Introduce F1 menu to reconfigure key bindings at runtime

This commit is contained in:
Jonas Kulla 2014-01-25 09:24:55 +01:00
parent af145c3a01
commit dd73db2e9d
17 changed files with 1837 additions and 136 deletions

View file

@ -111,6 +111,19 @@
# allowSymlinks=false
# Organisation / company and application / game
# name to build the directory path where mkxp
# will store game specific data (eg. key bindings).
# If not specified, mkxp will save to a common
# directory shared by all games. Note that these
# are TWO individual config entries, and both need
# to be defined for this to take effect.
# (default: none)
#
# dataPathOrg=mycompany
# dataPathApp=mygame
# Set the game window icon to 'path/to/icon.png'
# (default: none)
#