Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState
This was particularly nasty with the shorthand macros 'gState' and 'glState'. The former is now 'shState'.
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parent
807bee5748
commit
cb6f73f7df
32 changed files with 222 additions and 222 deletions
8
mkxp.pro
8
mkxp.pro
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@ -34,7 +34,6 @@ HEADERS += \
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src/eventthread.h \
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src/flashable.h \
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src/font.h \
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src/globalstate.h \
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src/input.h \
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src/plane.h \
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src/scene.h \
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@ -62,7 +61,8 @@ HEADERS += \
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src/util.h \
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src/config.h \
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src/tileatlas.h \
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src/perftimer.h
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src/perftimer.h \
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src/sharedstate.h
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SOURCES += \
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src/main.cpp \
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@ -71,7 +71,6 @@ SOURCES += \
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src/eventthread.cpp \
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src/filesystem.cpp \
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src/font.cpp \
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src/globalstate.cpp \
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src/input.cpp \
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src/plane.cpp \
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src/scene.cpp \
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@ -90,7 +89,8 @@ SOURCES += \
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src/etc.cpp \
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src/config.cpp \
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src/tileatlas.cpp \
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src/perftimer.cpp
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src/perftimer.cpp \
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src/sharedstate.cpp
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EMBED = shader/transSimple.frag \
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shader/trans.frag \
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