audio.cpp: Split up into smaller parts
This commit is contained in:
parent
e341dca579
commit
f73b0ba4b5
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@ -135,6 +135,10 @@ set(MAIN_HEADERS
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src/gl-fun.h
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src/gl-meta.h
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src/vertex.h
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src/soundemitter.h
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src/aldatasource.h
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src/alstream.h
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src/audiostream.h
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)
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set(MAIN_SOURCE
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@ -166,6 +170,10 @@ set(MAIN_SOURCE
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src/gl-fun.cpp
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src/gl-meta.cpp
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src/vertex.cpp
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src/soundemitter.cpp
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src/sdlsoundsource.cpp
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src/alstream.cpp
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src/audiostream.cpp
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)
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source_group("MKXP Source" FILES ${MAIN_SOURCE} ${MAIN_HEADERS})
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@ -191,6 +199,10 @@ set(EMBEDDED_INPUT
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)
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if (RGSS2)
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list(APPEND MAIN_SOURCE
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src/vorbissource.cpp
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)
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list(APPEND EMBEDDED_INPUT
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shader/blur.frag
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shader/blurH.vert
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15
mkxp.pro
15
mkxp.pro
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@ -126,7 +126,11 @@ HEADERS += \
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src/debugwriter.h \
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src/gl-fun.h \
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src/gl-meta.h \
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src/vertex.h
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src/vertex.h \
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src/soundemitter.h \
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src/aldatasource.h \
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src/alstream.h \
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src/audiostream.h
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SOURCES += \
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src/main.cpp \
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@ -156,7 +160,11 @@ SOURCES += \
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src/sharedstate.cpp \
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src/gl-fun.cpp \
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src/gl-meta.cpp \
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src/vertex.cpp
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src/vertex.cpp \
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src/soundemitter.cpp \
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src/sdlsoundsource.cpp \
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src/alstream.cpp \
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src/audiostream.cpp
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EMBED = \
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shader/transSimple.frag \
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@ -176,6 +184,9 @@ EMBED = \
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assets/liberation.ttf
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RGSS2 {
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SOURCES += \
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src/vorbissource.cpp
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EMBED += \
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shader/blur.frag \
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shader/blurH.vert \
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@ -23,6 +23,8 @@
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#define ALUTIL_H
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#include <al.h>
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#include <SDL_audio.h>
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#include <assert.h>
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namespace AL
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{
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@ -185,4 +187,51 @@ namespace Source
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}
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inline uint8_t formatSampleSize(int sdlFormat)
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{
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switch (sdlFormat)
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{
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case AUDIO_U8 :
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case AUDIO_S8 :
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return 1;
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case AUDIO_U16LSB :
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case AUDIO_U16MSB :
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case AUDIO_S16LSB :
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case AUDIO_S16MSB :
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return 2;
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default :
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assert(!"Unhandled sample format");
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}
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return 0;
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}
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inline ALenum chooseALFormat(int sampleSize, int channelCount)
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{
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switch (sampleSize)
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{
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case 1 :
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switch (channelCount)
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{
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case 1 : return AL_FORMAT_MONO8;
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case 2 : return AL_FORMAT_STEREO8;
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}
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case 2 :
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switch (channelCount)
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{
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case 1 : return AL_FORMAT_MONO16;
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case 2 : return AL_FORMAT_STEREO16;
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}
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default :
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assert(!"Unhandled sample size / channel count");
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}
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return 0;
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}
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#define AUDIO_SLEEP 10
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#define STREAM_BUF_SIZE 32768
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#endif // ALUTIL_H
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@ -0,0 +1,64 @@
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/*
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** aldatasource.h
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ALDATASOURCE_H
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#define ALDATASOURCE_H
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#include "al-util.h"
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struct ALDataSource
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{
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enum Status
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{
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NoError,
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EndOfStream,
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WrapAround,
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Error
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};
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virtual ~ALDataSource() {}
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/* Read/process next chunk of data, and attach it
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* to provided AL buffer */
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virtual Status fillBuffer(AL::Buffer::ID alBuffer) = 0;
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virtual int sampleRate() = 0;
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virtual void seekToOffset(float seconds) = 0;
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/* Seek back to start */
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virtual void reset() = 0;
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/* The frame count right after wrap around */
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virtual uint32_t loopStartFrames() = 0;
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};
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ALDataSource *createSDLSource(SDL_RWops &ops,
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const char *extension,
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uint32_t maxBufSize,
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bool looped);
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#ifdef RGSS2
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ALDataSource *createVorbisSource(SDL_RWops &ops,
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bool looped);
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#endif
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#endif // ALDATASOURCE_H
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@ -0,0 +1,425 @@
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/*
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** alstream.cpp
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "alstream.h"
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#include "sharedstate.h"
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#include "filesystem.h"
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#include "aldatasource.h"
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#include <SDL_mutex.h>
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#include <SDL_thread.h>
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#include <SDL_timer.h>
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ALStream::ALStream(LoopMode loopMode,
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const std::string &threadId)
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: looped(loopMode == Looped),
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state(Closed),
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source(0),
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thread(0),
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preemptPause(false),
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streamInited(false),
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needsRewind(false)
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{
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alSrc = AL::Source::gen();
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AL::Source::setVolume(alSrc, 1.0);
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AL::Source::setPitch(alSrc, 1.0);
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AL::Source::detachBuffer(alSrc);
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for (int i = 0; i < STREAM_BUFS; ++i)
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alBuf[i] = AL::Buffer::gen();
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pauseMut = SDL_CreateMutex();
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threadName = std::string("al_stream (") + threadId + ")";
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}
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ALStream::~ALStream()
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{
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close();
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clearALQueue();
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AL::Source::del(alSrc);
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for (int i = 0; i < STREAM_BUFS; ++i)
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AL::Buffer::del(alBuf[i]);
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SDL_DestroyMutex(pauseMut);
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}
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void ALStream::close()
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{
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checkStopped();
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switch (state)
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{
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case Playing:
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case Paused:
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stopStream();
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case Stopped:
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closeSource();
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state = Closed;
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case Closed:
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return;
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}
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}
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void ALStream::open(const std::string &filename)
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{
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checkStopped();
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switch (state)
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{
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case Playing:
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case Paused:
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stopStream();
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case Stopped:
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closeSource();
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case Closed:
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openSource(filename);
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}
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state = Stopped;
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}
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void ALStream::stop()
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{
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checkStopped();
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switch (state)
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{
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case Closed:
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case Stopped:
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return;
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case Playing:
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case Paused:
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stopStream();
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}
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state = Stopped;
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}
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void ALStream::play(float offset)
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{
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checkStopped();
