audio.cpp: Split up into smaller parts

This commit is contained in:
Jonas Kulla 2014-07-23 17:28:20 +02:00
parent e341dca579
commit f73b0ba4b5
13 changed files with 1830 additions and 1464 deletions

View file

@ -126,7 +126,11 @@ HEADERS += \
src/debugwriter.h \
src/gl-fun.h \
src/gl-meta.h \
src/vertex.h
src/vertex.h \
src/soundemitter.h \
src/aldatasource.h \
src/alstream.h \
src/audiostream.h
SOURCES += \
src/main.cpp \
@ -156,7 +160,11 @@ SOURCES += \
src/sharedstate.cpp \
src/gl-fun.cpp \
src/gl-meta.cpp \
src/vertex.cpp
src/vertex.cpp \
src/soundemitter.cpp \
src/sdlsoundsource.cpp \
src/alstream.cpp \
src/audiostream.cpp
EMBED = \
shader/transSimple.frag \
@ -176,6 +184,9 @@ EMBED = \
assets/liberation.ttf
RGSS2 {
SOURCES += \
src/vorbissource.cpp
EMBED += \
shader/blur.frag \
shader/blurH.vert \