Commit Graph

14 Commits

Author SHA1 Message Date
cremno 70c40fe530 MRI: use RB_TYPE_P() instead of rb_type()
Just a very small optimization.
2014-08-29 13:11:39 +02:00
Jonas Kulla 55f1542c76 Merge separate RGSS version build configs into one
Setup active RGSS version at runtime. Desired version can be
specified via config, or as default, auto detected from the game
files. This removes the need to build specifically for each
version, which should help packaging a lot.

This also greatly reduces the danger of introducing code that
wouldn't compile on all RGSS version paths (as certain code paths
were completely ifdef'd out).

This can be optimized more, eg. not compiling shaders that aren't
needed in the active version.
2014-08-28 23:22:05 +02:00
Jonas Kulla 4baf7b5a5a Spacing 2014-08-23 13:53:13 +02:00
Jonas Kulla ee8a3ca402 MRI-Binding: Font: Add get/set_default_out_color binding 2014-08-22 23:49:18 +02:00
Jonas Kulla 9003f9a435 Font: Add missing RGSS2+ props basic plumbing (and bind most in MRI)
No core implementations yet for shadow and outline color.
2014-08-16 11:46:25 +02:00
Jonas Kulla e858bbdcf5 Lift 'Disposable' concept from core into bindings
Instead of replicating the RGSS Disposable interface in C++
and merely binding it, redefine the 'disposed' state as the
entire core object being deleted (and the binding object's
private pointer being null).

This makes the behavior more accurate in regard to RMXP.
It is now for example possible to subclass disposable classes
and access their 'dispose'/'disposed?' methods without
initializing the base class first (because the internal pointer
is simply null before initialization). Accessing any other
base methods will still raise an exception.

There are some quirks and irregular behavior in RMXP; eg.
most nullable bitmap attributes of disposable classes
(Sprite, Plane etc.) can still be queried afterwards, but
some cannot (Tilemap#tileset), and disposing certain
attributes crashes RMXP entirely (Tilemap#autotiles[n]).
mkxp tries to behave as close possible, but will be more
lenient some circumstances.

To the core, disposed bitmap attributes will look
identically to null, which slightly diverges from RMXP
(where they're treated as still existing, but aren't drawn).
The Disposable interface has been retained containing a
single signal, for the binding to inform core when
objects are disposed (so active attributes can be set to null).
2014-08-09 21:21:38 +02:00
Jonas Kulla cc0ab35f10 Font: 'exist?' allows any object (returns false if not string) 2014-08-09 21:21:38 +02:00
Jonas Kulla 1ef6e04520 Font: Overhaul font asset discovery
Previously, any font names requested by RGSS would be translated
directly to filenames by lowercasing and replacing spaces with
underscores (and finally doing some extension substitution).
To make this whole thing work smoother as well as get closer to
how font discovery is done in VX, we now scan the "Fonts/" folder
at startup and index all present font assets by their family name;
now, if an "Open Sans" font is present in "Fonts/", it will be
used regardless of filename.

Font assets with "Regular" style are preferred, but in their
absence, mkxp will make use of any other style it can find for
the respective family. This is not the exact same behavior as
VX, but it should cover 95% of use cases.

Previously, one could substitute fonts via filenames, ie. to
substitute "Arial" with "Open Sans", one would just rename
"OpenSans.ttf" to "arial.ttf" and put it in "Fonts/". With the
above change, this is no longer possible. As an alternative, one
can now explicitly specify font family substitutions via mkxp.conf;
eg. for the above case, one would add

fontSub=Arial>Open Sans

to the configuration file. Multiple such rules can be specified.

In the process, I also added the ability to provide
'Font.(default_)name' with an array of font families to search
for the first existing one instead of a plain string.
This makes the behavior closer to RMXP; however, it doesn't
work 100% the same: when a reference to the 'Font.name' array is
held and additional strings are added to it without re-assignig
the array to 'Font.name', those will be ignored.
2014-04-16 13:37:22 +02:00
Jonas Kulla c504a383ba MRI-Binding: Optimize RB_ARG_END vaarg guard
It's enough to check this only in debug mode.
Make this an empty define in release mode.
2013-12-20 11:29:12 +01:00
Jonas Kulla 91c5eb1861 MRI-Binding: Fix typo that led to access of freed Color objects
Also fix my moronic variable naming in the InitCopy
functions that let to this mess up in the first place.
2013-12-15 10:18:58 +01:00
Jonas Kulla b7a2ba830c MRI-Binding: Bind #initialize_copy for clonable classes
This replaces the previously directly bound #clone
methods, which weren't really the "the Ruby way".
Rubys default Object#clone will call into our #init_copy
methods instead.

Partly incorporates pull request #3 by /cremno.
2013-10-31 10:13:24 +01:00
Jonas Kulla f067e0eff8 MRI-Binding: Reduce number of object allocations
Previously, wrapped instances of mkxp core classes were
stored as RData ivars inside the actual object. This turned
out to be pointless as RData objects themselves are perfectly
valid objects that can carry ivars and have parent classes.
Therefore, the RData objects are now exposed directly to
the user scripts, effectively halving the amount of object
allocations.
2013-10-30 10:06:24 +01:00
Jonas Kulla 4ff563725b Make 'rb_get_args()' va_arg passing safer by introducing a termination marker
What can I say. I made a pact with the devil, and paid dearly.
Almost a whole day's worth of debugging, actually. Not again.

If this turns out to be slow we can always optimize the critical
parts (with no variable param count) later, or completely remove it.
2013-09-27 04:49:48 +02:00
Jonas Kulla ff25887f41 Initial commit 2013-09-01 16:27:21 +02:00