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switch (state)
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{
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case Closed:
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case Playing:
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return;
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case Stopped:
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startStream(offset);
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break;
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case Paused :
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resumeStream();
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}
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state = Playing;
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}
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void ALStream::pause()
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{
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checkStopped();
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switch (state)
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{
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case Closed:
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case Stopped:
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case Paused:
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return;
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case Playing:
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pauseStream();
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}
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state = Paused;
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}
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void ALStream::setVolume(float value)
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{
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AL::Source::setVolume(alSrc, value);
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}
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void ALStream::setPitch(float value)
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{
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AL::Source::setPitch(alSrc, value);
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}
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ALStream::State ALStream::queryState()
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{
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checkStopped();
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return state;
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}
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float ALStream::queryOffset()
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{
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if (state == Closed)
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return 0;
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float procOffset = static_cast<float>(procFrames) / source->sampleRate();
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return procOffset + AL::Source::getSecOffset(alSrc);
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}
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void ALStream::closeSource()
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{
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delete source;
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}
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void ALStream::openSource(const std::string &filename)
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{
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const char *ext;
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shState->fileSystem().openRead(srcOps, filename.c_str(), FileSystem::Audio, false, &ext);
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#ifdef RGSS2
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/* Try to read ogg file signature */
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char sig[5];
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memset(sig, '\0', sizeof(sig));
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SDL_RWread(&srcOps, sig, 1, 4);
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SDL_RWseek(&srcOps, 0, RW_SEEK_SET);
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if (!strcmp(sig, "OggS"))
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source = createVorbisSource(srcOps, looped);
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else
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source = createSDLSource(srcOps, ext, STREAM_BUF_SIZE, looped);
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#else
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source = createSDLSource(srcOps, ext, STREAM_BUF_SIZE, looped);
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#endif
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needsRewind = false;
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}
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void ALStream::stopStream()
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{
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threadTermReq = true;
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AL::Source::stop(alSrc);
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if (thread)
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{
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SDL_WaitThread(thread, 0);
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thread = 0;
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needsRewind = true;
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}
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procFrames = 0;
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}
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void ALStream::startStream(float offset)
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{
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clearALQueue();
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preemptPause = false;
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streamInited = false;
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sourceExhausted = false;
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threadTermReq = false;
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startOffset = offset;
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procFrames = offset * source->sampleRate();
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thread = SDL_CreateThread(streamDataFun, threadName.c_str(), this);
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}
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void ALStream::pauseStream()
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{
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SDL_LockMutex(pauseMut);
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if (AL::Source::getState(alSrc) != AL_PLAYING)
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preemptPause = true;
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else
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AL::Source::pause(alSrc);
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SDL_UnlockMutex(pauseMut);
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}
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void ALStream::resumeStream()
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{
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SDL_LockMutex(pauseMut);
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if (preemptPause)
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preemptPause = false;
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else
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AL::Source::play(alSrc);
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SDL_UnlockMutex(pauseMut);
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}
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void ALStream::checkStopped()
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{
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/* This only concerns the scenario where
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* state is still 'Playing', but the stream
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* has already ended on its own (EOF, Error) */
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if (state != Playing)
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return;
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/* If streaming thread hasn't queued up
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* buffers yet there's not point in querying
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* the AL source */
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if (!streamInited)
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return;
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/* If alSrc isn't playing, but we haven't
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* exhausted the data source yet, we're just
|
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* having a buffer underrun */
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if (!sourceExhausted)
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return;
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if (AL::Source::getState(alSrc) == AL_PLAYING)
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return;
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stopStream();
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state = Stopped;
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}
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void ALStream::clearALQueue()
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{
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/* Unqueue all buffers */
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ALint queuedBufs = AL::Source::getProcBufferCount(alSrc);
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while (queuedBufs--)
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AL::Source::unqueueBuffer(alSrc);
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}
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/* thread func */
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void ALStream::streamData()
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{
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/* Fill up queue */
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bool firstBuffer = true;
|
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ALDataSource::Status status;
|
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|
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if (needsRewind)
|
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{
|
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if (startOffset > 0)
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source->seekToOffset(startOffset);
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else
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source->reset();
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}
|
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for (int i = 0; i < STREAM_BUFS; ++i)
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{
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AL::Buffer::ID buf = alBuf[i];
|
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status = source->fillBuffer(buf);
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if (status == ALDataSource::Error)
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return;
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AL::Source::queueBuffer(alSrc, buf);
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if (firstBuffer)
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{
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resumeStream();
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firstBuffer = false;
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streamInited = true;
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}
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if (threadTermReq)
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return;
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if (status == ALDataSource::EndOfStream)
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{
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sourceExhausted = true;
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break;
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}
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}
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/* Wait for buffers to be consumed, then
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* refill and queue them up again */
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while (true)
|
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{
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ALint procBufs = AL::Source::getProcBufferCount(alSrc);
|
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while (procBufs--)
|
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{
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if (threadTermReq)
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break;
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AL::Buffer::ID buf = AL::Source::unqueueBuffer(alSrc);
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|
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/* If something went wrong, try again later */
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if (buf == AL::Buffer::ID(0))
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break;
|
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|
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if (buf == lastBuf)
|
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{
|
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/* Reset the processed sample count so
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* querying the playback offset returns 0.0 again */
|
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procFrames = source->loopStartFrames();
|
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lastBuf = AL::Buffer::ID(0);
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}
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else
|
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{
|
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/* Add the frame count contained in this
|
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* buffer to the total count */
|
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ALint bits = AL::Buffer::getBits(buf);
|
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ALint size = AL::Buffer::getSize(buf);
|
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ALint chan = AL::Buffer::getChannels(buf);
|
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|
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if (bits != 0 && chan != 0)
|
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procFrames += ((size / (bits / 8)) / chan);
|
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}
|
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|
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if (sourceExhausted)
|
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continue;
|
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|
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status = source->fillBuffer(buf);
|
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|
||||
if (status == ALDataSource::Error)
|
||||
{
|
||||
sourceExhausted = true;
|
||||
return;
|
||||
}
|
||||
|
||||
AL::Source::queueBuffer(alSrc, buf);
|
||||
|
||||
/* In case of buffer underrun,
|
||||
* start playing again */
|
||||
if (AL::Source::getState(alSrc) == AL_STOPPED)
|
||||
AL::Source::play(alSrc);
|
||||
|
||||
/* If this was the last buffer before the data
|
||||
* source loop wrapped around again, mark it as
|
||||
* such so we can catch it and reset the processed
|
||||
* sample count once it gets unqueued */
|
||||
if (status == ALDataSource::WrapAround)
|
||||
lastBuf = buf;
|
||||
|
||||
if (status == ALDataSource::EndOfStream)
|
||||
sourceExhausted = true;
|
||||
}
|
||||
|
||||
if (threadTermReq)
|
||||
break;
|
||||
|
||||
SDL_Delay(AUDIO_SLEEP);
|
||||
}
|
||||
}
|
||||
|
||||
int ALStream::streamDataFun(void *_self)
|
||||
{
|
||||
ALStream &self = *static_cast<ALStream*>(_self);
|
||||
self.streamData();
|
||||
return 0;
