audio.cpp: Split up into smaller parts

This commit is contained in:
Jonas Kulla 2014-07-23 17:28:20 +02:00
parent e341dca579
commit f73b0ba4b5
13 changed files with 1830 additions and 1464 deletions

View file

@ -135,6 +135,10 @@ set(MAIN_HEADERS
src/gl-fun.h
src/gl-meta.h
src/vertex.h
src/soundemitter.h
src/aldatasource.h
src/alstream.h
src/audiostream.h
)
set(MAIN_SOURCE
@ -166,6 +170,10 @@ set(MAIN_SOURCE
src/gl-fun.cpp
src/gl-meta.cpp
src/vertex.cpp
src/soundemitter.cpp
src/sdlsoundsource.cpp
src/alstream.cpp
src/audiostream.cpp
)
source_group("MKXP Source" FILES ${MAIN_SOURCE} ${MAIN_HEADERS})
@ -191,6 +199,10 @@ set(EMBEDDED_INPUT
)
if (RGSS2)
list(APPEND MAIN_SOURCE
src/vorbissource.cpp
)
list(APPEND EMBEDDED_INPUT
shader/blur.frag
shader/blurH.vert