Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState

This was particularly nasty with the shorthand macros
'gState' and 'glState'. The former is now 'shState'.
This commit is contained in:
Jonas Kulla 2013-10-09 12:30:33 +02:00
parent 807bee5748
commit cb6f73f7df
32 changed files with 222 additions and 222 deletions

View file

@ -24,7 +24,7 @@
#include <QtGlobal>
#include "gl-util.h"
#include "globalstate.h"
#include "sharedstate.h"
#include "global-ibo.h"
#include "shader.h"
@ -48,7 +48,7 @@ struct ColorQuadArray
VAO::bind(vao);
VBO::bind(vbo);
gState->bindQuadIBO();
shState->bindQuadIBO();
glEnableVertexAttribArray(Shader::Color);
glEnableVertexAttribArray(Shader::Position);
@ -83,7 +83,7 @@ struct ColorQuadArray
VBO::uploadData(vertices.size() * sizeof(Vertex), vertices.constData(), GL_DYNAMIC_DRAW);
VBO::unbind();
gState->ensureQuadIBO(quadCount);
shState->ensureQuadIBO(quadCount);
}
void draw(uint offset, uint count)