|
||||
}
|
|
@ -0,0 +1,122 @@
|
|||
/*
|
||||
** alstream.h
|
||||
**
|
||||
** This file is part of mkxp.
|
||||
**
|
||||
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
|
||||
**
|
||||
** mkxp is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 2 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** mkxp is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef ALSTREAM_H
|
||||
#define ALSTREAM_H
|
||||
|
||||
#include "al-util.h"
|
||||
|
||||
#include <string>
|
||||
#include <SDL_rwops.h>
|
||||
|
||||
struct SDL_mutex;
|
||||
struct SDL_thread;
|
||||
struct ALDataSource;
|
||||
|
||||
#define STREAM_BUFS 3
|
||||
|
||||
/* State-machine like audio playback stream.
|
||||
* This class is NOT thread safe */
|
||||
struct ALStream
|
||||
{
|
||||
enum State
|
||||
{
|
||||
Closed,
|
||||
Stopped,
|
||||
Playing,
|
||||
Paused
|
||||
};
|
||||
|
||||
bool looped;
|
||||
State state;
|
||||
|
||||
ALDataSource *source;
|
||||
SDL_Thread *thread;
|
||||
|
||||
std::string threadName;
|
||||
|
||||
SDL_mutex *pauseMut;
|
||||
bool preemptPause;
|
||||
|
||||
/* When this flag isn't set and alSrc is
|
||||
* in 'STOPPED' state, stream isn't over
|
||||
* (it just hasn't started yet) */
|
||||
bool streamInited;
|
||||
bool sourceExhausted;
|
||||
|
||||
bool threadTermReq;
|
||||
|
||||
bool needsRewind;
|
||||
float startOffset;
|
||||
|
||||
AL::Source::ID alSrc;
|
||||
AL::Buffer::ID alBuf[STREAM_BUFS];
|
||||
|
||||
uint64_t procFrames;
|
||||
AL::Buffer::ID lastBuf;
|
||||
|
||||
SDL_RWops srcOps;
|
||||
|
||||
struct
|
||||
{
|
||||
ALenum format;
|
||||
ALsizei freq;
|
||||
} stream;
|
||||
|
||||
enum LoopMode
|
||||
{
|
||||
Looped,
|
||||
NotLooped
|
||||
};
|
||||
|
||||
ALStream(LoopMode loopMode,
|
||||
const std::string &threadId);
|
||||
~ALStream();
|
||||
|
||||
void close();
|
||||
void open(const std::string &filename);
|
||||
void stop();
|
||||
void play(float offset = 0);
|
||||
void pause();
|
||||
|
||||
void setVolume(float value);
|
||||
void setPitch(float value);
|
||||
State queryState();
|
||||
float queryOffset();
|
||||
|
||||
private:
|
||||
void closeSource();
|
||||
void openSource(const std::string &filename);
|
||||
|
||||
void stopStream();
|
||||
void startStream(float offset);
|
||||
void pauseStream();
|
||||
void resumeStream();
|
||||
|
||||
void checkStopped();
|
||||
void clearALQueue();
|
||||
|
||||
/* thread func */
|
||||
void streamData();
|
||||
static int streamDataFun(void *);
|
||||
};
|
||||
|
||||
#endif // ALSTREAM_H
|
1464
src/audio.cpp
1464
src/audio.cpp
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,303 @@
|
|||
/*
|
||||
** audiostream.cpp
|
||||
**
|
||||
** This file is part of mkxp.
|
||||
**
|
||||
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
|
||||
**
|
||||
** mkxp is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 2 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** mkxp is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "audiostream.h"
|
||||
|
||||
#include "util.h"
|
||||
#include "exception.h"
|
||||
|
||||
#include <SDL_mutex.h>
|
||||
#include <SDL_thread.h>
|
||||
#include <SDL_timer.h>
|
||||
|
||||
AudioStream::AudioStream(ALStream::LoopMode loopMode,
|
||||
const std::string &threadId)
|
||||
: baseVolume(1.0),
|
||||
fadeVolume(1.0),
|
||||
extVolume(1.0),
|
||||
extPaused(false),
|
||||
noResumeStop(false),
|
||||
stream(loopMode, threadId)
|
||||
{
|
||||
current.volume = 1.0;
|
||||
current.pitch = 1.0;
|
||||
|
||||
fade.active = false;
|
||||
fade.thread = 0;
|
||||
fade.threadName = std::string("audio_fade (") + threadId + ")";
|
||||
|
||||
streamMut = SDL_CreateMutex();
|
||||
}
|
||||
|
||||
AudioStream::~AudioStream()
|
||||
{
|
||||
if (fade.thread)
|
||||
{
|
||||
fade.reqTerm = true;
|
||||
SDL_WaitThread(fade.thread, 0);
|
||||
}
|
||||
|
||||
lockStream();
|
||||
|
||||
stream.stop();
|
||||
stream.close();
|
||||
|
||||
unlockStream();
|
||||
|
||||
SDL_DestroyMutex(streamMut);
|
||||
}
|
||||
|
||||
void AudioStream::play(const std::string &filename,
|
||||
int volume,
|
||||
int pitch,
|
||||
float offset)
|
||||
{
|
||||
finiFadeInt();
|
||||
|
||||
lockStream();
|
||||
|
||||
float _volume = clamp<int>(volume, 0, 100) / 100.f;
|
||||
float _pitch = clamp<int>(pitch, 50, 150) / 100.f;
|
||||
|
||||
ALStream::State sState = stream.queryState();
|
||||
|
||||
/* If all parameters match the current ones and we're
|
||||
* still playing, there's nothing to do */
|
||||
if (filename == current.filename
|
||||
&& _volume == current.volume
|
||||
&& _pitch == current.pitch
|
||||
&& (sState == ALStream::Playing || sState == ALStream::Paused))
|
||||
{
|
||||
unlockStream();
|
||||
return;
|
||||
}
|
||||
|
||||
/* If all parameters except volume match the current ones,
|
||||
* we update the volume and continue streaming */
|
||||
if (filename == current.filename
|
||||
&& _pitch == current.pitch
|
||||
&& (sState == ALStream::Playing || sState == ALStream::Paused))
|
||||
{
|
||||
setBaseVolume(_volume);
|
||||
current.volume = _volume;
|
||||
unlockStream();
|
||||
return;
