Introduce F1 menu to reconfigure key bindings at runtime
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17 changed files with 1837 additions and 136 deletions
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@ -111,6 +111,19 @@
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# allowSymlinks=false
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# Organisation / company and application / game
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# name to build the directory path where mkxp
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# will store game specific data (eg. key bindings).
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# If not specified, mkxp will save to a common
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# directory shared by all games. Note that these
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# are TWO individual config entries, and both need
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# to be defined for this to take effect.
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# (default: none)
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#
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# dataPathOrg=mycompany
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# dataPathApp=mygame
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# Set the game window icon to 'path/to/icon.png'
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# (default: none)
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#
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