Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState

This was particularly nasty with the shorthand macros
'gState' and 'glState'. The former is now 'shState'.
This commit is contained in:
Jonas Kulla 2013-10-09 12:30:33 +02:00
parent 807bee5748
commit cb6f73f7df
32 changed files with 222 additions and 222 deletions

View file

@ -27,7 +27,7 @@
#include "SDL2/SDL_timer.h"
#include "SDL2/SDL_thread.h"
#include "globalstate.h"
#include "sharedstate.h"
#include "graphics.h"
#include "string.h"
@ -361,7 +361,7 @@ void EventThread::showMessageBox(const char *body, int flags)
SDL_PushEvent(&event);
/* Keep repainting screen while box is open */
gState->graphics().repaintWait(&msgBoxDone);
shState->graphics().repaintWait(&msgBoxDone);
/* Prevent endless loops */
resetInputStates();
}