|
||||
}
|
||||
|
||||
/* Requested audio file is different from current one */
|
||||
bool diffFile = (filename != current.filename);
|
||||
|
||||
switch (sState)
|
||||
{
|
||||
case ALStream::Paused :
|
||||
case ALStream::Playing :
|
||||
stream.stop();
|
||||
case ALStream::Stopped :
|
||||
if (diffFile)
|
||||
stream.close();
|
||||
case ALStream::Closed :
|
||||
if (diffFile)
|
||||
{
|
||||
try
|
||||
{
|
||||
/* This will throw on errors while
|
||||
* opening the data source */
|
||||
stream.open(filename);
|
||||
}
|
||||
catch (const Exception &e)
|
||||
{
|
||||
unlockStream();
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
setBaseVolume(_volume);
|
||||
stream.setPitch(_pitch);
|
||||
|
||||
current.filename = filename;
|
||||
current.volume = _volume;
|
||||
current.pitch = _pitch;
|
||||
|
||||
if (!extPaused)
|
||||
stream.play(offset);
|
||||
else
|
||||
noResumeStop = false;
|
||||
|
||||
unlockStream();
|
||||
}
|
||||
|
||||
void AudioStream::stop()
|
||||
{
|
||||
finiFadeInt();
|
||||
|
||||
lockStream();
|
||||
|
||||
noResumeStop = true;
|
||||
|
||||
stream.stop();
|
||||
|
||||
unlockStream();
|
||||
}
|
||||
|
||||
void AudioStream::fadeOut(int duration)
|
||||
{
|
||||
lockStream();
|
||||
|
||||
ALStream::State sState = stream.queryState();
|
||||
|
||||
if (fade.active)
|
||||
{
|
||||
unlockStream();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (sState == ALStream::Paused)
|
||||
{
|
||||
stream.stop();
|
||||
unlockStream();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (sState != ALStream::Playing)
|
||||
{
|
||||
unlockStream();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (fade.thread)
|
||||
{
|
||||
fade.reqFini = true;
|
||||
SDL_WaitThread(fade.thread, 0);
|
||||
fade.thread = 0;
|
||||
}
|
||||
|
||||
fade.active = true;
|
||||
fade.msStep = (1.0) / duration;
|
||||
fade.reqFini = false;
|
||||
fade.reqTerm = false;
|
||||
fade.startTicks = SDL_GetTicks();
|
||||
|
||||
fade.thread = SDL_CreateThread(fadeThreadFun, fade.threadName.c_str(), this);
|
||||
|
||||
unlockStream();
|
||||
}
|
||||
|
||||
/* Any access to this classes 'stream' member,
|
||||
* whether state query or modification, must be
|
||||
* protected by a 'lock'/'unlock' pair */
|
||||
void AudioStream::lockStream()
|
||||
{
|
||||
SDL_LockMutex(streamMut);
|
||||
}
|
||||
|
||||
void AudioStream::unlockStream()
|
||||
{
|
||||
SDL_UnlockMutex(streamMut);
|
||||
}
|
||||
|
||||
void AudioStream::setFadeVolume(float value)
|
||||
{
|
||||
fadeVolume = value;
|
||||
updateVolume();
|
||||
}
|
||||
|
||||
void AudioStream::setExtVolume1(float value)
|
||||
{
|
||||
extVolume = value;
|
||||
updateVolume();
|
||||
}
|
||||
|
||||
float AudioStream::playingOffset()
|
||||
{
|
||||
return stream.queryOffset();
|
||||
}
|
||||
|
||||
void AudioStream::finiFadeInt()
|
||||
{
|
||||
if (!fade.thread)
|
||||
return;
|
||||
|
||||
fade.reqFini = true;
|
||||
SDL_WaitThread(fade.thread, 0);
|
||||
fade.thread = 0;
|
||||
}
|
||||
|
||||
void AudioStream::updateVolume()
|
||||
{
|
||||
stream.setVolume(baseVolume * fadeVolume * extVolume);
|
||||
}
|
||||
|
||||
void AudioStream::setBaseVolume(float value)
|
||||
{
|
||||
baseVolume = value;
|
||||
updateVolume();
|
||||
}
|
||||
|
||||
void AudioStream::fadeThread()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
/* Just immediately terminate on request */
|
||||
if (fade.reqTerm)
|
||||
break;
|
||||
|
||||
lockStream();
|
||||
|
||||
uint32_t curDur = SDL_GetTicks() - fade.startTicks;
|
||||
float resVol = 1.0 - (curDur*fade.msStep);
|
||||
|
||||
ALStream::State state = stream.queryState();
|
||||
|
||||
if (state != ALStream::Playing
|
||||
|| resVol < 0
|
||||
|| fade.reqFini)
|
||||
{
|
||||
if (state != ALStream::Paused)
|
||||
stream.stop();
|
||||
|
||||
setFadeVolume(1.0);
|
||||
unlockStream();
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
setFadeVolume(resVol);
|
||||
|
||||
unlockStream();
|
||||
|
||||
SDL_Delay(AUDIO_SLEEP);
|
||||
}
|
||||
|
||||
fade.active = false;
|
||||
}
|
||||
|
||||
int AudioStream::fadeThreadFun(void *self)
|
||||
{
|
||||
static_cast<AudioStream*>(self)->fadeThread();
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -0,0 +1,135 @@
|
|||
/*
|
||||
** audiostream.h
|
||||
**
|
||||
** This file is part of mkxp.
|
||||
**
|
||||
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
|
||||
**
|
||||
** mkxp is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 2 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** mkxp is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef AUDIOSTREAM_H
|
||||
#define AUDIOSTREAM_H
|
||||
|
||||
#include "al-util.h"
|
||||
#include "alstream.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
struct SDL_mutex;
|
||||
struct SDL_Thread;
|
||||
|
||||
struct AudioStream
|
||||
{
|
||||
struct
|
||||
{
|
||||
std::string filename;
|
||||
float volume;
|
||||
float pitch;
|
||||
} current;
|
||||
|
||||
/* Volume set with 'play()' */
|
||||
float baseVolume;
|
||||
|
||||
/* Volume set by external threads,
|
||||
* such as for fade-in/out.
