Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								cb6f73f7df 
								
							 
						 
						
							
							
								
								Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState  
							
							 
							
							... 
							
							
							
							This was particularly nasty with the shorthand macros
'gState' and 'glState'. The former is now 'shState'. 
							
						 
						
							2013-10-09 12:30:33 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								dd25323cdd 
								
							 
						 
						
							
							
								
								Ifdef out more RGSS2 functionality  
							
							 
							
							
							
						 
						
							2013-10-06 10:28:03 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								6b94dd6bcb 
								
							 
						 
						
							
							
								
								Script binding vfuncs should be static  
							
							 
							
							
							
						 
						
							2013-09-28 21:27:11 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								0717003114 
								
							 
						 
						
							
							
								
								Use 'snprintf()' instead of the unsafe variant  
							
							 
							
							
							
						 
						
							2013-09-27 19:50:23 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								fe557bca1d 
								
							 
						 
						
							
							
								
								Implement "show_cursor" attribute in Graphics module  
							
							 
							
							... 
							
							
							
							If false (the default), the system cursor is hidden
inside the game window. 
							
						 
						
							2013-09-24 22:56:25 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								23c5be6fbe 
								
							 
						 
						
							
							
								
								Catch errors that could happen when reading Scripts.rxdata  
							
							 
							
							
							
						 
						
							2013-09-10 04:21:41 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								f81e20cc68 
								
							 
						 
						
							
							
								
								Raise exception on too big textures  
							
							 
							
							
							
						 
						
							2013-09-03 15:22:00 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								8d3379ce0e 
								
							 
						 
						
							
							
								
								Silence "unused" warnings  
							
							 
							
							
							
						 
						
							2013-09-03 15:19:18 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								2ddb31016d 
								
							 
						 
						
							
							
								
								Add support for compiled ".mrb" scripts  
							
							 
							
							... 
							
							
							
							A compiled ".mrb" script can be specified in the Binding config
subgroup with key 'mrbFile='.
If a 'customScript' is specified it still takes priority however. 
							
						 
						
							2013-09-03 11:11:12 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								d151986c72 
								
							 
						 
						
							
							
								
								Use 'MRB_FUNCTION' instead of 'MRB_METHOD' for modules  
							
							 
							
							
							
						 
						
							2013-09-03 11:06:01 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								121df799ab 
								
							 
						 
						
							
							
								
								Use 'MRB_METHOD' macro  
							
							 
							
							
							
						 
						
							2013-09-03 10:48:20 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								a6ee6bd043 
								
							 
						 
						
							
							
								
								'time_op': print empty string instead of "(null)"  
							
							 
							
							
							
						 
						
							2013-09-02 11:21:06 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								ca42db7353 
								
							 
						 
						
							
							
								
								Fix compile error  
							
							 
							
							
							
						 
						
							2013-09-02 11:19:30 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								d6df300341 
								
							 
						 
						
							
							
								
								Enhance 'time_op' and remove unused test code  
							
							 
							
							... 
							
							
							
							time_op now takes 2 optional arguments:
iterations: block will be run this many times and the average
            time it took will be printed
opName:     tag that is printed before the measured time
Also returns the measured time as float.
I also removed the 'MKXP' module because it was clashing with
the likewise named global const. 
							
						 
						
							2013-09-02 11:15:12 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								88041a2395 
								
							 
						 
						
							
							
								
								Check if RMXP script pack path was read from Game.ini  
							
							 
							
							
							
						 
						
							2013-09-01 16:36:11 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								ec90458925 
								
							 
						 
						
							
							
								
								Add missing files  
							
							 
							
							
							
						 
						
							2013-09-01 16:30:36 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jonas Kulla 
								
							 
						 
						
							
							
							
							
								
							
							
								ff25887f41 
								
							 
						 
						
							
							
								
								Initial commit  
							
							 
							
							
							
						 
						
							2013-09-01 16:27:21 +02:00