Jonas Kulla
39436ad231
Fix up SDL2 include paths
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Using "SDL2/SDL_xxx.h" instead of "SDL_xxx.h" caused
the include paths provided by pkg-config to be ignored,
and headers from a standard include path to be used instead.
2013-10-13 23:21:34 +02:00
Jonas Kulla
cb6f73f7df
Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState
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This was particularly nasty with the shorthand macros
'gState' and 'glState'. The former is now 'shState'.
2013-10-09 12:30:33 +02:00
Jonas Kulla
6fef49f42a
Cosmetic fixes
2013-10-08 06:05:06 +02:00
Jonas Kulla
a108843069
Add 'System.data_directory()' for save files etc.
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Just a small wrapper around SDL2's GetPrefPath()
2013-10-08 06:04:21 +02:00
Jonas Kulla
ce70b6dc95
Fix a heavy memory corruption in p()/print()
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If you free locally allocated ruby objects
you're gonna have a BAAAD time
2013-10-06 10:19:31 +02:00
Jonas Kulla
73812e957e
Clean up unused code
2013-09-03 14:39:11 +02:00
Jonas Kulla
88041a2395
Check if RMXP script pack path was read from Game.ini
2013-09-01 16:36:11 +02:00
Jonas Kulla
ff25887f41
Initial commit
2013-09-01 16:27:21 +02:00