|
||||
* Multiplied with intVolume for final
|
||||
* playback volume.
|
||||
* fadeVolume: used by fade-out thread.
|
||||
* extVolume: used by MeWatch. */
|
||||
float fadeVolume;
|
||||
float extVolume;
|
||||
|
||||
/* Note that 'extPaused' and 'noResumeStop' are
|
||||
* effectively only used with the AudioStream
|
||||
* instance representing the BGM */
|
||||
|
||||
/* Flag indicating that the MeWatch paused this
|
||||
* (BGM) stream because a ME started playing.
|
||||
* While this flag is set, calls to 'play()'
|
||||
* might open another file, but will not start
|
||||
* the playback stream (the MeWatch will start
|
||||
* it as soon as the ME finished playing). */
|
||||
bool extPaused;
|
||||
|
||||
/* Flag indicating that this stream shouldn't be
|
||||
* started by the MeWatch when it is in stopped
|
||||
* state (eg. because the BGM stream was explicitly
|
||||
* stopped by the user script while the ME was playing.
|
||||
* When a new BGM is started (via 'play()') while an ME
|
||||
* is playing, the file will be loaded without starting
|
||||
* the stream, but we want the MeWatch to start it as
|
||||
* soon as the ME ends, so we unset this flag. */
|
||||
bool noResumeStop;
|
||||
|
||||
ALStream stream;
|
||||
SDL_mutex *streamMut;
|
||||
|
||||
struct
|
||||
{
|
||||
/* Fade is in progress */
|
||||
bool active;
|
||||
|
||||
/* Request fade thread to finish and
|
||||
* cleanup (like it normally would) */
|
||||
bool reqFini;
|
||||
|
||||
/* Request fade thread to terminate
|
||||
* immediately */
|
||||
bool reqTerm;
|
||||
|
||||
SDL_Thread *thread;
|
||||
std::string threadName;
|
||||
|
||||
/* Amount of reduced absolute volume
|
||||
* per ms of fade time */
|
||||
float msStep;
|
||||
|
||||
/* Ticks at start of fade */
|
||||
uint32_t startTicks;
|
||||
} fade;
|
||||
|
||||
AudioStream(ALStream::LoopMode loopMode,
|
||||
const std::string &threadId);
|
||||
~AudioStream();
|
||||
|
||||
void play(const std::string &filename,
|
||||
int volume,
|
||||
int pitch,
|
||||
float offset = 0);
|
||||
void stop();
|
||||
void fadeOut(int duration);
|
||||
|
||||
/* Any access to this classes 'stream' member,
|
||||
* whether state query or modification, must be
|
||||
* protected by a 'lock'/'unlock' pair */
|
||||
void lockStream();
|
||||
void unlockStream();
|
||||
|
||||
void setFadeVolume(float value);
|
||||
void setExtVolume1(float value);
|
||||
|
||||
float playingOffset();
|
||||
|
||||
private:
|
||||
void finiFadeInt();
|
||||
|
||||
void updateVolume();
|
||||
void setBaseVolume(float value);
|
||||
|
||||
void fadeThread();
|
||||
static int fadeThreadFun(void *);
|
||||
};
|
||||
|
||||
#endif // AUDIOSTREAM_H
|
|
@ -0,0 +1,127 @@
|
|||
/*
|
||||
** sdlsoundsource.cpp
|
||||
**
|
||||
** This file is part of mkxp.
|
||||
**
|
||||
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
|
||||
**
|
||||
** mkxp is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 2 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** mkxp is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "aldatasource.h"
|
||||
#include "exception.h"
|
||||
|
||||
#include <SDL_sound.h>
|
||||
|
||||
struct SDLSoundSource : ALDataSource
|
||||
{
|
||||
Sound_Sample *sample;
|
||||
SDL_RWops &srcOps;
|
||||
uint8_t sampleSize;
|
||||
bool looped;
|
||||
|
||||
ALenum alFormat;
|
||||
ALsizei alFreq;
|
||||
|
||||
SDLSoundSource(SDL_RWops &ops,
|
||||
const char *extension,
|
||||
uint32_t maxBufSize,
|
||||
bool looped)
|
||||
: srcOps(ops),
|
||||
looped(looped)
|
||||
{
|
||||
sample = Sound_NewSample(&srcOps, extension, 0, maxBufSize);
|
||||
|
||||
if (!sample)
|
||||
{
|
||||
SDL_RWclose(&ops);
|
||||
throw Exception(Exception::SDLError, "SDL_sound: %s", Sound_GetError());
|
||||
}
|
||||
|
||||
sampleSize = formatSampleSize(sample->actual.format);
|
||||
|
||||
alFormat = chooseALFormat(sampleSize, sample->actual.channels);
|
||||
alFreq = sample->actual.rate;
|
||||
}
|
||||
|
||||
~SDLSoundSource()
|
||||
{
|
||||
/* This also closes 'srcOps' */
|
||||
Sound_FreeSample(sample);
|
||||
}
|
||||
|
||||
Status fillBuffer(AL::Buffer::ID alBuffer)
|
||||
{
|
||||
uint32_t decoded = Sound_Decode(sample);
|
||||
|
||||
if (sample->flags & SOUND_SAMPLEFLAG_EAGAIN)
|
||||
{
|
||||
/* Try to decode one more time on EAGAIN */
|
||||
decoded = Sound_Decode(sample);
|
||||
|
||||
/* Give up */
|
||||
if (sample->flags & SOUND_SAMPLEFLAG_EAGAIN)
|
||||
return ALDataSource::Error;
|
||||
}
|
||||
|
||||
if (sample->flags & SOUND_SAMPLEFLAG_ERROR)
|
||||
return ALDataSource::Error;
|
||||
|
||||
AL::Buffer::uploadData(alBuffer, alFormat, sample->buffer, decoded, alFreq);
|
||||
|
||||
if (sample->flags & SOUND_SAMPLEFLAG_EOF)
|
||||
{
|
||||
if (looped)
|
||||
{
|
||||
Sound_Rewind(sample);
|
||||
return ALDataSource::WrapAround;
|
||||
}
|
||||
else
|
||||
{
|
||||
return ALDataSource::EndOfStream;
|
||||
}
|
||||
}
|
||||
|
||||
return ALDataSource::NoError;
|
||||
}
|
||||
|
||||
int sampleRate()
|
||||
{
|
||||
return sample->actual.rate;
|
||||
}
|
||||
|
||||
void seekToOffset(float seconds)
|
||||
{
|
||||
Sound_Seek(sample, static_cast<uint32_t>(seconds * 1000));
|
||||
}
|
||||
|
||||
void reset()
|
||||
{
|
||||
Sound_Rewind(sample);
|
||||
}
|
||||
|
||||
uint32_t loopStartFrames()
|
||||
{
|
||||
/* Loops from the beginning of the file */
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
ALDataSource *createSDLSource(SDL_RWops &ops,
|
||||
const char *extension,
|
||||
uint32_t maxBufSize,
|
||||
bool looped)
|
||||
{
|
||||
return new SDLSoundSource(ops, extension, maxBufSize, looped);
