Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState

This was particularly nasty with the shorthand macros
'gState' and 'glState'. The former is now 'shState'.
This commit is contained in:
Jonas Kulla 2013-10-09 12:30:33 +02:00
parent 807bee5748
commit cb6f73f7df
32 changed files with 222 additions and 222 deletions

View file

@ -34,7 +34,6 @@ HEADERS += \
src/eventthread.h \
src/flashable.h \
src/font.h \
src/globalstate.h \
src/input.h \
src/plane.h \
src/scene.h \
@ -62,7 +61,8 @@ HEADERS += \
src/util.h \
src/config.h \
src/tileatlas.h \
src/perftimer.h
src/perftimer.h \
src/sharedstate.h
SOURCES += \
src/main.cpp \
@ -71,7 +71,6 @@ SOURCES += \
src/eventthread.cpp \
src/filesystem.cpp \
src/font.cpp \
src/globalstate.cpp \
src/input.cpp \
src/plane.cpp \
src/scene.cpp \
@ -90,7 +89,8 @@ SOURCES += \
src/etc.cpp \
src/config.cpp \
src/tileatlas.cpp \
src/perftimer.cpp
src/perftimer.cpp \
src/sharedstate.cpp
EMBED = shader/transSimple.frag \
shader/trans.frag \