isn't focused
2013-09-25 20:35:00 +02:00
Jonas Kulla
fe557bca1d
Implement "show_cursor" attribute in Graphics module
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If false (the default), the system cursor is hidden
inside the game window.
2013-09-24 22:56:25 +02:00
Jonas Kulla
6f711184ac
Spacing
2013-09-09 21:32:34 +02:00
Jonas Kulla
39233a036b
Rename constant
2013-09-09 21:23:56 +02:00
Jonas Kulla
a66b15bd08
Pack REQUEST event codes into enum
2013-09-09 21:22:31 +02:00
Jonas Kulla
a75dea3ffe
Rename 'resetInput' to 'resetInputStates'
2013-09-04 13:28:05 +02:00
Jonas Kulla
ff25887f41
Initial commit
2013-09-01 16:27:21 +02:00