|
||||
}
|
|
@ -0,0 +1,231 @@
|
|||
/*
|
||||
** soundemitter.cpp
|
||||
**
|
||||
** This file is part of mkxp.
|
||||
**
|
||||
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
|
||||
**
|
||||
** mkxp is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 2 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** mkxp is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "soundemitter.h"
|
||||
|
||||
#include "sharedstate.h"
|
||||
#include "filesystem.h"
|
||||
#include "exception.h"
|
||||
#include "util.h"
|
||||
|
||||
#include <SDL_sound.h>
|
||||
|
||||
#define SE_CACHE_MEM (10*1024*1024) // 10 MB
|
||||
|
||||
struct SoundBuffer
|
||||
{
|
||||
/* Uniquely identifies this or equal buffer */
|
||||
std::string key;
|
||||
|
||||
AL::Buffer::ID alBuffer;
|
||||
|
||||
/* Link into the buffer cache priority list */
|
||||
IntruListLink<SoundBuffer> link;
|
||||
|
||||
/* Buffer byte count */
|
||||
uint32_t bytes;
|
||||
|
||||
/* Reference count */
|
||||
uint8_t refCount;
|
||||
|
||||
SoundBuffer()
|
||||
: link(this),
|
||||
refCount(1)
|
||||
|
||||
{
|
||||
alBuffer = AL::Buffer::gen();
|
||||
}
|
||||
|
||||
static SoundBuffer *ref(SoundBuffer *buffer)
|
||||
{
|
||||
++buffer->refCount;
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
static void deref(SoundBuffer *buffer)
|
||||
{
|
||||
if (--buffer->refCount == 0)
|
||||
delete buffer;
|
||||
}
|
||||
|
||||
private:
|
||||
~SoundBuffer()
|
||||
{
|
||||
AL::Buffer::del(alBuffer);
|
||||
}
|
||||
};
|
||||
|
||||
/* Before: [a][b][c][d], After (index=1): [a][c][d][b] */
|
||||
static void
|
||||
arrayPushBack(size_t array[], size_t size, size_t index)
|
||||
{
|
||||
size_t v = array[index];
|
||||
|
||||
for (size_t t = index; t < size-1; ++t)
|
||||
array[t] = array[t+1];
|
||||
|
||||
array[size-1] = v;
|
||||
}
|
||||
|
||||
SoundEmitter::SoundEmitter()
|
||||
: bufferBytes(0)
|
||||
{
|
||||
for (int i = 0; i < SE_SOURCES; ++i)
|
||||
{
|
||||
alSrcs[i] = AL::Source::gen();
|
||||
atchBufs[i] = 0;
|
||||
srcPrio[i] = i;
|
||||
}
|
||||
}
|
||||
|
||||
SoundEmitter::~SoundEmitter()
|
||||
{
|
||||
for (int i = 0; i < SE_SOURCES; ++i)
|
||||
{
|
||||
AL::Source::stop(alSrcs[i]);
|
||||
AL::Source::del(alSrcs[i]);
|
||||
|
||||
if (atchBufs[i])
|
||||
SoundBuffer::deref(atchBufs[i]);
|
||||
}
|
||||
|
||||
BufferHash::const_iterator iter;
|
||||
for (iter = bufferHash.cbegin(); iter != bufferHash.cend(); ++iter)
|
||||
SoundBuffer::deref(iter->second);
|
||||
}
|
||||
|
||||
void SoundEmitter::play(const std::string &filename,
|
||||
int volume,
|
||||
int pitch)
|
||||
{
|
||||
float _volume = clamp<int>(volume, 0, 100) / 100.f;
|
||||
float _pitch = clamp<int>(pitch, 50, 150) / 100.f;
|
||||
|
||||
SoundBuffer *buffer = allocateBuffer(filename);
|
||||
|
||||
/* Try to find first free source */
|
||||
size_t i;
|
||||
for (i = 0; i < SE_SOURCES; ++i)
|
||||
if (AL::Source::getState(alSrcs[srcPrio[i]]) != AL_PLAYING)
|
||||
break;
|
||||
|
||||
/* If we didn't find any, overtake the one with lowest priority */
|
||||
if (i == SE_SOURCES)
|
||||
i = 0;
|
||||
|
||||
/* Push the used source to the back of the priority list */
|
||||
size_t srcIndex = srcPrio[i];
|
||||
arrayPushBack(srcPrio, SE_SOURCES, i);
|
||||
|
||||
AL::Source::ID src = alSrcs[srcIndex];
|
||||
AL::Source::stop(src);
|
||||
AL::Source::detachBuffer(src);
|
||||
|
||||
SoundBuffer *old = atchBufs[srcIndex];
|
||||
|
||||
if (old)
|
||||
SoundBuffer::deref(old);
|
||||
|
||||
atchBufs[srcIndex] = SoundBuffer::ref(buffer);
|
||||
|
||||
AL::Source::attachBuffer(src, buffer->alBuffer);
|
||||
|
||||
AL::Source::setVolume(src, _volume);
|
||||
AL::Source::setPitch(src, _pitch);
|
||||
|
||||
AL::Source::play(src);
|
||||
}
|
||||
|
||||
void SoundEmitter::stop()
|
||||
{
|
||||
for (int i = 0; i < SE_SOURCES; i++)
|
||||
AL::Source::stop(alSrcs[i]);
|
||||
}
|
||||
|
||||
SoundBuffer *SoundEmitter::allocateBuffer(const std::string &filename)
|
||||
{
|
||||
SoundBuffer *buffer = bufferHash.value(filename, 0);
|
||||
|
||||
if (buffer)
|
||||
{
|
||||
/* Buffer still in cashe.
