Resolution change for RGSS1
removes the resolution restriction for the RGSS1 games
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@ -222,8 +222,8 @@ void graphicsBindingInit()
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INIT_GRA_PROP_BIND( FrameRate, "frame_rate" );
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INIT_GRA_PROP_BIND( FrameRate, "frame_rate" );
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INIT_GRA_PROP_BIND( FrameCount, "frame_count" );
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INIT_GRA_PROP_BIND( FrameCount, "frame_count" );
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if (rgssVer >= 2)
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//if (rgssVer >= 2)
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{
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//{
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_rb_define_module_function(module, "width", graphicsWidth);
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_rb_define_module_function(module, "width", graphicsWidth);
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_rb_define_module_function(module, "height", graphicsHeight);
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_rb_define_module_function(module, "height", graphicsHeight);
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_rb_define_module_function(module, "wait", graphicsWait);
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_rb_define_module_function(module, "wait", graphicsWait);
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@ -233,7 +233,7 @@ void graphicsBindingInit()
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_rb_define_module_function(module, "resize_screen", graphicsResizeScreen);
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_rb_define_module_function(module, "resize_screen", graphicsResizeScreen);
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INIT_GRA_PROP_BIND( Brightness, "brightness" );
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INIT_GRA_PROP_BIND( Brightness, "brightness" );
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}
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//}
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if (rgssVer >= 3)
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if (rgssVer >= 3)
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{
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{
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