|
||||
* Move to front of priority list */
|
||||
buffers.remove(buffer->link);
|
||||
buffers.append(buffer->link);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Buffer not in cashe, needs to be loaded */
|
||||
SDL_RWops dataSource;
|
||||
const char *extension;
|
||||
|
||||
shState->fileSystem().openRead(dataSource, filename.c_str(),
|
||||
FileSystem::Audio, false, &extension);
|
||||
|
||||
Sound_Sample *sampleHandle = Sound_NewSample(&dataSource, extension, 0, STREAM_BUF_SIZE);
|
||||
|
||||
if (!sampleHandle)
|
||||
{
|
||||
SDL_RWclose(&dataSource);
|
||||
throw Exception(Exception::SDLError, "SDL_sound: %s", Sound_GetError());
|
||||
}
|
||||
|
||||
uint32_t decBytes = Sound_DecodeAll(sampleHandle);
|
||||
uint8_t sampleSize = formatSampleSize(sampleHandle->actual.format);
|
||||
uint32_t sampleCount = decBytes / sampleSize;
|
||||
|
||||
buffer = new SoundBuffer;
|
||||
buffer->key = filename;
|
||||
buffer->bytes = sampleSize * sampleCount;
|
||||
|
||||
ALenum alFormat = chooseALFormat(sampleSize, sampleHandle->actual.channels);
|
||||
|
||||
AL::Buffer::uploadData(buffer->alBuffer, alFormat, sampleHandle->buffer,
|
||||
buffer->bytes, sampleHandle->actual.rate);
|
||||
|
||||
Sound_FreeSample(sampleHandle);
|
||||
|
||||
uint32_t wouldBeBytes = bufferBytes + buffer->bytes;
|
||||
|
||||
/* If memory limit is reached, delete lowest priority buffer
|
||||
* until there is room or no buffers left */
|
||||
while (wouldBeBytes > SE_CACHE_MEM && !buffers.isEmpty())
|
||||
{
|
||||
SoundBuffer *last = buffers.tail();
|
||||
bufferHash.erase(last->key);
|
||||
buffers.remove(last->link);
|
||||
|
||||
wouldBeBytes -= last->bytes;
|
||||
|
||||
SoundBuffer::deref(last);
|
||||
}
|
||||
|
||||
bufferHash.insert(filename, buffer);
|
||||
buffers.prepend(buffer->link);
|
||||
|
||||
bufferBytes = wouldBeBytes;
|
||||
|
||||
return buffer;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,64 @@
|
|||
/*
|
||||
** soundemitter.h
|
||||
**
|
||||
** This file is part of mkxp.
|
||||
**
|
||||
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
|
||||
**
|
||||
** mkxp is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 2 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** mkxp is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef SOUNDEMITTER_H
|
||||
#define SOUNDEMITTER_H
|
||||
|
||||
#include "intrulist.h"
|
||||
#include "al-util.h"
|
||||
#include "boost-hash.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
#define SE_SOURCES 6
|
||||
|
||||
struct SoundBuffer;
|
||||
|
||||
struct SoundEmitter
|
||||
{
|
||||
typedef BoostHash<std::string, SoundBuffer*> BufferHash;
|
||||
|
||||
IntruList<SoundBuffer> buffers;
|
||||
BufferHash bufferHash;
|
||||
|
||||
/* Byte count sum of all cached / playing buffers */
|
||||
uint32_t bufferBytes;
|
||||
|
||||
AL::Source::ID alSrcs[SE_SOURCES];
|
||||
SoundBuffer *atchBufs[SE_SOURCES];
|
||||
|
||||
/* Indices of sources, sorted by priority (lowest first) */
|
||||
size_t srcPrio[SE_SOURCES];
|
||||
|
||||
SoundEmitter();
|
||||
~SoundEmitter();
|
||||
|
||||
void play(const std::string &filename,
|
||||
int volume,
|
||||
int pitch);
|
||||
|
||||
void stop();
|
||||
|
||||
private:
|
||||
SoundBuffer *allocateBuffer(const std::string &filename);
|
||||
};
|
||||
|
||||
#endif // SOUNDEMITTER_H
|
|
@ -0,0 +1,283 @@
|
|||
/*
|
||||
** vorbissource.cpp
|
||||
**
|
||||
** This file is part of mkxp.
|
||||
**
|
||||
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
|
||||
**
|
||||
** mkxp is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 2 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** mkxp is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "aldatasource.h"
|
||||
#include "exception.h"
|
||||
|
||||
#define OV_EXCLUDE_STATIC_CALLBACKS
|
||||
#include <vorbis/vorbisfile.h>
|
||||
#include <vector>
|
||||
|
||||
static size_t vfRead(void *ptr, size_t size, size_t nmemb, void *ops)
|
||||
{
|
||||
return SDL_RWread(static_cast<SDL_RWops*>(ops), ptr, size, nmemb);
|
||||
}
|
||||
|
||||
static int vfSeek(void *ops, ogg_int64_t offset, int whence)
|
||||
{
|
||||
return SDL_RWseek(static_cast<SDL_RWops*>(ops), offset, whence);
|
||||
}
|
||||
|
||||
static long vfTell(void *ops)
|
||||
{
|
||||
return SDL_RWtell(static_cast<SDL_RWops*>(ops));
|
||||
}
|
||||
|
||||
static ov_callbacks OvCallbacks =
|
||||
{
|
||||
vfRead,
|
||||
vfSeek,
|
||||
0,
|
||||
vfTell
|
||||
};
|
||||
|
||||
|
||||
struct VorbisSource : ALDataSource
|
||||
{
|
||||
SDL_RWops &src;
|
||||
|
||||
OggVorbis_File vf;
|
||||
|
||||
uint32_t currentFrame;
|
||||
|
||||
struct
|
||||
{
|
||||
uint32_t start;
|
||||
uint32_t length;
|
||||
uint32_t end;
|
||||
bool valid;
|
||||
bool requested;
|
||||
} loop;
|
||||
|
||||
struct
|
||||
{
|
||||
int channels;
|
||||
int rate;
|
||||
int frameSize;
|
||||
ALenum alFormat;
|
||||
} info;
|
||||
|
||||
std::vector<int16_t> sampleBuf;
|
||||
|
||||
VorbisSource(SDL_RWops &ops,
|
||||
bool looped)
|
||||
: src(ops),
|
||||
currentFrame(0)
|
||||
{
|
||||
int error = ov_open_callbacks(&src, &vf, 0, 0, OvCallbacks);
|
||||
|
||||
if (error)
|
||||
{
|
||||
SDL_RWclose(&src);
|
||||
throw Exception(Exception::MKXPError,
|
||||
"Vorbisfile: Cannot read ogg file");
|
||||
}
|
||||
|
||||
/* Extract bitstream info */
|
||||
info.channels = vf.vi->channels;
|
||||
info.rate = vf.vi->rate;
|
||||
|
||||
if (info.channels > 2)
|
||||
{
|
||||
ov_clear(&vf);
|
||||
SDL_RWclose(&src);
|
||||
throw Exception(Exception::MKXPError,
|
||||
"Cannot handle audio with more than 2 channels");
|
||||
}
|
||||
|
||||
info.alFormat = chooseALFormat(sizeof(int16_t), info.channels);
|
||||
info.frameSize = sizeof(int16_t) * info.channels;
|
||||
|
||||
sampleBuf.resize(STREAM_BUF_SIZE);
|
||||
|
||||
loop.requested = looped;
|
||||
loop.valid = false;
|
||||
loop.start = loop.length = 0;
|
||||
|
||||
if (!loop.requested)
|
||||
return;
|
||||
|
||||
/* Try to extract loop info */
|
||||
for (int i = 0; i < vf.vc->comments; ++i)
|
||||
{
|
||||
char *comment = vf.vc->user_comments[i];
|
||||
char *sep = strstr(comment, "=");
|
||||
|
||||
/* No '=' found */
|
||||
if (!sep)
|
||||
continue;
|
||||
|
||||
/* Empty value */
|
||||
if (!*(sep+1))
|
||||
continue;
|
||||
|
||||
*sep = '\0';
|
||||
|
||||
if (!strcmp(comment, "LOOPSTART"))
|
||||
loop.start = strtol(sep+1, 0, 10);
|
||||
|
||||
if (!strcmp(comment, "LOOPLENGTH"))
|
||||
loop.length = strtol(sep+1, 0, 10);
|
||||
|
||||
*sep = '=';
|
||||
}
|
||||
|
||||
loop.end = loop.start + loop.length;
|
||||
loop.valid = (loop.start && loop.length);
|
||||
}
|
||||
|
||||
~VorbisSource()
|
||||
{
|
||||
ov_clear(&vf);
|
||||
SDL_RWclose(&src);
|
||||
}
|
||||
|
||||
int sampleRate()
|
||||
{
|
||||
return info.rate;
|
||||
}
|
||||
|
||||
void seekToOffset(float seconds)
|
||||
{
|
||||
currentFrame = seconds * info.rate;
|
||||
|
||||
if (loop.valid && currentFrame > loop.end)
|
||||
currentFrame = loop.start;
|
||||
|
||||
/* If seeking fails, just seek back to start */
|
||||
if (ov_pcm_seek(&vf, currentFrame) != 0)
|
||||
ov_raw_seek(&vf, 0);
|
||||
}
|
||||
|
||||
Status fillBuffer(AL::Buffer::ID alBuffer)
|
||||
{
|
||||
void *bufPtr = sampleBuf.data();
|
||||
int availBuf = sampleBuf.size();
|
||||
int bufUsed = 0;
|
||||
|
||||
int canRead = availBuf;
|
||||
|
||||
Status retStatus = ALDataSource::NoError;
|
||||
|
||||
bool readAgain = false;
|
||||
|
||||
if (loop.valid)
|
||||
{
|
||||
int tilLoopEnd = loop.end * info.frameSize;
|
||||
|
||||
canRead = std::min(availBuf, tilLoopEnd);
|
||||
}
|
||||
|
||||
while (canRead > 16)
|
||||
{
|
||||
long res = ov_read(&vf, static_cast<char*>(bufPtr),
|
||||
canRead, 0, sizeof(int16_t), 1, 0);
|
||||
|
||||
if (res < 0)
|
||||
{
|
||||
/* Read error */
|
||||
retStatus = ALDataSource::Error;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (res == 0)
|
||||
{
|
||||
/* EOF */
|
||||
if (loop.requested)
|
||||
{
|
||||
retStatus = ALDataSource::WrapAround;
|
||||
reset();
|
||||
}
|
||||
else
|
||||
{
|
||||
retStatus = ALDataSource::EndOfStream;
|
||||
}
|
||||
|
||||
/* If we sought right to the end of the file,
|
||||
* we might be EOF without actually having read
|
||||
* any data at all yet (which mustn't happen),
|
||||
* so we try to continue reading some data. */
|
||||
if (bufUsed > 0)
|
||||
break;
|
||||
|
||||
if (readAgain)
|
||||
{
|
||||
/* We're still not getting data though.
|
||||
* Just error out to prevent an endless loop */
|
||||
retStatus = ALDataSource::Error;
|
||||
break;
|
||||
}
|
||||
|
||||
readAgain = true;
|
||||
}
|
||||
|
||||
bufUsed += (res / sizeof(int16_t));
|
||||
bufPtr = &sampleBuf[bufUsed];
|
||||
currentFrame += (res / info.frameSize);
|
||||
|
||||
if (loop.valid && currentFrame >= loop.end)
|
||||
{
|
||||
/* Determine how many frames we're
|
||||
* over the loop end */
|
||||
int discardFrames = currentFrame - loop.end;
|
||||
bufUsed -= discardFrames * info.channels;
|
||||
|
||||
retStatus = ALDataSource::WrapAround;
|
||||
|
||||
/* Seek to loop start */
|
||||
currentFrame = loop.start;
|
||||
if (ov_pcm_seek(&vf, currentFrame) != 0)
|
||||
retStatus = ALDataSource::Error;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
canRead -= res;
|
||||
}
|
||||
|
||||
if (retStatus != ALDataSource::Error)
|
||||
AL::Buffer::uploadData(alBuffer, info.alFormat, sampleBuf.data(),
|
||||
bufUsed*sizeof(int16_t), info.rate);
|
||||
|
||||
return retStatus;
|
||||
}
|
||||
|
||||
void reset()
|
||||
{
|
||||
ov_raw_seek(&vf, 0);
|
||||
currentFrame = 0;
|
||||
}
|
||||
|
||||
uint32_t loopStartFrames()
|
||||
{
|
||||
if (loop.valid)
|
||||
return loop.start;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
ALDataSource *createVorbisSource(SDL_RWops &ops,
|
||||
bool looped)
|
||||
{
|
||||
return new VorbisSource(ops, looped);
|
||||
}
|
Loading…
Reference in New Issue